Updated font + new enemy: minigolem

This commit is contained in:
Залетов Федор 2022-01-17 18:24:11 +03:00
parent 7313001ee7
commit 50985c9aa4
54 changed files with 2866 additions and 9631 deletions

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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
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m_FontStyle: 3 m_FontStyle: 1
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m_MinSize: 3 m_MinSize: 3
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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
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@ -5008,9 +5009,9 @@ MonoBehaviour:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
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m_FontStyle: 0 m_FontStyle: 1
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View File

@ -157,8 +157,8 @@ RectTransform:
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MonoBehaviour: MonoBehaviour:
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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_FontData: m_FontData:
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m_FontStyle: 1 m_FontStyle: 1
m_BestFit: 0 m_BestFit: 0
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m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
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m_Calls: [] m_Calls: []
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@ -24,7 +24,7 @@ MonoBehaviour:
SecondPhaseOptions: SecondPhaseOptions:
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maximumQuantity: 3 maximumQuantity: 3
@ -32,7 +32,6 @@ MonoBehaviour:
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@ -17,7 +17,7 @@ MonoBehaviour:
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@ -33,6 +33,6 @@ MonoBehaviour:
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@ -4,7 +4,7 @@ using UnityEngine;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
[CreateAssetMenu(fileName = "Configs/CardConfig")] [CreateAssetMenu(fileName = "CardConfig", menuName = "Configs/CardConfig")]
public class CardConfig : ScriptableObject public class CardConfig : ScriptableObject
{ {
public CardCharacteristics CardCharacteristics; public CardCharacteristics CardCharacteristics;

View File

@ -4,7 +4,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
[CreateAssetMenu(fileName = "Configs/EnemyConfig")] [CreateAssetMenu(fileName = "EnemyConfig", menuName = "Configs/EnemyConfig")]
public class EnemyConfig : ScriptableObject public class EnemyConfig : ScriptableObject
{ {
public EnemyCharacteristics enemyCharacteristics; public EnemyCharacteristics enemyCharacteristics;

View File

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@ -4,7 +4,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
[CreateAssetMenu(fileName = "EquipmentConfig")] [CreateAssetMenu(fileName = "EquipmentConfig", menuName = "Configs/EquipmentConfig")]
public class EquipmentConfig : ScriptableObject public class EquipmentConfig : ScriptableObject
{ {
public EquipmentCharacteristic equipmentCharacteristics; public EquipmentCharacteristic equipmentCharacteristics;

View File

@ -6,7 +6,7 @@ using UnityEngine.SceneManagement;
using System; using System;
using UnityEditor; using UnityEditor;
[CreateAssetMenu(fileName = "MissionConfig")] [CreateAssetMenu(fileName = "MissionConfig", menuName = "Configs/MissionConfig")]
public class MissionConfig : ScriptableObject public class MissionConfig : ScriptableObject
{ {
public List< public List<

View File

@ -3,7 +3,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
[CreateAssetMenu(fileName = "PlayerConfig")] [CreateAssetMenu(fileName = "PlayerConfig", menuName = "Configs/PlayerConfig")]
public class PlayerConfig : ScriptableObject public class PlayerConfig : ScriptableObject
{ {
public CharacterCharacteristics characterCharacteristics; public CharacterCharacteristics characterCharacteristics;

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Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
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Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process

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Cmd: initializeCompiler Cmd: initializeCompiler
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Cmd: initializeCompiler Cmd: initializeCompiler
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