Updating armor system
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- {fileID: 21300000, guid: 7ab8624721af8974b9d81950d6603da1, type: 3}
|
||||||
enemyConfig: {fileID: 0}
|
enemyConfig: {fileID: 0}
|
||||||
enemyName: {fileID: 6960669208474582200}
|
enemyName: {fileID: 6960669208474582200}
|
||||||
enemyMaxHp: {fileID: 6960669210171686449}
|
enemyMaxHp: {fileID: 6960669210171686449}
|
||||||
|
@ -652,7 +653,7 @@ MonoBehaviour:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
hp: 0
|
hp: 0
|
||||||
armor: 0
|
localarmor: 0
|
||||||
armorIcon: {fileID: 9203377484765440672}
|
armorIcon: {fileID: 9203377484765440672}
|
||||||
armorText: {fileID: 120996350274177812}
|
armorText: {fileID: 120996350274177812}
|
||||||
--- !u!114 &-4965846225258688483
|
--- !u!114 &-4965846225258688483
|
||||||
|
@ -667,7 +668,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: b3ffd201925e0e64b9acf27bad35844d, type: 3}
|
m_Script: {fileID: 11500000, guid: b3ffd201925e0e64b9acf27bad35844d, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
enemy: {fileID: 6960669208474582198}
|
|
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--- !u!1 &6960669209117571480
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--- !u!1 &6960669209117571480
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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||||||
|
@ -694,7 +694,7 @@ RectTransform:
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m_GameObject: {fileID: 6960669209117571480}
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m_GameObject: {fileID: 6960669209117571480}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 4.3216033, y: 4.7490144, z: 4.7490144}
|
m_LocalScale: {x: 3.2956114, y: 3.6215508, z: 3.6215508}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 6960669208316059911}
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- {fileID: 6960669208316059911}
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||||||
- {fileID: 6960669209870275897}
|
- {fileID: 6960669209870275897}
|
||||||
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|
|
@ -24,7 +24,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 139053424023421150}
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m_GameObject: {fileID: 139053424023421150}
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||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 799, y: -403, z: 0}
|
m_LocalPosition: {x: -669, y: -403, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 408862058235444499}
|
- {fileID: 408862058235444499}
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|
@ -842,7 +842,7 @@ RectTransform:
|
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m_GameObject: {fileID: 7221412860264133667}
|
m_GameObject: {fileID: 7221412860264133667}
|
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 4.3216033, y: 4.7490144, z: 4.7490144}
|
m_LocalScale: {x: 3.2956114, y: 3.6215508, z: 3.6215508}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 7221412860535319740}
|
- {fileID: 7221412860535319740}
|
||||||
- {fileID: 7221412858869422210}
|
- {fileID: 7221412858869422210}
|
||||||
|
@ -1088,6 +1088,7 @@ MonoBehaviour:
|
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- {fileID: 21300000, guid: e358c2b81c85b9e46a554b5c06625c27, type: 3}
|
- {fileID: 21300000, guid: e358c2b81c85b9e46a554b5c06625c27, type: 3}
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- {fileID: 21300000, guid: 993fdba9d116dba4bacdee2d29d33f04, type: 3}
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- {fileID: 21300000, guid: 993fdba9d116dba4bacdee2d29d33f04, type: 3}
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||||||
- {fileID: 21300000, guid: 9c3fd8d256ec8eb4181e171ceea55452, type: 3}
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- {fileID: 21300000, guid: 9c3fd8d256ec8eb4181e171ceea55452, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 7ab8624721af8974b9d81950d6603da1, type: 3}
|
||||||
enemyConfig: {fileID: 11400000, guid: 311edf240c8ea15449adcfbad6d87fbe, type: 2}
|
enemyConfig: {fileID: 11400000, guid: 311edf240c8ea15449adcfbad6d87fbe, type: 2}
|
||||||
enemyName: {fileID: 7221412860694950147}
|
enemyName: {fileID: 7221412860694950147}
|
||||||
enemyMaxHp: {fileID: 7221412859169780618}
|
enemyMaxHp: {fileID: 7221412859169780618}
|
||||||
|
@ -1116,7 +1117,7 @@ MonoBehaviour:
|
||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 4592293190802169254}
|
- m_Target: {fileID: 4592293190802169254}
|
||||||
m_TargetAssemblyTypeName: LibraryTurnMethods, Assembly-CSharp
|
m_TargetAssemblyTypeName: LibraryTurnMethods, Assembly-CSharp
|
||||||
m_MethodName: SelfHealing
|
m_MethodName: HealingSelf
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Arguments:
|
m_Arguments:
|
||||||
m_ObjectArgument: {fileID: 0}
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
@ -1127,7 +1128,7 @@ MonoBehaviour:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
hp: 0
|
hp: 0
|
||||||
armor: 0
|
localarmor: 0
|
||||||
armorIcon: {fileID: 218871620337244483}
|
armorIcon: {fileID: 218871620337244483}
|
||||||
armorText: {fileID: 7182929354915225317}
|
armorText: {fileID: 7182929354915225317}
|
||||||
--- !u!114 &4592293190802169254
|
--- !u!114 &4592293190802169254
|
||||||
|
@ -1142,7 +1143,6 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: b3ffd201925e0e64b9acf27bad35844d, type: 3}
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m_Script: {fileID: 11500000, guid: b3ffd201925e0e64b9acf27bad35844d, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
enemy: {fileID: 7221412860694950157}
|
|
||||||
--- !u!1 &8338415676351876985
|
--- !u!1 &8338415676351876985
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -1208,7 +1208,7 @@ MonoBehaviour:
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: d884309d8baaf99489bf92dce8492ac1, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 7ab8624721af8974b9d81950d6603da1, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
@ -926,7 +926,7 @@ MonoBehaviour:
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: d884309d8baaf99489bf92dce8492ac1, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 7ab8624721af8974b9d81950d6603da1, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
@ -322,6 +322,8 @@ MonoBehaviour:
|
||||||
- {fileID: 6063886430432921225, guid: 4a71400765e99464aa6e72caa20d2a07, type: 3}
|
- {fileID: 6063886430432921225, guid: 4a71400765e99464aa6e72caa20d2a07, type: 3}
|
||||||
- {fileID: 9171923605500015798, guid: 0d2efa65672e3534cbd062025129b645, type: 3}
|
- {fileID: 9171923605500015798, guid: 0d2efa65672e3534cbd062025129b645, type: 3}
|
||||||
- {fileID: 3374814057080039205, guid: ae1ab462daf0a5c4ca40701af32d6f47, type: 3}
|
- {fileID: 3374814057080039205, guid: ae1ab462daf0a5c4ca40701af32d6f47, type: 3}
|
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|
- {fileID: 7222112331664167800, guid: 888b5256d068ffe479a1b48633842ad4, type: 3}
|
||||||
|
- {fileID: 7222112331664167800, guid: 888b5256d068ffe479a1b48633842ad4, type: 3}
|
||||||
cardsPosition:
|
cardsPosition:
|
||||||
- {fileID: 1257316224}
|
- {fileID: 1257316224}
|
||||||
- {fileID: 813908841}
|
- {fileID: 813908841}
|
||||||
|
@ -472,6 +474,7 @@ MonoBehaviour:
|
||||||
- {fileID: 5003711296695674289, guid: 32d0fb454e08ef24a80a73425416751b, type: 3}
|
- {fileID: 5003711296695674289, guid: 32d0fb454e08ef24a80a73425416751b, type: 3}
|
||||||
player: {fileID: 5565334654496439714, guid: c0b94d336afc615439f5c5ef9c7abb16, type: 3}
|
player: {fileID: 5565334654496439714, guid: c0b94d336afc615439f5c5ef9c7abb16, type: 3}
|
||||||
playerPosition: {fileID: 1240862618}
|
playerPosition: {fileID: 1240862618}
|
||||||
|
playerLink: {fileID: 0}
|
||||||
numberPhase: 1
|
numberPhase: 1
|
||||||
quantityEnemies: 0
|
quantityEnemies: 0
|
||||||
waitingEndingRound: 0
|
waitingEndingRound: 0
|
||||||
|
|
|
@ -32,13 +32,16 @@ public class Card : MonoBehaviour
|
||||||
_card = cardConfig.CardCharacteristics;
|
_card = cardConfig.CardCharacteristics;
|
||||||
picture.sprite = _card.picture;
|
picture.sprite = _card.picture;
|
||||||
nameCard.text = _card.cardName;
|
nameCard.text = _card.cardName;
|
||||||
SetIcon();
|
SetText();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetIcon()
|
public void SetText()
|
||||||
{
|
{
|
||||||
string[,] allVariables = new string[,] {{ _card.healing.ToString(), "Heal" }, { _card.quantityStamina.ToString(), "Stam" },
|
string[,] allVariables = new string[,] {{ _card.addHealth.ToString(), "Heal" },
|
||||||
{ _card.damage.ToString(), "Atk" }, { _card.addStamina.ToString(), "AddStam" } };
|
{ _card.quantityStamina.ToString(), "Stam" },
|
||||||
|
{ _card.damage.ToString(), "Atk" },
|
||||||
|
{ _card.addStamina.ToString(), "AddStam" },
|
||||||
|
{ _card.addArmor.ToString(), "Armor"} };
|
||||||
|
|
||||||
|
|
||||||
int _max = 0;
|
int _max = 0;
|
||||||
|
@ -78,19 +81,35 @@ public class Card : MonoBehaviour
|
||||||
|
|
||||||
public void OnClick()
|
public void OnClick()
|
||||||
{
|
{
|
||||||
|
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||||
|
//Этот метод - колхоз на колхазе сидит и колхозом погоняет
|
||||||
|
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||||
if (Session.main.waitingEndingRound || DeckManager.main.waitingEnemyTurn) return;
|
if (Session.main.waitingEndingRound || DeckManager.main.waitingEnemyTurn) return;
|
||||||
var _card = cardConfig.CardCharacteristics;
|
var _card = cardConfig.CardCharacteristics;
|
||||||
//ВАРНИНГ! НЕ РАБОТАЕТ С КАРТАМИ НА -ЗДОРОВЬЕ!!
|
//ВАРНИНГ! НЕ РАБОТАЕТ С КАРТАМИ НА -ЗДОРОВЬЕ!!
|
||||||
int _stamina = DeckManager.main.stamina;
|
int _stamina = DeckManager.main.stamina;
|
||||||
|
if (_card.specialization == Specialization.healing)
|
||||||
|
{
|
||||||
if (_card.addStamina > 0)
|
if (_card.addStamina > 0)
|
||||||
{
|
{
|
||||||
DeckManager.main.NewStaminaQuantity(_stamina + _card.addStamina);
|
DeckManager.main.NewStaminaQuantity(_stamina + _card.addStamina);
|
||||||
|
}
|
||||||
|
else if (_card.addArmor > 0)
|
||||||
|
{
|
||||||
|
DeckManager.main.NewStaminaQuantity(_stamina - _card.quantityStamina);
|
||||||
|
Player.main.AddArmor(_card.addArmor);
|
||||||
|
}
|
||||||
|
else if (_card.addHealth > 0)
|
||||||
|
{
|
||||||
|
DeckManager.main.NewStaminaQuantity(_stamina - _card.quantityStamina);
|
||||||
|
Player.main.ChangeHp(-_card.addHealth);
|
||||||
|
}
|
||||||
DeckManager.main.currentCard = null;
|
DeckManager.main.currentCard = null;
|
||||||
DeckManager.main.MarkersRegulator();
|
DeckManager.main.MarkersRegulator();
|
||||||
DestroyObject();
|
DestroyObject();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if(_stamina >= cardConfig.CardCharacteristics.quantityStamina)
|
else if (_stamina >= cardConfig.CardCharacteristics.quantityStamina)
|
||||||
{
|
{
|
||||||
DeckManager.main.currentCard = cardConfig;
|
DeckManager.main.currentCard = cardConfig;
|
||||||
DeckManager.main.numberCurrentCard = number;
|
DeckManager.main.numberCurrentCard = number;
|
||||||
|
|
|
@ -35,9 +35,7 @@ public class CardCharacteristics
|
||||||
public int damage;
|
public int damage;
|
||||||
[Space]
|
[Space]
|
||||||
[Header("Effects")]
|
[Header("Effects")]
|
||||||
public int healing;
|
public int addHealth;
|
||||||
public int addStamina;
|
public int addStamina;
|
||||||
[Space]
|
public int addArmor;
|
||||||
[Header("DON'T WORKING")]
|
|
||||||
public int armor;
|
|
||||||
}
|
}
|
|
@ -20,6 +20,6 @@ MonoBehaviour:
|
||||||
quantityStamina: 2
|
quantityStamina: 2
|
||||||
quantityHealth: 0
|
quantityHealth: 0
|
||||||
damage: 0
|
damage: 0
|
||||||
healing: 12
|
addHealth: 5
|
||||||
addStamina: 0
|
addStamina: 0
|
||||||
armor: 0
|
addArmor: 0
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9c4c6a3d3a1809644803be5d2cb70212, type: 3}
|
||||||
|
m_Name: SmallArmor
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
CardCharacteristics:
|
||||||
|
cardName: Small Armor
|
||||||
|
picture: {fileID: 21300000, guid: 7ab8624721af8974b9d81950d6603da1, type: 3}
|
||||||
|
description: This is small armor
|
||||||
|
specialization: 2
|
||||||
|
quantityStamina: 1
|
||||||
|
quantityHealth: 0
|
||||||
|
damage: 0
|
||||||
|
addHealth: 0
|
||||||
|
addStamina: 0
|
||||||
|
addArmor: 2
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6ecd057416fa5e345adf66268b4a29b4
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -20,6 +20,6 @@ MonoBehaviour:
|
||||||
quantityStamina: 1
|
quantityStamina: 1
|
||||||
quantityHealth: 0
|
quantityHealth: 0
|
||||||
damage: 0
|
damage: 0
|
||||||
healing: 5
|
addHealth: 3
|
||||||
addStamina: 0
|
addStamina: 0
|
||||||
armor: 0
|
addArmor: 0
|
||||||
|
|
|
@ -23,7 +23,9 @@ public class EnemyCharacteristics
|
||||||
[Tooltip("this parameter affects the recovery of an ally with minimal hp")]
|
[Tooltip("this parameter affects the recovery of an ally with minimal hp")]
|
||||||
public int allyHealing;
|
public int allyHealing;
|
||||||
public int allHealing;
|
public int allHealing;
|
||||||
|
public int addArmorSelf;
|
||||||
|
public int addArmorAlly;
|
||||||
|
public int addArmorAll;
|
||||||
public Sprite sprite;
|
public Sprite sprite;
|
||||||
[Range(1, 3)]
|
[Range(1, 3)]
|
||||||
public int minimumPosition;
|
public int minimumPosition;
|
||||||
|
|
|
@ -20,6 +20,9 @@ MonoBehaviour:
|
||||||
selfHealing: 0
|
selfHealing: 0
|
||||||
allyHealing: 0
|
allyHealing: 0
|
||||||
allHealing: 0
|
allHealing: 0
|
||||||
|
addArmorSelf: 2
|
||||||
|
addArmorAlly: 0
|
||||||
|
addArmorAll: 0
|
||||||
sprite: {fileID: 21300000, guid: 3cd50817f068be2499e7e3509dc6c1e7, type: 3}
|
sprite: {fileID: 21300000, guid: 3cd50817f068be2499e7e3509dc6c1e7, type: 3}
|
||||||
minimumPosition: 1
|
minimumPosition: 1
|
||||||
maximumPosition: 2
|
maximumPosition: 2
|
||||||
|
|
|
@ -145,34 +145,31 @@ public class DeckManager : MonoBehaviour
|
||||||
print(1);
|
print(1);
|
||||||
enemy.ChangeHp(currentCard.CardCharacteristics.damage);
|
enemy.ChangeHp(currentCard.CardCharacteristics.damage);
|
||||||
}
|
}
|
||||||
else if (currentCard.CardCharacteristics.healing > 0)
|
else if (currentCard.CardCharacteristics.addHealth > 0)
|
||||||
{
|
{
|
||||||
enemy.ChangeHp(-currentCard.CardCharacteristics.healing);
|
enemy.ChangeHp(-currentCard.CardCharacteristics.addHealth);
|
||||||
}
|
}
|
||||||
NewStaminaQuantity(stamina - currentCard.CardCharacteristics.quantityStamina);
|
NewStaminaQuantity(stamina - currentCard.CardCharacteristics.quantityStamina);
|
||||||
CardInTable[numberCurrentCard].GetComponent<Card>().DestroyObject();
|
CardInTable[numberCurrentCard].GetComponent<Card>().DestroyObject();
|
||||||
currentCard = null;
|
currentCard = null;
|
||||||
MarkersRegulator();
|
MarkersRegulator();
|
||||||
}
|
}
|
||||||
public void ActionInPlayer()
|
/*public void ActionInPlayer()
|
||||||
{
|
{
|
||||||
if (waitingEnemyTurn || currentCard == null || !Player.main.CheckMarker()) return;
|
if (waitingEnemyTurn || currentCard == null || !Player.main.CheckMarker()) return;
|
||||||
|
|
||||||
|
|
||||||
if (currentCard.CardCharacteristics.damage > 0)
|
if (currentCard.CardCharacteristics.healing > 0)
|
||||||
{
|
|
||||||
//Player.main.ChangeHp(currentCard.CardCharacteristics.damage);
|
|
||||||
}
|
|
||||||
else if (currentCard.CardCharacteristics.healing > 0)
|
|
||||||
{
|
{
|
||||||
|
|
||||||
Player.main.ChangeHp(-currentCard.CardCharacteristics.healing);
|
Player.main.ChangeHp(-currentCard.CardCharacteristics.healing);
|
||||||
}
|
}
|
||||||
|
else if(currentCard.CardCharacteristics.addStamina)
|
||||||
NewStaminaQuantity(stamina - currentCard.CardCharacteristics.quantityStamina);
|
NewStaminaQuantity(stamina - currentCard.CardCharacteristics.quantityStamina);
|
||||||
CardInTable[numberCurrentCard].GetComponent<Card>().DestroyObject();
|
CardInTable[numberCurrentCard].GetComponent<Card>().DestroyObject();
|
||||||
currentCard = null;
|
currentCard = null;
|
||||||
MarkersRegulator();
|
MarkersRegulator();
|
||||||
}
|
}*/
|
||||||
IEnumerator EnemyStep()
|
IEnumerator EnemyStep()
|
||||||
{
|
{
|
||||||
waitingEnemyTurn = true;
|
waitingEnemyTurn = true;
|
||||||
|
|
|
@ -48,11 +48,11 @@ public class Enemy : MonoBehaviour
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
localarmor -= damage;
|
AddArmor(-damage);
|
||||||
if (localarmor < 0)
|
if (localarmor < 0)
|
||||||
{
|
{
|
||||||
hp -= Mathf.Abs(localarmor);
|
hp -= Mathf.Abs(localarmor);
|
||||||
localarmor = 0;
|
AddArmor(-localarmor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -68,12 +68,13 @@ public class Enemy : MonoBehaviour
|
||||||
|
|
||||||
enemyHp.text = hp.ToString();
|
enemyHp.text = hp.ToString();
|
||||||
enemyHealthbar.value = hp;
|
enemyHealthbar.value = hp;
|
||||||
ReupdateArmorIconAndText();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddArmor(int value)
|
public void AddArmor(int value)
|
||||||
{
|
{
|
||||||
localarmor += value;
|
localarmor += value;
|
||||||
|
ReupdateArmorIconAndText();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void NewInformation()
|
public void NewInformation()
|
||||||
|
@ -88,8 +89,7 @@ public class Enemy : MonoBehaviour
|
||||||
enemyHealthbar.value = _character.maxHp;
|
enemyHealthbar.value = _character.maxHp;
|
||||||
hp = _character.maxHp;
|
hp = _character.maxHp;
|
||||||
|
|
||||||
localarmor = _character.armor;
|
AddArmor(_character.armor);
|
||||||
ReupdateArmorIconAndText();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReupdateArmorIconAndText()
|
public void ReupdateArmorIconAndText()
|
||||||
|
@ -128,18 +128,30 @@ public class Enemy : MonoBehaviour
|
||||||
enemyStepIcon.sprite = allStepImageIcons[0];
|
enemyStepIcon.sprite = allStepImageIcons[0];
|
||||||
enemyStepIconText.text = enemyConfig.enemyCharacteristics.damage.ToString();
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.damage.ToString();
|
||||||
break;
|
break;
|
||||||
case "SelfHealing":
|
case "HealingSelf":
|
||||||
enemyStepIcon.sprite = allStepImageIcons[1];
|
enemyStepIcon.sprite = allStepImageIcons[1];
|
||||||
enemyStepIconText.text = enemyConfig.enemyCharacteristics.selfHealing.ToString();
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.selfHealing.ToString();
|
||||||
break;
|
break;
|
||||||
case "AllyHealing":
|
case "HealingAlly":
|
||||||
enemyStepIcon.sprite = allStepImageIcons[2];
|
enemyStepIcon.sprite = allStepImageIcons[2];
|
||||||
enemyStepIconText.text = enemyConfig.enemyCharacteristics.allyHealing.ToString();
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.allyHealing.ToString();
|
||||||
break;
|
break;
|
||||||
case "AllHealing":
|
case "HealingAll":
|
||||||
enemyStepIcon.sprite = allStepImageIcons[3];
|
enemyStepIcon.sprite = allStepImageIcons[3];
|
||||||
enemyStepIconText.text = enemyConfig.enemyCharacteristics.allHealing.ToString();
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.allHealing.ToString();
|
||||||
break;
|
break;
|
||||||
|
case "AddArmorSelf":
|
||||||
|
enemyStepIcon.sprite = allStepImageIcons[4];
|
||||||
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.addArmorSelf.ToString();
|
||||||
|
break;
|
||||||
|
case "AddArmorAlly":
|
||||||
|
enemyStepIcon.sprite = allStepImageIcons[4];
|
||||||
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.addArmorAlly.ToString();
|
||||||
|
break;
|
||||||
|
case "AddArmorAll":
|
||||||
|
enemyStepIcon.sprite = allStepImageIcons[4];
|
||||||
|
enemyStepIconText.text = enemyConfig.enemyCharacteristics.addArmorAll.ToString();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -156,7 +168,10 @@ public class Enemy : MonoBehaviour
|
||||||
{
|
{
|
||||||
return hp;
|
return hp;
|
||||||
}
|
}
|
||||||
|
public int CheckArmor()
|
||||||
|
{
|
||||||
|
return localarmor;
|
||||||
|
}
|
||||||
public void OnMarker()
|
public void OnMarker()
|
||||||
{
|
{
|
||||||
marker.enabled = true;
|
marker.enabled = true;
|
||||||
|
|
|
@ -6,8 +6,13 @@ using UnityEditor;
|
||||||
|
|
||||||
public class LibraryTurnMethods : MonoBehaviour
|
public class LibraryTurnMethods : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField] Enemy enemy;
|
private Enemy enemy;
|
||||||
|
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
enemy = GetComponent<Enemy>();
|
||||||
|
}
|
||||||
public void Attack()
|
public void Attack()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -16,7 +21,7 @@ public class LibraryTurnMethods : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void SelfHealing()
|
public void HealingSelf()
|
||||||
{
|
{
|
||||||
|
|
||||||
int _selfHealing =
|
int _selfHealing =
|
||||||
|
@ -26,7 +31,7 @@ public class LibraryTurnMethods : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void AllyHealing()
|
public void HealingAlly()
|
||||||
{
|
{
|
||||||
int _allyHealing =
|
int _allyHealing =
|
||||||
enemy.enemyConfig.enemyCharacteristics.allyHealing;
|
enemy.enemyConfig.enemyCharacteristics.allyHealing;
|
||||||
|
@ -35,7 +40,48 @@ public class LibraryTurnMethods : MonoBehaviour
|
||||||
int _max = 0;
|
int _max = 0;
|
||||||
for (int i = 0; i < _currentEnemies.Count; i++)
|
for (int i = 0; i < _currentEnemies.Count; i++)
|
||||||
{
|
{
|
||||||
if (_currentEnemies[i] != null)
|
|
||||||
|
Enemy _allyScript = _currentEnemies[i].GetComponent<Enemy>();
|
||||||
|
int _hp = _allyScript.CheckHp();
|
||||||
|
if (_allyScript.enemyConfig.enemyCharacteristics.maxHp - _hp > _max)
|
||||||
|
{
|
||||||
|
_max = _allyScript.enemyConfig.enemyCharacteristics.maxHp - _hp;
|
||||||
|
_index = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (_currentEnemies[_index] == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_currentEnemies[_index].GetComponent<Enemy>().ChangeHp(-_allyHealing);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void HealingAll()
|
||||||
|
{
|
||||||
|
int _allHealing =
|
||||||
|
enemy.enemyConfig.enemyCharacteristics.allHealing;
|
||||||
|
List<GameObject> _currentEnemies = Session.main.currentEnemies;
|
||||||
|
for (int i = 0; i < _currentEnemies.Count; i++)
|
||||||
|
{
|
||||||
|
Enemy _allyScript = _currentEnemies[i].GetComponent<Enemy>();
|
||||||
|
_currentEnemies[i].GetComponent<Enemy>().ChangeHp(-_allHealing);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void AddArmorSelf()
|
||||||
|
{
|
||||||
|
int _addArmor =
|
||||||
|
enemy.enemyConfig.enemyCharacteristics.addArmorSelf;
|
||||||
|
enemy.AddArmor(_addArmor);
|
||||||
|
}
|
||||||
|
public void AddArmorAlly()
|
||||||
|
{
|
||||||
|
int _addArmorAlly =
|
||||||
|
enemy.enemyConfig.enemyCharacteristics.addArmorAlly;
|
||||||
|
List<GameObject> _currentEnemies = Session.main.currentEnemies;
|
||||||
|
int _index = 0;
|
||||||
|
int _max = 0;
|
||||||
|
for (int i = 0; i < _currentEnemies.Count; i++)
|
||||||
{
|
{
|
||||||
Enemy _allyScript = _currentEnemies[i].GetComponent<Enemy>();
|
Enemy _allyScript = _currentEnemies[i].GetComponent<Enemy>();
|
||||||
int _hp = _allyScript.CheckHp();
|
int _hp = _allyScript.CheckHp();
|
||||||
|
@ -45,46 +91,28 @@ public class LibraryTurnMethods : MonoBehaviour
|
||||||
_index = i;
|
_index = i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (_currentEnemies[_index] == null)
|
||||||
}
|
|
||||||
if(_currentEnemies[_index] != null)
|
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (_allyHealing != 0)
|
_currentEnemies[_index].GetComponent<Enemy>().AddArmor(_addArmorAlly);
|
||||||
_currentEnemies[_index].GetComponent<Enemy>().ChangeHp(-_allyHealing);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_allyHealing =
|
|
||||||
enemy.enemyConfig.enemyCharacteristics.selfHealing;
|
|
||||||
_currentEnemies[_index].GetComponent<Enemy>().ChangeHp(-_allyHealing);
|
|
||||||
}
|
}
|
||||||
}
|
public void AddArmorAll()
|
||||||
|
|
||||||
|
|
||||||
public void AllHealing()
|
|
||||||
{
|
{
|
||||||
|
int _addArmorAll =
|
||||||
int _allHealing =
|
enemy.enemyConfig.enemyCharacteristics.addArmorAll;
|
||||||
enemy.enemyConfig.enemyCharacteristics.allHealing;
|
|
||||||
List<GameObject> _currentEnemies = Session.main.currentEnemies;
|
List<GameObject> _currentEnemies = Session.main.currentEnemies;
|
||||||
for (int i = 0; i < _currentEnemies.Count; i++)
|
for (int i = 0; i < _currentEnemies.Count; i++)
|
||||||
{
|
|
||||||
if (_currentEnemies[i] != null)
|
|
||||||
{
|
{
|
||||||
Enemy _allyScript = _currentEnemies[i].GetComponent<Enemy>();
|
Enemy _allyScript = _currentEnemies[i].GetComponent<Enemy>();
|
||||||
if (_allHealing != 0)
|
_currentEnemies[i].GetComponent<Enemy>().AddArmor(_addArmorAll);
|
||||||
_currentEnemies[i].GetComponent<Enemy>().ChangeHp(-_allHealing);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_allHealing =
|
|
||||||
enemy.enemyConfig.enemyCharacteristics.selfHealing;
|
|
||||||
_currentEnemies[i].GetComponent<Enemy>().ChangeHp(-_allHealing);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -49,8 +49,7 @@ public class Player : MonoBehaviour
|
||||||
playerHealthbar.maxValue = _character.maxHp;
|
playerHealthbar.maxValue = _character.maxHp;
|
||||||
playerHealthbar.value = playerHealthbar.maxValue;
|
playerHealthbar.value = playerHealthbar.maxValue;
|
||||||
hp = _character.maxHp;
|
hp = _character.maxHp;
|
||||||
armor = _character.armor;
|
AddArmor(_character.armor);
|
||||||
ReupdateArmorIconAndText();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReupdateArmorIconAndText()
|
public void ReupdateArmorIconAndText()
|
||||||
|
@ -76,11 +75,12 @@ public class Player : MonoBehaviour
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
armor -= damage;
|
AddArmor(-damage);
|
||||||
if (armor < 0)
|
if (armor < 0)
|
||||||
{
|
{
|
||||||
hp -= Mathf.Abs(armor);
|
hp -= Mathf.Abs(armor);
|
||||||
armor = 0;
|
AddArmor(-armor);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -96,17 +96,18 @@ public class Player : MonoBehaviour
|
||||||
|
|
||||||
playerMaxHp.text = hp.ToString();
|
playerMaxHp.text = hp.ToString();
|
||||||
playerHealthbar.value = hp;
|
playerHealthbar.value = hp;
|
||||||
ReupdateArmorIconAndText();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnClick()
|
public void OnClick()
|
||||||
{
|
{
|
||||||
DeckManager.main.ActionInPlayer();
|
//DeckManager.main.ActionInPlayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddArmor(int value)
|
public void AddArmor(int value)
|
||||||
{
|
{
|
||||||
armor += value;
|
armor += value;
|
||||||
|
ReupdateArmorIconAndText();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Death()
|
public void Death()
|
||||||
|
|
Binary file not shown.
|
@ -15,120 +15,16 @@ MonoBehaviour:
|
||||||
m_PixelRect:
|
m_PixelRect:
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||||||
serializedVersion: 2
|
serializedVersion: 2
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|
y: 43.2
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width: 1920
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width: 1536
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height: 997
|
height: 780.8
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Game
|
m_Title: Game
|
||||||
m_RootView: {fileID: 6}
|
m_RootView: {fileID: 2}
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m_MinSize: {x: 875, y: 300}
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m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
m_Maximized: 1
|
m_Maximized: 1
|
||||||
--- !u!114 &2
|
--- !u!114 &2
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 52
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
||||||
m_GameObject: {fileID: 0}
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|
||||||
m_Enabled: 1
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|
||||||
m_EditorHideFlags: 1
|
|
||||||
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
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|
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m_Children:
|
|
||||||
- {fileID: 9}
|
|
||||||
- {fileID: 3}
|
|
||||||
m_Position:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 30
|
|
||||||
width: 1920
|
|
||||||
height: 947
|
|
||||||
m_MinSize: {x: 679, y: 492}
|
|
||||||
m_MaxSize: {x: 14002, y: 14042}
|
|
||||||
vertical: 0
|
|
||||||
controlID: 139
|
|
||||||
--- !u!114 &3
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 52
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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|
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m_EditorClassIdentifier:
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m_Children: []
|
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m_Position:
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serializedVersion: 2
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x: 1531
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||||||
y: 0
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|
||||||
width: 389
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||||||
height: 947
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|
||||||
m_MinSize: {x: 276, y: 71}
|
|
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m_MaxSize: {x: 4001, y: 4021}
|
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||||||
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||||||
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||||||
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||||||
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||||||
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name: com.unity.modules.xr
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assetPath: Packages/com.unity.ext.nunit
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resolvedPath: C:\Users\Dara\Documents\1\PO\Library\PackageCache\com.unity.2d.common@4.0.3
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assetPath: Packages/com.unity.2d.common
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assetPath: Packages/com.unity.2d.common
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name: com.unity.2d.common
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displayName: 2D Common
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@ -3634,7 +3672,6 @@ m_PackageAssets:
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assetPath: Packages/com.unity.2d.path
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assetPath: Packages/com.unity.2d.path
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@ -3761,5 +3795,5 @@ m_PackageAssets:
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m_ProjectPath: "E:/Projects \u0441#/Unity/omega/Packages"
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m_ProjectPath: C:/Users/Dara/Documents/1/PO/Packages
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m_EditorVersion: 2020.3.19f1 (68f137dc9bbe)
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m_EditorVersion: 2020.3.19f1 (68f137dc9bbe)
|
||||||
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|
|
@ -1 +1 @@
|
||||||
f5e98bd93cbb082bc13febd9deb805dc
|
41bc876834200554b9cdf46ac8dbc2f9
|
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|
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|
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|
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|
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|
||||||
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[api-updater (non-obsolete-error-filter)] 15.01.2022 23:00:54 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 910,6248ms
|
||||||
|
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|
||||||
|
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|
||||||
|
C# parse time : 201ms
|
||||||
|
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|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:01:06 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 105,6865ms
|
||||||
|
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|
||||||
|
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|
||||||
|
C# parse time : 206ms
|
||||||
|
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|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:01:52 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 102,7246ms
|
||||||
|
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|
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|
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:02:41 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 118,6829ms
|
||||||
|
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|
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|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:02:46 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 107,7137ms
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:02:53 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 96,7424ms
|
||||||
|
moved types parse time: 57ms
|
||||||
|
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|
||||||
|
C# parse time : 218ms
|
||||||
|
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|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:04:28 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 95,7437ms
|
||||||
|
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|
||||||
|
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|
||||||
|
C# parse time : 204ms
|
||||||
|
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|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:04:53 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 97,7388ms
|
||||||
|
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|
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|
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||||||
|
C# parse time : 231ms
|
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|
candidates check time : 49ms
|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:05:22 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 96,7364ms
|
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|
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C# parse time : 199ms
|
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|
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|
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|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:05:34 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 101,7284ms
|
||||||
|
moved types parse time: 56ms
|
||||||
|
candidates parse time : 1ms
|
||||||
|
C# parse time : 206ms
|
||||||
|
candidates check time : 32ms
|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:08:02 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 125,666ms
|
||||||
|
moved types parse time: 61ms
|
||||||
|
candidates parse time : 1ms
|
||||||
|
C# parse time : 227ms
|
||||||
|
candidates check time : 44ms
|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
[api-updater (non-obsolete-error-filter)] 15.01.2022 23:08:13 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||||
|
[api-updater (non-obsolete-error-filter)]
|
||||||
|
----------------------------------
|
||||||
|
jit/startup time : 84,8007ms
|
||||||
|
moved types parse time: 67ms
|
||||||
|
candidates parse time : 1ms
|
||||||
|
C# parse time : 201ms
|
||||||
|
candidates check time : 30ms
|
||||||
|
console write time : 0ms
|
||||||
|
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,6 +1,6 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||||
|
|
||||||
Quitting shader compiler process
|
Quitting shader compiler process
|
|
@ -1,4 +1,42 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
Cmd: preprocess
|
||||||
|
insize=7643 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2454
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=3499 file=Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1246
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=12000 file=Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=4583
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=3524 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2639
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4355 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3656
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=3497 file=Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1293
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=10600 file=Assets/TextMesh Pro/Shaders/TMP_SDF.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3936
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=3071 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2724
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=7822 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2720
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=10585 file=Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3927
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=3549 file=Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1653
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=7674 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2466
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=2354 file=Assets/TextMesh Pro/Shaders/TMP_Sprite.shader surfaceOnly=0 cachingPP=1 buildPlatform=13 pKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING dKW=UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1124
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
|
@ -1,6 +0,0 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
||||||
Quitting shader compiler process
|
|
|
@ -1,6 +0,0 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
||||||
Quitting shader compiler process
|
|
|
@ -1,4 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
|
@ -1,6 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
||||||
Quitting shader compiler process
|
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
|
@ -1,6 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
||||||
Quitting shader compiler process
|
|
||||||
|
|
|
@ -1,6 +1,3 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
||||||
Quitting shader compiler process
|
|
||||||
|
|
|
@ -1,6 +0,0 @@
|
||||||
Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.19f1/Editor/Data/PlaybackEngines'
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
||||||
Cmd: shutdown
|
|
||||||
|
|
||||||
Quitting shader compiler process
|
|
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Reference in New Issue