PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/SkinningSerializer/SkinningSerializerJSON.cs

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2022-01-12 10:06:03 +03:00
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal class SkinningSerializerJSON : ISkinningSerializer
{
public bool CanDeserialize(string data)
{
bool result = true;
try
{
JsonUtility.FromJson<SkinningCopyData>(data);
}
catch
{
result = false;
}
return result;
}
public SkinningCopyData Deserialize(string data)
{
return JsonUtility.FromJson<SkinningCopyData>(data);
}
public string Serialize(SkinningCopyData skinningData)
{
return JsonUtility.ToJson(skinningData);
}
}
}