PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Tests/Editor/PlaceholderTests.cs

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2022-01-12 10:06:03 +03:00
using NUnit.Framework;
namespace UnityEditor.Experimental.U2D.Animation.Tests
{
internal class Placeholder
{
[Test]
public void PlaceHolderTest()
{
// Use the Assert class to test conditions.
Assert.Pass("This is a placeholder to ensure we have at least one test.");
}
}
}