From 7edc0b2fc8c339ce6cd74c56444a9d56a38d67c6 Mon Sep 17 00:00:00 2001 From: Frederick1122 Date: Sat, 15 Jan 2022 08:01:13 +0300 Subject: [PATCH] . --- Library/CurrentLayout-default.dwlt | 893 +++++++++++---------- Library/SceneVisibilityState.asset | Bin 4464 -> 4508 bytes Library/SourceAssetDB | Bin 4194304 -> 4194304 bytes Logs/AssetImportWorker0.log | 1 + Logs/shadercompiler-AssetImportWorker0.log | 3 + 5 files changed, 462 insertions(+), 435 deletions(-) diff --git a/Library/CurrentLayout-default.dwlt b/Library/CurrentLayout-default.dwlt index b89bb838..6ec1b01a 100644 --- a/Library/CurrentLayout-default.dwlt +++ b/Library/CurrentLayout-default.dwlt @@ -19,12 +19,116 @@ MonoBehaviour: width: 1536 height: 780.8 m_ShowMode: 4 - m_Title: Game - m_RootView: {fileID: 2} - m_MinSize: {x: 875, y: 300} + m_Title: Hierarchy + m_RootView: {fileID: 6} + m_MinSize: {x: 875, y: 542} m_MaxSize: {x: 10000, y: 10000} m_Maximized: 1 --- !u!114 &2 +MonoBehaviour: + m_ObjectHideFlags: 52 + 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a/Logs/shadercompiler-AssetImportWorker0.log b/Logs/shadercompiler-AssetImportWorker0.log index 7e7a2d34..d13a20b0 100644 --- a/Logs/shadercompiler-AssetImportWorker0.log +++ b/Logs/shadercompiler-AssetImportWorker0.log @@ -1,3 +1,6 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler +Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4) + +Quitting shader compiler process