PO/Logs/AssetImportWorker0.log

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Using pre-set license
Built from '2020.3/staging' branch; Version is '2020.3.19f1 (68f137dc9bbe) revision 6877495'; Using compiler version '192528614'; Build Type 'Release'
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OS: 'Windows 10 Pro; OS build 19043.1526; Version 2009; 64bit' Language: 'ru' Physical Memory: 32637 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2020.3.19f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
E:/Projects с#/Unity/omega
-logFile
Logs/AssetImportWorker0.log
-srvPort
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64007
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Successfully changed project path to: E:/Projects с#/Unity/omega
E:/Projects с#/Unity/omega
Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 32.83 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2020.3.19f1 (68f137dc9bbe)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Projects с#/Unity/omega/Assets
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
Vendor:
VRAM: 984 MB
Driver: 30.0.14.7298
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56192
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.001200 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 31.07 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 1.511 seconds
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Domain Reload Profiling:
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ReloadAssembly (1511ms)
BeginReloadAssembly (36ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
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EndReloadAssembly (292ms)
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LoadAssemblies (35ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (95ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (24ms)
SetupLoadedEditorAssemblies (124ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (31ms)
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BeforeProcessingInitializeOnLoad (12ms)
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ProcessInitializeOnLoadAttributes (57ms)
ProcessInitializeOnLoadMethodAttributes (20ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Registered in 0.001229 seconds.
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Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 34.89 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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- Completed reload, in 0.998 seconds
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Domain Reload Profiling:
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ReloadAssembly (999ms)
BeginReloadAssembly (96ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (14ms)
EndReloadAssembly (862ms)
LoadAssemblies (184ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (190ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (47ms)
SetupLoadedEditorAssemblies (331ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (35ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (205ms)
ProcessInitializeOnLoadMethodAttributes (12ms)
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AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2141 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use before: 96.3 MB.
System memory in use after: 96.4 MB.
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Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 2582.
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Total: 2.648900 ms (FindLiveObjects: 0.353500 ms CreateObjectMapping: 0.086200 ms MarkObjects: 2.146600 ms DeleteObjects: 0.060800 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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AssetImportWorkerClient::OnTransportError - code=2 error=End of file