// ----------------------------------------------------------------------- // // Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ // // ----------------------------------------------------------------------- namespace UnityEngine.U2D.Animation.TriangleNet { using Animation.TriangleNet.Geometry; internal interface IPredicates { double CounterClockwise(Point a, Point b, Point c); double InCircle(Point a, Point b, Point c, Point p); Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta); Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta, double offconstant); } }