PO/Library/PackageCache/com.unity.2d.path@4.0.2/Editor/IMGUI/IDrawer.cs

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2022-01-12 10:06:03 +03:00
using UnityEngine;
namespace UnityEditor.U2D.Path
{
public interface IDrawer
{
void DrawCreatePointPreview(Vector3 position);
void DrawPoint(Vector3 position);
void DrawPointHovered(Vector3 position);
void DrawPointSelected(Vector3 position);
void DrawLine(Vector3 p1, Vector3 p2, float width, Color color);
void DrawBezier(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, float width, Color color);
void DrawTangent(Vector3 position, Vector3 tangent);
}
}