758 lines
24 KiB
C#
758 lines
24 KiB
C#
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// -----------------------------------------------------------------------
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// <copyright file="TriangleReader.cs" company="">
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// Original Triangle code by Jonathan Richard Shewchuk, http://www.cs.cmu.edu/~quake/triangle.html
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// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
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// </copyright>
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// -----------------------------------------------------------------------
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namespace UnityEngine.U2D.Animation.TriangleNet
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.IO
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{
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using Animation.TriangleNet.Geometry;
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/// <summary>
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/// Helper methods for reading Triangle file formats.
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/// </summary>
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internal class TriangleReader
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{
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static NumberFormatInfo nfi = NumberFormatInfo.InvariantInfo;
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int startIndex = 0;
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#region Helper methods
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private bool TryReadLine(StreamReader reader, out string[] token)
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{
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token = null;
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if (reader.EndOfStream)
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{
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return false;
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}
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string line = reader.ReadLine().Trim();
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while (IsStringNullOrWhiteSpace(line) || line.StartsWith("#"))
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{
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if (reader.EndOfStream)
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{
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return false;
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}
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line = reader.ReadLine().Trim();
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}
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token = line.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries);
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return true;
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}
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/// <summary>
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/// Read vertex information of the given line.
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/// </summary>
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/// <param name="data">The input geometry.</param>
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/// <param name="index">The current vertex index.</param>
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/// <param name="line">The current line.</param>
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/// <param name="attributes">Number of point attributes</param>
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/// <param name="marks">Number of point markers (0 or 1)</param>
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private void ReadVertex(List<Vertex> data, int index, string[] line, int attributes, int marks)
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{
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double x = double.Parse(line[1], nfi);
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double y = double.Parse(line[2], nfi);
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var v = new Vertex(x, y);
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// Read a vertex marker.
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if (marks > 0 && line.Length > 3 + attributes)
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{
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v.Label = int.Parse(line[3 + attributes]);
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}
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if (attributes > 0)
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{
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#if USE_ATTRIBS
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var attribs = new double[attributes];
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// Read the vertex attributes.
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for (int j = 0; j < attributes; j++)
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{
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if (line.Length > 3 + j)
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{
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attribs[j] = double.Parse(line[3 + j], nfi);
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}
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}
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v.attributes = attribs;
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#endif
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}
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data.Add(v);
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}
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#endregion
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#region Main I/O methods
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/// <summary>
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/// Reads geometry information from .node or .poly files.
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/// </summary>
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public void Read(string filename, out Polygon polygon)
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{
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polygon = null;
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string path = Path.ChangeExtension(filename, ".poly");
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if (File.Exists(path))
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{
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polygon = ReadPolyFile(path);
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}
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else
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{
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path = Path.ChangeExtension(filename, ".node");
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polygon = ReadNodeFile(path);
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}
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}
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/// <summary>
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/// Reads a mesh from .node, .poly or .ele files.
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/// </summary>
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public void Read(string filename, out Polygon geometry, out List<ITriangle> triangles)
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{
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triangles = null;
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Read(filename, out geometry);
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string path = Path.ChangeExtension(filename, ".ele");
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if (File.Exists(path) && geometry != null)
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{
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triangles = ReadEleFile(path);
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}
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}
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/// <summary>
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/// Reads geometry information from .node or .poly files.
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/// </summary>
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public IPolygon Read(string filename)
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{
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Polygon geometry = null;
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Read(filename, out geometry);
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return geometry;
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}
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#endregion
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/// <summary>
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/// Read the vertices from a file, which may be a .node or .poly file.
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/// </summary>
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/// <param name="nodefilename"></param>
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/// <remarks>Will NOT read associated .ele by default.</remarks>
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public Polygon ReadNodeFile(string nodefilename)
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{
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return ReadNodeFile(nodefilename, false);
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}
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/// <summary>
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/// Read the vertices from a file, which may be a .node or .poly file.
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/// </summary>
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/// <param name="nodefilename"></param>
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/// <param name="readElements"></param>
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public Polygon ReadNodeFile(string nodefilename, bool readElements)
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{
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Polygon data;
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startIndex = 0;
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string[] line;
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int invertices = 0, attributes = 0, nodemarkers = 0;
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using (var reader = new StreamReader(nodefilename))
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file.");
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}
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// Read number of vertices, number of dimensions, number of vertex
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// attributes, and number of boundary markers.
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invertices = int.Parse(line[0]);
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if (invertices < 3)
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{
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throw new Exception("Input must have at least three input vertices.");
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}
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if (line.Length > 1)
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{
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if (int.Parse(line[1]) != 2)
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{
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throw new Exception("Triangle only works with two-dimensional meshes.");
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}
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}
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if (line.Length > 2)
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{
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attributes = int.Parse(line[2]);
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}
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if (line.Length > 3)
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{
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nodemarkers = int.Parse(line[3]);
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}
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data = new Polygon(invertices);
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// Read the vertices.
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if (invertices > 0)
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{
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for (int i = 0; i < invertices; i++)
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (vertices).");
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}
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if (line.Length < 3)
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{
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throw new Exception("Invalid vertex.");
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}
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if (i == 0)
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{
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startIndex = int.Parse(line[0], nfi);
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}
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ReadVertex(data.Points, i, line, attributes, nodemarkers);
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}
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}
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}
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if (readElements)
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{
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// Read area file
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string elefile = Path.ChangeExtension(nodefilename, ".ele");
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if (File.Exists(elefile))
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{
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ReadEleFile(elefile, true);
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}
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}
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return data;
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}
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/// <summary>
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/// Read the vertices and segments from a .poly file.
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/// </summary>
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/// <param name="polyfilename"></param>
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/// <remarks>Will NOT read associated .ele by default.</remarks>
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public Polygon ReadPolyFile(string polyfilename)
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{
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return ReadPolyFile(polyfilename, false, false);
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}
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/// <summary>
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/// Read the vertices and segments from a .poly file.
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/// </summary>
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/// <param name="polyfilename"></param>
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/// <param name="readElements">If true, look for an associated .ele file.</param>
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/// <remarks>Will NOT read associated .area by default.</remarks>
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public Polygon ReadPolyFile(string polyfilename, bool readElements)
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{
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return ReadPolyFile(polyfilename, readElements, false);
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}
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/// <summary>
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/// Read the vertices and segments from a .poly file.
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/// </summary>
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/// <param name="polyfilename"></param>
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/// <param name="readElements">If true, look for an associated .ele file.</param>
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/// <param name="readElements">If true, look for an associated .area file.</param>
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public Polygon ReadPolyFile(string polyfilename, bool readElements, bool readArea)
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{
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// Read poly file
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Polygon data;
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startIndex = 0;
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string[] line;
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int invertices = 0, attributes = 0, nodemarkers = 0;
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using (var reader = new StreamReader(polyfilename))
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file.");
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}
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// Read number of vertices, number of dimensions, number of vertex
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// attributes, and number of boundary markers.
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invertices = int.Parse(line[0]);
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if (line.Length > 1)
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{
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if (int.Parse(line[1]) != 2)
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{
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throw new Exception("Triangle only works with two-dimensional meshes.");
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}
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}
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if (line.Length > 2)
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{
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attributes = int.Parse(line[2]);
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}
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if (line.Length > 3)
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{
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nodemarkers = int.Parse(line[3]);
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}
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// Read the vertices.
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if (invertices > 0)
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{
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data = new Polygon(invertices);
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for (int i = 0; i < invertices; i++)
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (vertices).");
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}
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if (line.Length < 3)
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{
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throw new Exception("Invalid vertex.");
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}
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if (i == 0)
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{
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// Set the start index!
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startIndex = int.Parse(line[0], nfi);
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}
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ReadVertex(data.Points, i, line, attributes, nodemarkers);
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}
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}
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else
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{
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// If the .poly file claims there are zero vertices, that means that
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// the vertices should be read from a separate .node file.
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data = ReadNodeFile(Path.ChangeExtension(polyfilename, ".node"));
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invertices = data.Points.Count;
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}
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var points = data.Points;
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if (points.Count == 0)
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{
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throw new Exception("No nodes available.");
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}
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// Read the segments from a .poly file.
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// Read number of segments and number of boundary markers.
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (segments).");
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}
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int insegments = int.Parse(line[0]);
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int segmentmarkers = 0;
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if (line.Length > 1)
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{
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segmentmarkers = int.Parse(line[1]);
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}
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int end1, end2, mark;
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// Read and insert the segments.
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for (int i = 0; i < insegments; i++)
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (segments).");
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}
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if (line.Length < 3)
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{
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throw new Exception("Segment has no endpoints.");
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}
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// TODO: startIndex ok?
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end1 = int.Parse(line[1]) - startIndex;
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end2 = int.Parse(line[2]) - startIndex;
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mark = 0;
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if (segmentmarkers > 0 && line.Length > 3)
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{
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mark = int.Parse(line[3]);
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}
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if ((end1 < 0) || (end1 >= invertices))
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{
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if (Log.Verbose)
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{
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Log.Instance.Warning("Invalid first endpoint of segment.",
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"MeshReader.ReadPolyfile()");
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}
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}
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else if ((end2 < 0) || (end2 >= invertices))
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{
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if (Log.Verbose)
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{
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Log.Instance.Warning("Invalid second endpoint of segment.",
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"MeshReader.ReadPolyfile()");
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}
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}
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else
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{
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data.Add(new Segment(points[end1], points[end2], mark));
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}
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}
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// Read holes from a .poly file.
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// Read the holes.
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (holes).");
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}
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int holes = int.Parse(line[0]);
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if (holes > 0)
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{
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for (int i = 0; i < holes; i++)
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (holes).");
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}
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if (line.Length < 3)
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{
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throw new Exception("Invalid hole.");
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}
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data.Holes.Add(new Point(double.Parse(line[1], nfi),
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double.Parse(line[2], nfi)));
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}
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}
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// Read area constraints (optional).
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if (TryReadLine(reader, out line))
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{
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int id, regions = int.Parse(line[0]);
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if (regions > 0)
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{
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for (int i = 0; i < regions; i++)
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{
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if (!TryReadLine(reader, out line))
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{
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throw new Exception("Can't read input file (region).");
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}
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if (line.Length < 4)
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{
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throw new Exception("Invalid region attributes.");
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}
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if (!int.TryParse(line[3], out id))
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{
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id = i;
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}
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double area = 0.0;
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if (line.Length > 4)
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{
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double.TryParse(line[4], NumberStyles.Number, nfi, out area);
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}
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// Triangle's .poly file format allows region definitions with
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// either 4 or 5 parameters, and different interpretations for
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// them depending on the number of parameters.
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//
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// See http://www.cs.cmu.edu/~quake/triangle.poly.html
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//
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// The .NET version will interpret the fourth parameter always
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// as an integer region id and the optional fifth parameter as
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// an area constraint.
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data.Regions.Add(new RegionPointer(
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double.Parse(line[1], nfi), // Region x
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double.Parse(line[2], nfi), // Region y
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id, area));
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}
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}
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}
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}
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// Read ele file
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if (readElements)
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{
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string elefile = Path.ChangeExtension(polyfilename, ".ele");
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||
|
if (File.Exists(elefile))
|
||
|
{
|
||
|
ReadEleFile(elefile, readArea);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return data;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Read elements from an .ele file.
|
||
|
/// </summary>
|
||
|
/// <param name="elefilename">The file name.</param>
|
||
|
/// <returns>A list of triangles.</returns>
|
||
|
public List<ITriangle> ReadEleFile(string elefilename)
|
||
|
{
|
||
|
return ReadEleFile(elefilename, false);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Read the elements from an .ele file.
|
||
|
/// </summary>
|
||
|
/// <param name="elefilename"></param>
|
||
|
/// <param name="data"></param>
|
||
|
/// <param name="readArea"></param>
|
||
|
private List<ITriangle> ReadEleFile(string elefilename, bool readArea)
|
||
|
{
|
||
|
int intriangles = 0, attributes = 0;
|
||
|
|
||
|
List<ITriangle> triangles;
|
||
|
|
||
|
using (var reader = new StreamReader(elefilename))
|
||
|
{
|
||
|
// Read number of elements and number of attributes.
|
||
|
string[] line;
|
||
|
bool validRegion = false;
|
||
|
|
||
|
if (!TryReadLine(reader, out line))
|
||
|
{
|
||
|
throw new Exception("Can't read input file (elements).");
|
||
|
}
|
||
|
|
||
|
intriangles = int.Parse(line[0]);
|
||
|
|
||
|
// We irgnore index 1 (number of nodes per triangle)
|
||
|
attributes = 0;
|
||
|
if (line.Length > 2)
|
||
|
{
|
||
|
attributes = int.Parse(line[2]);
|
||
|
validRegion = true;
|
||
|
}
|
||
|
|
||
|
if (attributes > 1)
|
||
|
{
|
||
|
Log.Instance.Warning("Triangle attributes not supported.", "FileReader.Read");
|
||
|
}
|
||
|
|
||
|
triangles = new List<ITriangle>(intriangles);
|
||
|
|
||
|
InputTriangle tri;
|
||
|
|
||
|
// Read triangles.
|
||
|
for (int i = 0; i < intriangles; i++)
|
||
|
{
|
||
|
if (!TryReadLine(reader, out line))
|
||
|
{
|
||
|
throw new Exception("Can't read input file (elements).");
|
||
|
}
|
||
|
|
||
|
if (line.Length < 4)
|
||
|
{
|
||
|
throw new Exception("Triangle has no nodes.");
|
||
|
}
|
||
|
|
||
|
// TODO: startIndex ok?
|
||
|
tri = new InputTriangle(
|
||
|
int.Parse(line[1]) - startIndex,
|
||
|
int.Parse(line[2]) - startIndex,
|
||
|
int.Parse(line[3]) - startIndex);
|
||
|
|
||
|
// Read triangle region
|
||
|
if (attributes > 0 && validRegion)
|
||
|
{
|
||
|
int region = 0;
|
||
|
validRegion = int.TryParse(line[4], out region);
|
||
|
tri.label = region;
|
||
|
}
|
||
|
|
||
|
triangles.Add(tri);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Read area file
|
||
|
if (readArea)
|
||
|
{
|
||
|
string areafile = Path.ChangeExtension(elefilename, ".area");
|
||
|
if (File.Exists(areafile))
|
||
|
{
|
||
|
ReadAreaFile(areafile, intriangles);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return triangles;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Read the area constraints from an .area file.
|
||
|
/// </summary>
|
||
|
/// <param name="areafilename"></param>
|
||
|
/// <param name="intriangles"></param>
|
||
|
/// <param name="data"></param>
|
||
|
private double[] ReadAreaFile(string areafilename, int intriangles)
|
||
|
{
|
||
|
double[] data = null;
|
||
|
|
||
|
using (var reader = new StreamReader(areafilename))
|
||
|
{
|
||
|
string[] line;
|
||
|
|
||
|
if (!TryReadLine(reader, out line))
|
||
|
{
|
||
|
throw new Exception("Can't read input file (area).");
|
||
|
}
|
||
|
|
||
|
if (int.Parse(line[0]) != intriangles)
|
||
|
{
|
||
|
Log.Instance.Warning("Number of area constraints doesn't match number of triangles.",
|
||
|
"ReadAreaFile()");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
data = new double[intriangles];
|
||
|
|
||
|
// Read area constraints.
|
||
|
for (int i = 0; i < intriangles; i++)
|
||
|
{
|
||
|
if (!TryReadLine(reader, out line))
|
||
|
{
|
||
|
throw new Exception("Can't read input file (area).");
|
||
|
}
|
||
|
|
||
|
if (line.Length != 2)
|
||
|
{
|
||
|
throw new Exception("Triangle has no nodes.");
|
||
|
}
|
||
|
|
||
|
data[i] = double.Parse(line[1], nfi);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return data;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Read an .edge file.
|
||
|
/// </summary>
|
||
|
/// <param name="edgeFile">The file name.</param>
|
||
|
/// <param name="invertices">The number of input vertices (read from a .node or .poly file).</param>
|
||
|
/// <returns>A List of edges.</returns>
|
||
|
public List<Edge> ReadEdgeFile(string edgeFile, int invertices)
|
||
|
{
|
||
|
// Read poly file
|
||
|
List<Edge> data = null;
|
||
|
|
||
|
startIndex = 0;
|
||
|
|
||
|
string[] line;
|
||
|
|
||
|
using (var reader = new StreamReader(edgeFile))
|
||
|
{
|
||
|
// Read the edges from a .edge file.
|
||
|
|
||
|
// Read number of segments and number of boundary markers.
|
||
|
if (!TryReadLine(reader, out line))
|
||
|
{
|
||
|
throw new Exception("Can't read input file (segments).");
|
||
|
}
|
||
|
|
||
|
int inedges = int.Parse(line[0]);
|
||
|
|
||
|
int edgemarkers = 0;
|
||
|
if (line.Length > 1)
|
||
|
{
|
||
|
edgemarkers = int.Parse(line[1]);
|
||
|
}
|
||
|
|
||
|
if (inedges > 0)
|
||
|
{
|
||
|
data = new List<Edge>(inedges);
|
||
|
}
|
||
|
|
||
|
int end1, end2, mark;
|
||
|
// Read and insert the segments.
|
||
|
for (int i = 0; i < inedges; i++)
|
||
|
{
|
||
|
if (!TryReadLine(reader, out line))
|
||
|
{
|
||
|
throw new Exception("Can't read input file (segments).");
|
||
|
}
|
||
|
|
||
|
if (line.Length < 3)
|
||
|
{
|
||
|
throw new Exception("Segment has no endpoints.");
|
||
|
}
|
||
|
|
||
|
// TODO: startIndex ok?
|
||
|
end1 = int.Parse(line[1]) - startIndex;
|
||
|
end2 = int.Parse(line[2]) - startIndex;
|
||
|
mark = 0;
|
||
|
|
||
|
if (edgemarkers > 0 && line.Length > 3)
|
||
|
{
|
||
|
mark = int.Parse(line[3]);
|
||
|
}
|
||
|
|
||
|
if ((end1 < 0) || (end1 >= invertices))
|
||
|
{
|
||
|
if (Log.Verbose)
|
||
|
{
|
||
|
Log.Instance.Warning("Invalid first endpoint of segment.",
|
||
|
"MeshReader.ReadPolyfile()");
|
||
|
}
|
||
|
}
|
||
|
else if ((end2 < 0) || (end2 >= invertices))
|
||
|
{
|
||
|
if (Log.Verbose)
|
||
|
{
|
||
|
Log.Instance.Warning("Invalid second endpoint of segment.",
|
||
|
"MeshReader.ReadPolyfile()");
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
data.Add(new Edge(end1, end2, mark));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return data;
|
||
|
}
|
||
|
|
||
|
bool IsStringNullOrWhiteSpace(string value)
|
||
|
{
|
||
|
if (value != null)
|
||
|
{
|
||
|
for (int i = 0; i < value.Length; i++)
|
||
|
{
|
||
|
if (!char.IsWhiteSpace(value[i]))
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
}
|