PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/Assets/SkinningModule/PastePanel.uxml

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2022-01-12 10:06:03 +03:00
<?xml version="1.0" encoding="utf-8"?>
<UXML xmlns:ui="UnityEngine.UIElements" xmlns:eui="UnityEditor.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
<aui:PastePanel name="PastePanel" picking-mode="Ignore">
<ui:PopupWindow text="Paste">
<ui:VisualElement class="form-row">
<ui:Label name="BonesLabel" tooltip="Paste copied Bone data" text="Bones" />
<ui:Toggle name="BonesField" class="form-editor" value="true" />
</ui:VisualElement>
<ui:VisualElement class="form-row">
<ui:Label name="MeshLabel" tooltip="Paste copied Mesh data" text="Mesh" />
<ui:Toggle name="MeshField" class="form-editor" value="true" />
</ui:VisualElement>
<ui:VisualElement class="form-row">
<ui:Label name="FlipXLabel" tooltip="Flips all pasted data horizontally" text="Flip X" />
<ui:Toggle name="FlipXField" class="form-editor" value="false" />
</ui:VisualElement>
<ui:VisualElement class="form-row">
<ui:Label name="FlipYLabel" tooltip="Flips all pasted data vertically" text="Flip Y" />
<ui:Toggle name="FlipYField" class="form-editor" value="false" />
</ui:VisualElement>
<ui:VisualElement name="Content">
<ui:VisualElement class="form-row-space" />
<ui:VisualElement class="form-row">
<ui:Button name="PasteButton" text="Paste" tooltip="Paste Selected Animation Data"/>
</ui:VisualElement>
</ui:VisualElement>
</ui:PopupWindow>
</aui:PastePanel>
</UXML>