PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/Assets/SkinningModule/BoneToolbar.uxml

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2022-01-12 10:06:03 +03:00
<?xml version="1.0" encoding="utf-8"?>
<UXML xmlns:ui="UnityEngine.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
<aui:BoneToolbar name="BoneToolbar">
<ui:PopupWindow name="PopupWindow" text="Bones">
<ui:Button name="EditPose" tooltip="Pose character to view setup">
<ui:Image name="EditPoseImage" />
<ui:Label text ="Preview Pose"/>
</ui:Button>
<ui:Button name="EditJoints" tooltip="Edit bones position and rotation">
<ui:Image name="EditJointsImage" />
<ui:Label text ="Edit Bone"/>
</ui:Button>
<ui:Button name="CreateBone" tooltip="Create new bones">
<ui:Image name="CreateBoneImage" />
<ui:Label text ="Create Bone"/>
</ui:Button>
<ui:Button name="SplitBone" tooltip="Split an existing bone">
<ui:Image name="SplitBoneImage" />
<ui:Label text ="Split Bone"/>
</ui:Button>
</ui:PopupWindow>
</aui:BoneToolbar>
</UXML>