PO/Library/PackageCache/com.unity.2d.pixel-perfect@.../Runtime/AssemblyInfo.cs

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2022-01-12 10:06:03 +03:00
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Tests")]
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Editor")]