27 lines
866 B
C#
27 lines
866 B
C#
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// -----------------------------------------------------------------------
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// <copyright file="ITriangulator.cs" company="">
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// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
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// </copyright>
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// -----------------------------------------------------------------------
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namespace UnityEngine.U2D.Animation.TriangleNet
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.Meshing
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{
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using System.Collections.Generic;
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using Animation.TriangleNet.Geometry;
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/// <summary>
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/// Interface for point set triangulation.
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/// </summary>
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internal interface ITriangulator
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{
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/// <summary>
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/// Triangulates a point set.
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/// </summary>
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/// <param name="points">Collection of points.</param>
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/// <param name="config"></param>
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/// <returns>Mesh</returns>
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IMesh Triangulate(IList<Vertex> points, Configuration config);
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}
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}
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