PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Runtime/Triangle/IO/FileProcessor.cs

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2022-01-12 10:06:03 +03:00
// -----------------------------------------------------------------------
// <copyright file="FileProcessor.cs" company="">
// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
// </copyright>
// -----------------------------------------------------------------------
namespace UnityEngine.U2D.Animation.TriangleNet
.IO
{
using System;
using System.Collections.Generic;
using Animation.TriangleNet.Geometry;
using Animation.TriangleNet.Meshing;
internal static class FileProcessor
{
static List<IFileFormat> formats;
static FileProcessor()
{
formats = new List<IFileFormat>();
// Add Triangle file format as default.
formats.Add(new TriangleFormat());
}
internal static void Add(IFileFormat format)
{
formats.Add(format);
}
internal static bool IsSupported(string file)
{
foreach (var format in formats)
{
if (format.IsSupported(file))
{
return true;
}
}
return false;
}
#region Polygon read/write
/// <summary>
/// Read a file containing polygon geometry.
/// </summary>
/// <param name="filename">The path of the file to read.</param>
/// <returns>An instance of the <see cref="IPolygon" /> class.</returns>
internal static IPolygon Read(string filename)
{
foreach (IPolygonFormat format in formats)
{
if (format != null && format.IsSupported(filename))
{
return format.Read(filename);
}
}
throw new Exception("File format not supported.");
}
/// <summary>
/// Save a polygon geometry to disk.
/// </summary>
/// <param name="mesh">An instance of the <see cref="IPolygon" /> class.</param>
/// <param name="filename">The path of the file to save.</param>
internal static void Write(IPolygon polygon, string filename)
{
foreach (IPolygonFormat format in formats)
{
if (format != null && format.IsSupported(filename))
{
format.Write(polygon, filename);
return;
}
}
throw new Exception("File format not supported.");
}
#endregion
#region Mesh read/write
/// <summary>
/// Read a file containing a mesh.
/// </summary>
/// <param name="filename">The path of the file to read.</param>
/// <returns>An instance of the <see cref="IMesh" /> interface.</returns>
internal static IMesh Import(string filename)
{
foreach (IMeshFormat format in formats)
{
if (format != null && format.IsSupported(filename))
{
return format.Import(filename);
}
}
throw new Exception("File format not supported.");
}
/// <summary>
/// Save a mesh to disk.
/// </summary>
/// <param name="mesh">An instance of the <see cref="IMesh" /> interface.</param>
/// <param name="filename">The path of the file to save.</param>
internal static void Write(IMesh mesh, string filename)
{
foreach (IMeshFormat format in formats)
{
if (format != null && format.IsSupported(filename))
{
format.Write(mesh, filename);
return;
}
}
throw new Exception("File format not supported.");
}
#endregion
}
}