117 lines
3.7 KiB
C#
117 lines
3.7 KiB
C#
|
using UnityEngine;
|
||
|
using UnityObject = UnityEngine.Object;
|
||
|
using UnityEditor.IMGUI.Controls;
|
||
|
using UnityEngine.Events;
|
||
|
using UnityEngine.Timeline;
|
||
|
|
||
|
namespace UnityEditor.Timeline.Signals
|
||
|
{
|
||
|
[CustomEditor(typeof(SignalReceiver))]
|
||
|
class SignalReceiverInspector : Editor
|
||
|
{
|
||
|
SignalReceiver m_Target;
|
||
|
|
||
|
[SerializeField] TreeViewState m_TreeState;
|
||
|
[SerializeField] MultiColumnHeaderState m_MultiColumnHeaderState;
|
||
|
internal SignalReceiverTreeView m_TreeView;
|
||
|
|
||
|
SignalEmitter signalEmitterContext
|
||
|
{
|
||
|
get { return m_Context as SignalEmitter;}
|
||
|
}
|
||
|
|
||
|
void OnEnable()
|
||
|
{
|
||
|
m_Target = target as SignalReceiver;
|
||
|
InitTreeView(serializedObject);
|
||
|
|
||
|
Undo.undoRedoPerformed += OnUndoRedo;
|
||
|
}
|
||
|
|
||
|
void OnDisable()
|
||
|
{
|
||
|
Undo.undoRedoPerformed -= OnUndoRedo;
|
||
|
}
|
||
|
|
||
|
void OnUndoRedo()
|
||
|
{
|
||
|
m_TreeView.dirty = true;
|
||
|
}
|
||
|
|
||
|
public override void OnInspectorGUI()
|
||
|
{
|
||
|
serializedObject.Update();
|
||
|
|
||
|
using (var changeCheck = new EditorGUI.ChangeCheckScope())
|
||
|
{
|
||
|
m_TreeView.RefreshIfDirty();
|
||
|
DrawEmitterControls(); // Draws buttons coming from the Context (SignalEmitter)
|
||
|
|
||
|
EditorGUILayout.Space();
|
||
|
m_TreeView.Draw();
|
||
|
|
||
|
if (signalEmitterContext == null)
|
||
|
DrawAddRemoveButtons();
|
||
|
|
||
|
if (changeCheck.changed)
|
||
|
{
|
||
|
serializedObject.ApplyModifiedProperties();
|
||
|
m_TreeView.dirty = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DrawEmitterControls()
|
||
|
{
|
||
|
var context = signalEmitterContext;
|
||
|
if (context != null)
|
||
|
{
|
||
|
var currentSignal = context.asset;
|
||
|
if (currentSignal != null && !m_Target.IsSignalAssetHandled(currentSignal))
|
||
|
{
|
||
|
EditorGUILayout.Separator();
|
||
|
var message = string.Format(Styles.NoReaction, currentSignal.name);
|
||
|
SignalUtility.DrawCenteredMessage(message);
|
||
|
if (SignalUtility.DrawCenteredButton(Styles.AddReactionButton))
|
||
|
m_Target.AddNewReaction(currentSignal); // Add reaction on the first
|
||
|
EditorGUILayout.Separator();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal void SetAssetContext(SignalAsset asset)
|
||
|
{
|
||
|
m_TreeView.SetSignalContext(asset);
|
||
|
}
|
||
|
|
||
|
void DrawAddRemoveButtons()
|
||
|
{
|
||
|
using (new GUILayout.HorizontalScope())
|
||
|
{
|
||
|
GUILayout.FlexibleSpace();
|
||
|
if (GUILayout.Button(Styles.AddReactionButton))
|
||
|
{
|
||
|
Undo.RecordObject(m_Target, Styles.UndoAddReaction);
|
||
|
m_Target.AddEmptyReaction(new UnityEvent());
|
||
|
PrefabUtility.RecordPrefabInstancePropertyModifications(m_Target);
|
||
|
}
|
||
|
GUILayout.Space(18.0f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void InitTreeView(SerializedObject so)
|
||
|
{
|
||
|
m_TreeState = SignalListFactory.CreateViewState();
|
||
|
m_MultiColumnHeaderState = SignalListFactory.CreateHeaderState();
|
||
|
var header = SignalListFactory.CreateHeader(m_MultiColumnHeaderState, SignalReceiverUtility.headerHeight);
|
||
|
|
||
|
var context = signalEmitterContext;
|
||
|
m_TreeView = SignalListFactory.CreateSignalInspectorList(m_TreeState, header, m_Target, so);
|
||
|
m_TreeView.readonlySignals = context != null;
|
||
|
|
||
|
if (context != null)
|
||
|
m_TreeView.SetSignalContext(context.asset);
|
||
|
}
|
||
|
}
|
||
|
}
|