PO/Library/PackageCache/com.unity.toolchain.win-x86.../ValidationConfig.json

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{
"FileContentKeywordValidation":
{
"Keywords":
[
{
"Targets": "+Switch",
"Files":
[
"Editor/Unity.Toolchain.cs"
],
"Patterns":
[
"ld\\.lld"
]
}
]
}
}