PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/Assets/SkinningModule/MeshToolbarStyle.uss

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2022-01-12 10:06:03 +03:00
/**********************************************************************************************************************/
/* MeshToolbar */
/**********************************************************************************************************************/
#SelectGeometryImage {
background-image: url("Icons/Light/Edit_Geometry.png");
}
#CreateVertexImage {
background-image: url("Icons/Light/Create_Vertex.png");
}
#CreateEdgeImage {
background-image: url("Icons/Light/Create_Edge.png");
}
#SplitEdgeImage {
background-image: url("Icons/Light/Split_Edge.png");
}
#GenerateGeometryImage {
background-image: url("Icons/Light/Generate_Geometry.png");
}
.Dark #SelectGeometryImage {
background-image: url("Icons/Dark/d_Edit_Geometry.png");
}
.Dark #CreateVertexImage {
background-image: url("Icons/Dark/d_Create_Vertex.png");
}
.Dark #CreateEdgeImage {
background-image: url("Icons/Dark/d_Create_Edge.png");
}
.Dark #SplitEdgeImage {
background-image: url("Icons/Dark/d_Split_Edge.png");
}
.Dark #GenerateGeometryImage {
background-image: url("Icons/Dark/d_Generate_Geometry.png");
}
.Checked #SelectGeometryImage {
background-image: url("Icons/Selected/Edit_Geometry.png");
}
.Checked #CreateVertexImage {
background-image: url("Icons/Selected/Create_Vertex.png");
}
.Checked #CreateEdgeImage {
background-image: url("Icons/Selected/Create_Edge.png");
}
.Checked #SplitEdgeImage {
background-image: url("Icons/Selected/Split_Edge.png");
}
.Checked #GenerateGeometryImage {
background-image: url("Icons/Selected/Generate_Geometry.png");
}