PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/VisibilityTool/BoneVisibilityToolInterface.cs

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2022-01-12 10:06:03 +03:00
namespace UnityEditor.U2D.Animation
{
internal interface IBoneVisibilityToolView
{
void OnBoneSelectionChange(SkeletonSelection skeleton);
void OnBoneExpandedChange(BoneCache[] bones);
void OnBoneNameChanged(BoneCache bone);
void OnSelectionChange(SkeletonCache skeleton);
void Deactivate();
}
}