PO/Library/PackageCache/com.unity.2d.tilemap@1.0.0/Editor/GridPaintPaletteClipboard.cs

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using System;
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using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Tilemaps;
using Event = UnityEngine.Event;
using Object = UnityEngine.Object;
namespace UnityEditor.Tilemaps
{
internal class GridPaintPaletteClipboard : PaintableGrid
{
static class Styles
{
public static readonly GUIStyle background = "CurveEditorBackground";
}
private static readonly string paletteSavedOutsideClipboard = L10n.Tr("Palette Asset {0} was changed outside of the Tile Palette. All changes in the Tile Palette made will be reverted.");
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private bool m_PaletteNeedsSave;
private const float k_ZoomSpeed = 7f;
private const float k_MinZoom = 10f; // How many pixels per cell at minimum
private const float k_MaxZoom = 100f; // How many pixels per cell at maximum
private const float k_Padding = 0.75f; // How many percentages of window size is the empty padding around the palette content
private int m_KeyboardPanningID;
private int m_MousePanningID;
private float k_KeyboardPanningSpeed = 3.0f;
private Vector3 m_KeyboardPanning;
private Rect m_GUIRect = new Rect(0, 0, 200, 200);
private bool m_OldFog;
public Rect guiRect
{
get { return m_GUIRect; }
set
{
if (m_GUIRect != value)
{
Rect oldValue = m_GUIRect;
m_GUIRect = value;
OnViewSizeChanged(oldValue, m_GUIRect);
}
}
}
[SerializeField] private GridPaintPaletteWindow m_Owner;
public bool activeDragAndDrop { get { return DragAndDrop.objectReferences.Length > 0 && guiRect.Contains(Event.current.mousePosition); } }
[SerializeField] private bool m_CameraInitializedToBounds;
[SerializeField] public bool m_CameraPositionSaved;
[SerializeField] public Vector3 m_CameraPosition;
[SerializeField] public float m_CameraOrthographicSize;
private RectInt? m_ActivePick;
private Dictionary<Vector2Int, Object> m_HoverData;
private bool m_Unlocked;
private bool m_PingTileAsset;
public GameObject palette { get { return m_Owner.palette; } }
public GameObject paletteInstance { get { return m_Owner.paletteInstance; } }
public Tilemap tilemap { get { return paletteInstance != null ? paletteInstance.GetComponentInChildren<Tilemap>() : null; } }
private Grid grid { get { return paletteInstance != null ? paletteInstance.GetComponent<Grid>() : null; } }
private Grid prefabGrid { get { return palette != null ? palette.GetComponent<Grid>() : null; } }
public PreviewRenderUtility previewUtility { get { return m_Owner.previewUtility; } }
private GridBrushBase gridBrush { get { return GridPaintingState.gridBrush; } }
private Mesh m_GridMesh;
private int m_LastGridHash;
private Material m_GridMaterial;
private static readonly Color k_GridColor = Color.white.AlphaMultiplied(0.1f);
private bool m_PaletteUsed; // We mark palette used, when it has been changed in any way during being actively open.
private Vector2? m_PreviousMousePosition;
public TileBase activeTile
{
get
{
if (m_ActivePick.HasValue && m_ActivePick.Value.size == Vector2Int.one && GridPaintingState.defaultBrush != null && GridPaintingState.defaultBrush.cellCount > 0)
return GridPaintingState.defaultBrush.cells[0].tile;
return null;
}
}
// TODO: Faster codepath for this
private RectInt bounds
{
get
{
if (tilemap == null)
return new RectInt();
var origin = tilemap.origin;
var size = tilemap.size;
RectInt r = new RectInt(origin.x, origin.y, size.x, size.y);
if (TilemapIsEmpty(tilemap))
return r;
int minX = origin.x + size.x;
int minY = origin.y + size.y;
int maxX = origin.x;
int maxY = origin.y;
foreach (Vector2Int pos in r.allPositionsWithin)
{
if (tilemap.GetTile(new Vector3Int(pos.x, pos.y, 0)) != null)
{
minX = Math.Min(minX, pos.x);
minY = Math.Min(minY, pos.y);
maxX = Math.Max(maxX, pos.x);
maxY = Math.Max(maxY, pos.y);
}
}
return new RectInt(minX, minY, maxX - minX + 1, maxY - minY + 1);
}
}
// Max area we are ever showing. Depends on the zoom level and content of palette.
private Rect paddedBounds
{
get
{
var GUIAspect = m_GUIRect.width / m_GUIRect.height;
var orthographicSize = previewUtility.camera.orthographicSize;
var paddingW = orthographicSize * GUIAspect * k_Padding * 2f;
var paddingH = orthographicSize * k_Padding * 2f;
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Bounds localBounds = grid.GetBoundsLocal(
new Vector3(bounds.xMin, bounds.yMin, 0.0f),
new Vector3(bounds.size.x, bounds.size.y, 0.0f));
Rect result = new Rect(
new Vector2(localBounds.min.x - paddingW, localBounds.min.y - paddingH),
new Vector2(localBounds.size.x + paddingW * 2f, localBounds.size.y + paddingH * 2f));
return result;
}
}
private RectInt paddedBoundsInt
{
get
{
Vector3Int min = grid.LocalToCell(paddedBounds.min);
Vector3Int max = grid.LocalToCell(paddedBounds.max) + Vector3Int.one;
return new RectInt(min.x, min.y, max.x - min.x, max.y - min.y);
}
}
private GameObject brushTarget
{
get
{
return (tilemap != null) ? tilemap.gameObject : (grid != null) ? grid.gameObject : null;
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}
}
public bool unlocked
{
get { return m_Unlocked; }
set
{
if (value == false && m_Unlocked)
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{
if (tilemap != null)
tilemap.ClearAllEditorPreviewTiles();
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SavePaletteIfNecessary();
}
m_Unlocked = value;
}
}
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public bool pingTileAsset
{
get { return m_PingTileAsset; }
set
{
if (value && !m_PingTileAsset && m_ActivePick.HasValue) { PingTileAsset(m_ActivePick.Value); }
m_PingTileAsset = value;
}
}
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public bool invalidClipboard { get { return m_Owner.palette == null; } }
public bool isReceivingDragAndDrop { get { return m_HoverData != null && m_HoverData.Count > 0; } }
public bool showNewEmptyClipboardInfo
{
get
{
if (paletteInstance == null)
return false;
if (tilemap == null)
return false;
if (unlocked && inEditMode)
return false;
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if (!TilemapIsEmpty(tilemap))
return false;
if (tilemap.transform.childCount > 0)
return false;
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if (isReceivingDragAndDrop)
return false;
// If user happens to erase the last content of used palette, we don't want to show the new palette info anymore
if (m_PaletteUsed)
return false;
return true;
}
}
public bool isModified { get { return m_PaletteNeedsSave; } }
public GridPaintPaletteWindow owner
{
set { m_Owner = value; }
}
public void OnBeforePaletteSelectionChanged()
{
SavePaletteIfNecessary();
DestroyPreviewInstance();
FlushHoverData();
}
private void FlushHoverData()
{
if (m_HoverData != null)
{
m_HoverData.Clear();
m_HoverData = null;
}
}
public void OnAfterPaletteSelectionChanged()
{
m_PaletteUsed = false;
ResetPreviewInstance();
if (palette != null)
ResetPreviewCamera();
}
public void SetupPreviewCameraOnInit()
{
if (m_CameraPositionSaved)
LoadSavedCameraPosition();
else
ResetPreviewCamera();
}
private void LoadSavedCameraPosition()
{
previewUtility.camera.transform.position = m_CameraPosition;
previewUtility.camera.orthographicSize = m_CameraOrthographicSize;
previewUtility.camera.nearClipPlane = 0.01f;
previewUtility.camera.farClipPlane = 100f;
}
private void ResetPreviewCamera()
{
var transform = previewUtility.camera.transform;
transform.position = new Vector3(0, 0, -10f);
transform.rotation = Quaternion.identity;
previewUtility.camera.nearClipPlane = 0.01f;
previewUtility.camera.farClipPlane = 100f;
FrameEntirePalette();
}
private void DestroyPreviewInstance()
{
if (m_Owner != null)
m_Owner.DestroyPreviewInstance();
}
private void ResetPreviewInstance()
{
m_Owner.ResetPreviewInstance();
}
public void ResetPreviewMesh()
{
if (m_GridMesh != null)
{
DestroyImmediate(m_GridMesh);
m_GridMesh = null;
}
m_GridMaterial = null;
}
public void FrameEntirePalette()
{
Frame(bounds);
}
void Frame(RectInt rect)
{
if (grid == null)
return;
var position = grid.CellToLocalInterpolated(new Vector3(rect.center.x, rect.center.y, 0));
position.z = -10f;
previewUtility.camera.transform.position = position;
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var height = (grid.CellToLocal(new Vector3Int(0, rect.yMax, 0)) - grid.CellToLocal(new Vector3Int(0, rect.yMin, 0))).magnitude;
var width = (grid.CellToLocal(new Vector3Int(rect.xMax, 0, 0)) - grid.CellToLocal(new Vector3Int(rect.xMin, 0, 0))).magnitude;
var cellSize = grid.cellSize;
width += cellSize.x;
height += cellSize.y;
var GUIAspect = m_GUIRect.width / m_GUIRect.height;
var contentAspect = width / height;
previewUtility.camera.orthographicSize = (GUIAspect > contentAspect ? height : width / GUIAspect) / 2f;
ClampZoomAndPan();
}
private void RefreshAllTiles()
{
if (tilemap != null)
tilemap.RefreshAllTiles();
}
protected override void OnEnable()
{
base.OnEnable();
EditorApplication.editorApplicationQuit += EditorApplicationQuit;
Undo.undoRedoPerformed += UndoRedoPerformed;
m_KeyboardPanningID = GUIUtility.GetPermanentControlID();
m_MousePanningID = GUIUtility.GetPermanentControlID();
}
protected override void OnDisable()
{
if (m_Owner && previewUtility != null && previewUtility.camera != null)
{
// Save Preview camera coordinates
m_CameraPosition = previewUtility.camera.transform.position;
m_CameraOrthographicSize = previewUtility.camera.orthographicSize;
m_CameraPositionSaved = true;
}
SavePaletteIfNecessary();
DestroyPreviewInstance();
Undo.undoRedoPerformed -= UndoRedoPerformed;
EditorApplication.editorApplicationQuit -= EditorApplicationQuit;
base.OnDisable();
}
public override void OnGUI()
{
if (Mathf.Approximately(guiRect.width, 0f) || Mathf.Approximately(guiRect.height, 0f))
return;
UpdateMouseGridPosition();
HandleDragAndDrop();
if (palette == null)
return;
HandlePanAndZoom();
if (showNewEmptyClipboardInfo)
return;
if (Event.current.type == EventType.Repaint && !m_CameraInitializedToBounds)
{
Frame(bounds);
m_CameraInitializedToBounds = true;
}
HandleMouseEnterLeave();
if (guiRect.Contains(Event.current.mousePosition) || Event.current.type != EventType.MouseDown)
base.OnGUI();
if (Event.current.type == EventType.Repaint)
Render();
else
DoBrush();
m_PreviousMousePosition = Event.current.mousePosition;
}
public void OnViewSizeChanged(Rect oldSize, Rect newSize)
{
if (Mathf.Approximately(oldSize.height * oldSize.width * newSize.height * newSize.width, 0f))
return;
Camera cam = previewUtility.camera;
Vector2 sizeDelta = new Vector2(
newSize.width / LocalToScreenRatio(newSize.height) - oldSize.width / LocalToScreenRatio(oldSize.height),
newSize.height / LocalToScreenRatio(newSize.height) - oldSize.height / LocalToScreenRatio(oldSize.height));
cam.transform.Translate(sizeDelta / 2f);
ClampZoomAndPan();
}
private void EditorApplicationQuit()
{
SavePaletteIfNecessary();
}
private void UndoRedoPerformed()
{
if (unlocked)
{
m_PaletteNeedsSave = true;
RefreshAllTiles();
Repaint();
}
}
private void HandlePanAndZoom()
{
switch (Event.current.type)
{
case EventType.MouseDown:
if (MousePanningEvent() && guiRect.Contains(Event.current.mousePosition) && GUIUtility.hotControl == 0)
{
GUIUtility.hotControl = m_MousePanningID;
Event.current.Use();
}
break;
case EventType.ValidateCommand:
if (Event.current.commandName == EventCommandNames.FrameSelected)
{
Event.current.Use();
}
break;
case EventType.ExecuteCommand:
if (Event.current.commandName == EventCommandNames.FrameSelected)
{
if (m_ActivePick.HasValue)
Frame(m_ActivePick.Value);
else
FrameEntirePalette();
Event.current.Use();
}
break;
case EventType.ScrollWheel:
if (guiRect.Contains(Event.current.mousePosition))
{
float zoomDelta = HandleUtility.niceMouseDeltaZoom * (Event.current.shift ? -9 : -3) * k_ZoomSpeed;
Camera camera = previewUtility.camera;
Vector3 oldLocalPos = ScreenToLocal(Event.current.mousePosition);
camera.orthographicSize = Mathf.Max(.0001f, camera.orthographicSize * (1 + zoomDelta * .001f));
ClampZoomAndPan();
Vector3 newLocalPos = ScreenToLocal(Event.current.mousePosition);
Vector3 localDelta = newLocalPos - oldLocalPos;
camera.transform.position -= localDelta;
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ClampZoomAndPan();
Event.current.Use();
}
break;
case EventType.MouseDrag:
if (GUIUtility.hotControl == m_MousePanningID)
{
Vector3 delta = new Vector3(-Event.current.delta.x, Event.current.delta.y, 0f) / LocalToScreenRatio();
previewUtility.camera.transform.Translate(delta);
ClampZoomAndPan();
Event.current.Use();
}
break;
case EventType.MouseMove: // Fix mouse cursor being stuck when panning ended outside our window
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if (GUIUtility.hotControl == m_MousePanningID && !MousePanningEvent())
GUIUtility.hotControl = 0;
break;
case EventType.MouseUp:
if (GUIUtility.hotControl == m_MousePanningID)
{
ClampZoomAndPan();
GUIUtility.hotControl = 0;
Event.current.Use();
}
break;
case EventType.KeyDown:
if (GUIUtility.hotControl == 0)
{
switch (Event.current.keyCode)
{
case KeyCode.LeftArrow:
m_KeyboardPanning = new Vector3(-k_KeyboardPanningSpeed, 0f) / LocalToScreenRatio();
GUIUtility.hotControl = m_KeyboardPanningID;
Event.current.Use();
break;
case KeyCode.RightArrow:
m_KeyboardPanning = new Vector3(k_KeyboardPanningSpeed, 0f) / LocalToScreenRatio();
GUIUtility.hotControl = m_KeyboardPanningID;
Event.current.Use();
break;
case KeyCode.UpArrow:
m_KeyboardPanning = new Vector3(0f, k_KeyboardPanningSpeed) / LocalToScreenRatio();
GUIUtility.hotControl = m_KeyboardPanningID;
Event.current.Use();
break;
case KeyCode.DownArrow:
m_KeyboardPanning = new Vector3(0f, -k_KeyboardPanningSpeed) / LocalToScreenRatio();
GUIUtility.hotControl = m_KeyboardPanningID;
Event.current.Use();
break;
}
}
break;
case EventType.KeyUp:
if (GUIUtility.hotControl == m_KeyboardPanningID)
{
m_KeyboardPanning = Vector3.zero;
GUIUtility.hotControl = 0;
Event.current.Use();
}
break;
case EventType.Repaint:
if (GUIUtility.hotControl == m_KeyboardPanningID)
{
previewUtility.camera.transform.Translate(m_KeyboardPanning);
ClampZoomAndPan();
Repaint();
}
if (GUIUtility.hotControl == m_MousePanningID)
EditorGUIUtility.AddCursorRect(guiRect, MouseCursor.Pan);
break;
}
}
private static bool MousePanningEvent()
{
return (Event.current.button == 0 && Event.current.alt || Event.current.button > 0);
}
public void ClampZoomAndPan()
{
float pixelsPerCell = grid.cellSize.y * LocalToScreenRatio();
if (pixelsPerCell < k_MinZoom)
previewUtility.camera.orthographicSize = (grid.cellSize.y * guiRect.height) / (k_MinZoom * 2f);
else if (pixelsPerCell > k_MaxZoom)
previewUtility.camera.orthographicSize = (grid.cellSize.y * guiRect.height) / (k_MaxZoom * 2f);
Camera cam = previewUtility.camera;
float cameraOrthographicSize = cam.orthographicSize;
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Rect r = paddedBounds;
Vector3 camPos = cam.transform.position;
Vector2 camMin = camPos - new Vector3(cameraOrthographicSize * (guiRect.width / guiRect.height), cameraOrthographicSize);
Vector2 camMax = camPos + new Vector3(cameraOrthographicSize * (guiRect.width / guiRect.height), cameraOrthographicSize);
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if (camMin.x < r.min.x)
{
camPos += new Vector3(r.min.x - camMin.x, 0f, 0f);
}
if (camMin.y < r.min.y)
{
camPos += new Vector3(0f, r.min.y - camMin.y, 0f);
}
if (camMax.x > r.max.x)
{
camPos += new Vector3(r.max.x - camMax.x, 0f, 0f);
}
if (camMax.y > r.max.y)
{
camPos += new Vector3(0f, r.max.y - camMax.y, 0f);
}
camPos.Set(camPos.x, camPos.y, -10f);
cam.transform.position = camPos;
DestroyImmediate(m_GridMesh);
m_GridMesh = null;
}
private void Render()
{
if (m_GridMesh != null && GetGridHash() != m_LastGridHash)
{
ResetPreviewInstance();
ResetPreviewMesh();
}
using (new PreviewInstanceScope(guiRect, previewUtility, paletteInstance, m_Owner.drawGizmos))
{
RenderGrid();
previewUtility.Render();
if (m_Owner.drawGizmos)
Handles.Internal_DoDrawGizmos(previewUtility.camera);
}
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RenderDragAndDropPreview();
CallOnSceneGUI();
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DoBrush();
previewUtility.EndAndDrawPreview(guiRect);
m_LastGridHash = GetGridHash();
}
private int GetGridHash()
{
if (prefabGrid == null)
return 0;
int hash = prefabGrid.GetHashCode();
unchecked
{
hash = hash * 33 + prefabGrid.cellGap.GetHashCode();
hash = hash * 33 + prefabGrid.cellLayout.GetHashCode();
hash = hash * 33 + prefabGrid.cellSize.GetHashCode();
hash = hash * 33 + prefabGrid.cellSwizzle.GetHashCode();
hash = hash * 33 + SceneViewGridManager.sceneViewGridComponentGizmo.Color.GetHashCode();
}
return hash;
}
private void RenderDragAndDropPreview()
{
if (!activeDragAndDrop || m_HoverData == null || m_HoverData.Count == 0)
return;
RectInt rect = TileDragAndDrop.GetMinMaxRect(m_HoverData.Keys.ToList());
rect.position += mouseGridPosition;
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
GridEditorUtility.DrawGridMarquee(grid, new BoundsInt(new Vector3Int(rect.xMin, rect.yMin, zPosition), new Vector3Int(rect.width, rect.height, 1)), Color.white);
}
private void RenderGrid()
{
// MeshTopology.Lines doesn't give nice pixel perfect grid so we have to have separate codepath with MeshTopology.Quads specially for palette window here
if (m_GridMesh == null && grid.cellLayout == GridLayout.CellLayout.Rectangle)
m_GridMesh = GridEditorUtility.GenerateCachedGridMesh(grid, k_GridColor, 1f / LocalToScreenRatio(), paddedBoundsInt, MeshTopology.Quads);
GridEditorUtility.DrawGridGizmo(grid, grid.transform, k_GridColor, ref m_GridMesh, ref m_GridMaterial);
}
private void DoBrush()
{
if (activeDragAndDrop)
return;
RenderSelectedBrushMarquee();
CallOnPaintSceneGUI(mouseGridPosition);
}
private class PreviewInstanceScope : IDisposable
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{
private readonly PreviewRenderUtility m_PreviewRenderUtility;
private readonly bool m_OldFog;
private readonly bool m_DrawGizmos;
private readonly GameObject m_PaletteInstance;
private readonly Transform[] m_PaletteTransforms;
private readonly Renderer[] m_Renderers;
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public PreviewInstanceScope(Rect guiRect, PreviewRenderUtility previewRenderUtility, GameObject paletteInstance, bool drawGizmos)
{
m_PreviewRenderUtility = previewRenderUtility;
m_PaletteInstance = paletteInstance;
m_DrawGizmos = drawGizmos;
m_OldFog = RenderSettings.fog;
m_PreviewRenderUtility.BeginPreview(guiRect, Styles.background);
Unsupported.SetRenderSettingsUseFogNoDirty(false);
if (m_DrawGizmos)
{
m_PaletteTransforms = m_PaletteInstance.GetComponentsInChildren<Transform>();
foreach (var transform in m_PaletteTransforms)
transform.gameObject.hideFlags = HideFlags.None;
// Case 1199516: Set Dirty on palette instance to force a refresh on gizmo drawing
EditorUtility.SetDirty(m_PaletteInstance);
Unsupported.SceneTrackerFlushDirty();
}
m_Renderers = m_PaletteInstance.GetComponentsInChildren<Renderer>();
foreach (var renderer in m_Renderers)
{
renderer.gameObject.layer = Camera.PreviewCullingLayer;
renderer.allowOcclusionWhenDynamic = false;
}
m_PreviewRenderUtility.AddManagedGO(m_PaletteInstance);
Handles.DrawCameraImpl(guiRect, m_PreviewRenderUtility.camera, DrawCameraMode.Textured, false, new DrawGridParameters(), true, false);
}
public void Dispose()
{
if (m_Renderers != null)
{
foreach (var renderer in m_Renderers)
renderer.gameObject.layer = 0;
}
if (m_DrawGizmos && m_PaletteTransforms != null)
{
foreach (var transform in m_PaletteTransforms)
transform.gameObject.hideFlags = HideFlags.HideAndDontSave;
}
Unsupported.SetRenderSettingsUseFogNoDirty(m_OldFog);
}
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}
public void HandleDragAndDrop()
{
if (DragAndDrop.objectReferences.Length == 0 || !guiRect.Contains(Event.current.mousePosition))
return;
switch (Event.current.type)
{
//TODO: Cache this
case EventType.DragUpdated:
{
List<Texture2D> sheets = TileDragAndDrop.GetValidSpritesheets(DragAndDrop.objectReferences);
List<Sprite> sprites = TileDragAndDrop.GetValidSingleSprites(DragAndDrop.objectReferences);
List<TileBase> tiles = TileDragAndDrop.GetValidTiles(DragAndDrop.objectReferences);
m_HoverData = TileDragAndDrop.CreateHoverData(sheets, sprites, tiles);
if (m_HoverData != null && m_HoverData.Count > 0)
{
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
Event.current.Use();
GUI.changed = true;
}
}
break;
case EventType.DragPerform:
{
if (m_HoverData == null || m_HoverData.Count == 0)
return;
RegisterUndo();
bool wasEmpty = TilemapIsEmpty(tilemap);
Vector2Int targetPosition = mouseGridPosition;
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
Dictionary<Vector2Int, TileBase> tileSheet = TileDragAndDrop.ConvertToTileSheet(m_HoverData);
foreach (KeyValuePair<Vector2Int, TileBase> item in tileSheet)
SetTile(tilemap, targetPosition + item.Key, item.Value, Color.white, Matrix4x4.identity);
OnPaletteChanged();
m_PaletteNeedsSave = true;
FlushHoverData();
GUI.changed = true;
SavePaletteIfNecessary();
if (wasEmpty)
{
ResetPreviewInstance();
FrameEntirePalette();
}
Event.current.Use();
GUIUtility.ExitGUI();
}
break;
case EventType.Repaint:
// Handled in Render()
break;
}
if (m_HoverData != null && (
Event.current.type == EventType.DragExited ||
Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Escape))
{
DragAndDrop.visualMode = DragAndDropVisualMode.None;
FlushHoverData();
Event.current.Use();
}
}
public void SetTile(Tilemap tilemapTarget, Vector2Int position, TileBase tile, Color color, Matrix4x4 matrix)
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{
Vector3Int pos3 = new Vector3Int(position.x, position.y, zPosition);
tilemapTarget.SetTile(pos3, tile);
tilemapTarget.SetColor(pos3, color);
tilemapTarget.SetTransformMatrix(pos3, matrix);
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}
protected override void Paint(Vector3Int position)
{
if (gridBrush == null)
return;
gridBrush.Paint(grid, brushTarget, position);
OnPaletteChanged();
}
protected override void Erase(Vector3Int position)
{
if (gridBrush == null)
return;
gridBrush.Erase(grid, brushTarget, position);
OnPaletteChanged();
}
protected override void BoxFill(BoundsInt position)
{
if (gridBrush == null)
return;
gridBrush.BoxFill(grid, brushTarget, position);
OnPaletteChanged();
}
protected override void BoxErase(BoundsInt position)
{
if (gridBrush == null)
return;
gridBrush.BoxErase(grid, brushTarget, position);
OnPaletteChanged();
}
protected override void FloodFill(Vector3Int position)
{
if (gridBrush == null)
return;
gridBrush.FloodFill(grid, brushTarget, position);
OnPaletteChanged();
}
protected override void PickBrush(BoundsInt position, Vector3Int pickingStart)
{
if (grid == null || gridBrush == null)
return;
gridBrush.Pick(grid, brushTarget, position, pickingStart);
if (!InGridEditMode())
TilemapEditorTool.SetActiveEditorTool(typeof(PaintTool));
m_ActivePick = new RectInt(position.min.x, position.min.y, position.size.x, position.size.y);
}
protected override void Select(BoundsInt position)
{
if (grid)
{
GridSelection.Select(brushTarget, position);
gridBrush.Select(grid, brushTarget, position);
}
}
protected override void Move(BoundsInt from, BoundsInt to)
{
if (grid)
gridBrush.Move(grid, brushTarget, from, to);
}
protected override void MoveStart(BoundsInt position)
{
if (grid)
gridBrush.MoveStart(grid, brushTarget, position);
}
protected override void MoveEnd(BoundsInt position)
{
if (grid)
{
gridBrush.MoveEnd(grid, brushTarget, position);
OnPaletteChanged();
}
}
public override void Repaint()
{
m_Owner.Repaint();
}
protected override void ClearGridSelection()
{
GridSelection.Clear();
}
protected override void OnBrushPickStarted()
{
}
protected override void OnBrushPickDragged(BoundsInt position)
{
m_ActivePick = new RectInt(position.min.x, position.min.y, position.size.x, position.size.y);
}
protected override void OnBrushPickCancelled()
{
m_ActivePick = null;
}
private void PingTileAsset(RectInt rect)
{
// Only able to ping asset if only one asset is selected
if (rect.size == Vector2Int.zero && tilemap != null)
{
TileBase tile = tilemap.GetTile(new Vector3Int(rect.xMin, rect.yMin, zPosition));
EditorGUIUtility.PingObject(tile);
Selection.activeObject = tile;
}
}
protected override bool ValidateFloodFillPosition(Vector3Int position)
{
return true;
}
protected override bool PickingIsDefaultTool()
{
return !m_Unlocked;
}
protected override bool CanPickOutsideEditMode()
{
return true;
}
protected override GridLayout.CellLayout CellLayout()
{
if (grid != null)
return grid.cellLayout;
return GridLayout.CellLayout.Rectangle;
}
protected override Vector2Int ScreenToGrid(Vector2 screenPosition)
{
Vector2 local = ScreenToLocal(screenPosition);
Vector3Int result3 = grid.LocalToCell(local);
Vector2Int result = new Vector2Int(result3.x, result3.y);
return result;
}
private void RenderSelectedBrushMarquee()
{
if (!unlocked && m_ActivePick.HasValue)
{
DrawSelectionGizmo(m_ActivePick.Value);
}
}
protected void DrawSelectionGizmo(RectInt rect)
{
if (Event.current.type != EventType.Repaint || !GUI.enabled)
return;
Color color = Color.white;
if (isPicking)
color = Color.cyan;
GridEditorUtility.DrawGridMarquee(grid, new BoundsInt(new Vector3Int(rect.xMin, rect.yMin, 0), new Vector3Int(rect.width, rect.height, 1)), color);
}
private void HandleMouseEnterLeave()
{
if (guiRect.Contains(Event.current.mousePosition))
{
if (m_PreviousMousePosition.HasValue && !guiRect.Contains(m_PreviousMousePosition.Value) || !m_PreviousMousePosition.HasValue)
{
if (GridPaintingState.activeBrushEditor != null)
{
GridPaintingState.activeBrushEditor.OnMouseEnter();
}
}
}
else
{
if (m_PreviousMousePosition.HasValue && guiRect.Contains(m_PreviousMousePosition.Value) && !guiRect.Contains(Event.current.mousePosition))
{
if (GridPaintingState.activeBrushEditor != null)
{
GridPaintingState.activeBrushEditor.OnMouseLeave();
Repaint();
}
}
}
}
private void CallOnSceneGUI()
{
var gridLayout = tilemap != null ? tilemap : grid as GridLayout;
bool hasSelection = GridSelection.active && GridSelection.target == brushTarget;
if (hasSelection)
{
var rect = new RectInt(GridSelection.position.xMin, GridSelection.position.yMin, GridSelection.position.size.x, GridSelection.position.size.y);
BoundsInt brushBounds = new BoundsInt(new Vector3Int(rect.x, rect.y, zPosition), new Vector3Int(rect.width, rect.height, 1));
GridBrushEditorBase.OnSceneGUIInternal(gridLayout, brushTarget, brushBounds, EditTypeToBrushTool(UnityEditor.EditorTools.ToolManager.activeToolType), m_MarqueeStart.HasValue || executing);
}
if (GridPaintingState.activeBrushEditor != null)
{
GridPaintingState.activeBrushEditor.OnSceneGUI(gridLayout, brushTarget);
}
}
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private void CallOnPaintSceneGUI(Vector2Int position)
{
if (!unlocked && !TilemapEditorTool.IsActive(typeof(SelectTool)) && !TilemapEditorTool.IsActive(typeof(PickingTool)))
return;
bool hasSelection = GridSelection.active && GridSelection.target == brushTarget;
if (!hasSelection && GridPaintingState.activeGrid != this)
return;
GridBrushBase brush = GridPaintingState.gridBrush;
if (brush == null)
return;
var rect = new RectInt(position, new Vector2Int(1, 1));
if (m_MarqueeStart.HasValue)
rect = GridEditorUtility.GetMarqueeRect(position, m_MarqueeStart.Value);
else if (hasSelection)
rect = new RectInt(GridSelection.position.xMin, GridSelection.position.yMin, GridSelection.position.size.x, GridSelection.position.size.y);
var gridLayout = tilemap != null ? tilemap.layoutGrid : grid as GridLayout;
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BoundsInt brushBounds = new BoundsInt(new Vector3Int(rect.x, rect.y, zPosition), new Vector3Int(rect.width, rect.height, 1));
if (GridPaintingState.activeBrushEditor != null)
GridPaintingState.activeBrushEditor.OnPaintSceneGUI(gridLayout, brushTarget, brushBounds,
EditTypeToBrushTool(UnityEditor.EditorTools.ToolManager.activeToolType),
m_MarqueeStart.HasValue || executing);
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else // Fallback when user hasn't defined custom editor
GridBrushEditorBase.OnPaintSceneGUIInternal(gridLayout, Selection.activeGameObject, brushBounds,
EditTypeToBrushTool(UnityEditor.EditorTools.ToolManager.activeToolType),
m_MarqueeStart.HasValue || executing);
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}
protected override void RegisterUndo()
{
if (!invalidClipboard)
{
Undo.RegisterFullObjectHierarchyUndo(paletteInstance, "Edit Palette");
}
}
private void OnPaletteChanged()
{
m_PaletteUsed = true;
m_PaletteNeedsSave = true;
Undo.FlushUndoRecordObjects();
}
public void CheckRevertIfChanged(string[] paths)
{
if (paths != null && m_PaletteNeedsSave && palette != null)
{
var currentPalettePath = AssetDatabase.GetAssetPath(palette);
foreach (var path in paths)
{
if (currentPalettePath == path)
{
m_PaletteNeedsSave = false;
ResetPreviewInstance();
Debug.LogWarningFormat(palette, paletteSavedOutsideClipboard, palette.name);
break;
}
}
}
}
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public void SavePaletteIfNecessary()
{
if (m_PaletteNeedsSave)
{
m_Owner.SavePalette();
m_PaletteNeedsSave = false;
}
}
public Vector2 GridToScreen(Vector2 gridPosition)
{
Vector3 gridPosition3 = new Vector3(gridPosition.x, gridPosition.y, 0);
return LocalToScreen(grid.CellToLocalInterpolated(gridPosition3));
}
public Vector2 ScreenToLocal(Vector2 screenPosition)
{
Vector2 viewPosition = previewUtility.camera.transform.position;
screenPosition -= new Vector2(guiRect.xMin, guiRect.yMin);
Vector2 offsetFromCenter = new Vector2(screenPosition.x - guiRect.width * .5f, guiRect.height * .5f - screenPosition.y);
return viewPosition + offsetFromCenter / LocalToScreenRatio();
}
protected Vector2 LocalToScreen(Vector2 localPosition)
{
Vector2 viewPosition = previewUtility.camera.transform.position;
Vector2 offsetFromCenter = new Vector2(localPosition.x - viewPosition.x, viewPosition.y - localPosition.y);
return offsetFromCenter * LocalToScreenRatio() + new Vector2(guiRect.width * .5f + guiRect.xMin, guiRect.height * .5f + guiRect.yMin);
}
private float LocalToScreenRatio()
{
return guiRect.height / (previewUtility.camera.orthographicSize * 2f);
}
private float LocalToScreenRatio(float viewHeight)
{
return viewHeight / (previewUtility.camera.orthographicSize * 2f);
}
private static bool TilemapIsEmpty(Tilemap tilemap)
{
return tilemap.GetUsedTilesCount() == 0;
}
public void UnlockAndEdit()
{
unlocked = true;
m_PaletteNeedsSave = true;
}
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}
}