PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Runtime/Triangle/Meshing/ITriangulator.cs

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2022-01-12 10:06:03 +03:00
// -----------------------------------------------------------------------
// <copyright file="ITriangulator.cs" company="">
// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
// </copyright>
// -----------------------------------------------------------------------
namespace UnityEngine.U2D.Animation.TriangleNet
.Meshing
{
using System.Collections.Generic;
using Animation.TriangleNet.Geometry;
/// <summary>
/// Interface for point set triangulation.
/// </summary>
internal interface ITriangulator
{
/// <summary>
/// Triangulates a point set.
/// </summary>
/// <param name="points">Collection of points.</param>
/// <param name="config"></param>
/// <returns>Mesh</returns>
IMesh Triangulate(IList<Vertex> points, Configuration config);
}
}