PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/UI/WeightPainterPanel.cs

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9.9 KiB
C#
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2022-01-12 10:06:03 +03:00
using System;
using System.Collections.Generic;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.U2D.Animation
{
internal class WeightPainterPanel : VisualElement
{
public class WeightPainterPanelFactory : UxmlFactory<WeightPainterPanel, WeightPainterPanelUxmlTraits> {}
public class WeightPainterPanelUxmlTraits : UxmlTraits {}
public static readonly string kNone = "None";
private WeightPainterMode m_PaintMode;
private EnumField m_ModeField;
private Toggle m_NormalizeToggle;
private IntegerField m_HardnessField;
private IntegerField m_StepField;
private IntegerField m_SizeField;
private FloatField m_AmountField;
private Slider m_AmountSlider;
private VisualElement m_BonePopupContainer;
private PopupField<string> m_BonePopup;
private bool m_SliderActive = false;
private WeightInspectorIMGUIPanel m_WeightInspectorPanel;
private UnityEngine.UIElements.PopupWindow m_PopupWindow;
public event Action<int> bonePopupChanged = (s) => {};
public event Action sliderStarted = () => {};
public event Action<float> sliderChanged = (s) => {};
public event Action sliderEnded = () => {};
public event Action weightsChanged = () => {};
public WeightPainterMode paintMode
{
get { return m_PaintMode; }
set
{
if (value == m_PaintMode)
return;
m_PaintMode = value;
if (m_PaintMode == WeightPainterMode.Brush)
{
RemoveFromClassList("SliderMode");
AddToClassList("BrushMode");
}
else
{
RemoveFromClassList("BrushMode");
AddToClassList("SliderMode");
}
}
}
public string title
{
set { m_PopupWindow.text = value; }
}
public WeightEditorMode mode
{
get { return (WeightEditorMode)m_ModeField.value; }
set { m_ModeField.value = value; }
}
public int boneIndex
{
get { return m_BonePopup.index - 1; }
}
public int size
{
get { return m_SizeField.value; }
set { m_SizeField.value = value; }
}
public int hardness
{
get { return m_HardnessField.value; }
set { m_HardnessField.value = value; }
}
public int step
{
get { return m_StepField.value; }
set { m_StepField.value = value; }
}
public bool normalize
{
get { return m_NormalizeToggle.value; }
set { m_NormalizeToggle.value = value; }
}
public float amount
{
get { return m_AmountField.value; }
set { m_AmountField.value = value; }
}
public WeightPainterPanel()
{
styleSheets.Add(ResourceLoader.Load<StyleSheet>("SkinningModule/WeightPainterPanelStyle.uss"));
if (EditorGUIUtility.isProSkin)
AddToClassList("Dark");
paintMode = WeightPainterMode.Brush;
AddToClassList("BrushMode");
RegisterCallback<MouseDownEvent>((e) => { e.StopPropagation(); });
RegisterCallback<MouseUpEvent>((e) => { e.StopPropagation(); });
}
public void BindElements()
{
m_ModeField = this.Q<EnumField>("ModeField");
m_BonePopupContainer = this.Q<VisualElement>("BoneEnumPopup");
m_NormalizeToggle = this.Q<Toggle>("NormalizeToggle");
m_SizeField = this.Q<IntegerField>("SizeField");
m_HardnessField = this.Q<IntegerField>("HardnessField");
m_StepField = this.Q<IntegerField>("StepField");
m_AmountSlider = this.Q<Slider>("AmountSlider");
m_AmountField = this.Q<FloatField>("AmountField");
m_AmountField.isDelayed = true;
m_WeightInspectorPanel = this.Q<WeightInspectorIMGUIPanel>("WeightsInspector");
m_PopupWindow = this.Q<UnityEngine.UIElements.PopupWindow>();
LinkSliderToIntegerField(this.Q<Slider>("HardnessSlider"), m_HardnessField);
LinkSliderToIntegerField(this.Q<Slider>("StepSlider"), m_StepField);
m_ModeField.RegisterValueChangedCallback((evt) =>
{
SetupMode();
});
m_AmountSlider.RegisterValueChangedCallback((evt) =>
{
if (!evt.Equals(m_AmountField.value))
m_AmountField.value = (float)Math.Round((double)evt.newValue, 2);
if (m_SliderActive)
sliderChanged?.Invoke(m_AmountField.value);
});
m_AmountSlider.RegisterCallback<MouseCaptureEvent>(evt =>
{
m_SliderActive = true;
sliderStarted?.Invoke();
}, TrickleDown.TrickleDown);
m_AmountSlider.RegisterCallback<MouseCaptureOutEvent>(evt =>
{
m_SliderActive = false;
sliderEnded?.Invoke();
m_AmountSlider.value = 0;
}, TrickleDown.TrickleDown);
m_AmountField.RegisterValueChangedCallback((evt) =>
{
var newValue = Mathf.Clamp(evt.newValue, m_AmountSlider.lowValue, m_AmountSlider.highValue);
if (focusController.focusedElement == m_AmountField && !newValue.Equals(m_AmountSlider.value))
{
sliderStarted();
sliderChanged(newValue);
sliderEnded();
Focus();
m_AmountField.value = 0f;
m_AmountSlider.value = 0f;
}
});
m_WeightInspectorPanel.weightsChanged += () => weightsChanged();
}
public void SetActive(bool active)
{
this.Q("Amount").SetEnabled(active);
}
private void SetupMode()
{
var boneElement = this.Q<VisualElement>("Bone");
boneElement.SetHiddenFromLayout(mode == WeightEditorMode.Smooth);
SetupAmountSlider();
}
private void SetupAmountSlider()
{
if (paintMode == WeightPainterMode.Slider)
{
if (mode == WeightEditorMode.Smooth)
{
m_AmountSlider.lowValue = 0.0f;
m_AmountSlider.highValue = 8.0f;
}
else
{
m_AmountSlider.lowValue = -1.0f;
m_AmountSlider.highValue = 1.0f;
}
}
}
private void LinkSliderToIntegerField(Slider slider, IntegerField field)
{
slider.RegisterValueChangedCallback((evt) =>
{
if (!evt.newValue.Equals(field.value))
field.value = Mathf.RoundToInt(evt.newValue);
});
field.RegisterValueChangedCallback((evt) =>
{
if (!evt.newValue.Equals((int)slider.value))
slider.value = evt.newValue;
});
}
public void UpdateWeightInspector(ISpriteMeshData spriteMeshData, string[] boneNames, ISelection<int> selection, ICacheUndo cacheUndo)
{
m_WeightInspectorPanel.weightInspector.spriteMeshData = spriteMeshData;
m_WeightInspectorPanel.weightInspector.boneNames = ModuleUtility.ToGUIContentArray(boneNames);
m_WeightInspectorPanel.weightInspector.selection = selection;
m_WeightInspectorPanel.weightInspector.cacheUndo = cacheUndo;
}
public void UpdatePanel(string[] boneNames)
{
SetupMode();
UpdateBonePopup(boneNames);
}
private void UpdateBonePopup(string[] names)
{
VisualElement boneElement = null;
if (m_ModeField != null && mode == WeightEditorMode.Smooth)
{
boneElement = this.Q<VisualElement>("Bone");
boneElement.SetHiddenFromLayout(false);
}
if (m_BonePopup != null)
{
m_BonePopupContainer.Remove(m_BonePopup);
}
m_BonePopup = new PopupField<string>(new List<string>(names), 0);
m_BonePopup.name = "BonePopupField";
m_BonePopup.label = TextContent.bone;
m_BonePopup.tooltip = TextContent.boneToolTip;
m_BonePopup.RegisterValueChangedCallback((evt) =>
{
bonePopupChanged(boneIndex);
});
m_BonePopupContainer.Add(m_BonePopup);
if (boneElement != null)
{
boneElement.SetHiddenFromLayout(true);
}
}
internal void SetBoneSelectionByName(string boneName)
{
if (m_BonePopup != null)
m_BonePopup.value = boneName;
}
public static WeightPainterPanel GenerateFromUXML()
{
var visualTree = ResourceLoader.Load<VisualTreeAsset>("SkinningModule/WeightPainterPanel.uxml");
var clone = visualTree.CloneTree().Q<WeightPainterPanel>("WeightPainterPanel");
// EnumField can only get type of Enum from the current running assembly when defined through UXML
// Manually create the EnumField here
var mode = clone.Q<VisualElement>("Mode");
var modeField = new EnumField(WeightEditorMode.AddAndSubtract);
modeField.name = "ModeField";
modeField.label = TextContent.mode;
modeField.tooltip = TextContent.modeTooltip;
mode.Add(modeField);
clone.BindElements();
return clone;
}
}
}