using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("")] [assembly: AssemblyCopyright("Copyright © 2020")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("756dc4d8-8ba5-4416-9c4f-d29f993629fe")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: InternalsVisibleTo("Unity.Sysroot.Linux_x86_64")] [assembly: InternalsVisibleTo("Unity.Toolchain.Win-x86_64-Linux-x86_64")] [assembly: InternalsVisibleTo("Unity.Toolchain.Macos-x86_64-Linux-x86_64")] [assembly: InternalsVisibleTo("Unity.Toolchain.Linux-x86_64-WebGL")] [assembly: InternalsVisibleTo("Unity.Toolchain.Linux-x86_64")] [assembly: InternalsVisibleTo("Unity.Sdk.EmbeddedLinux_aarch64")] [assembly: InternalsVisibleTo("Unity.Sdk.EmbeddedLinux_x86_64")] [assembly: InternalsVisibleTo("Unity.Sdk.EmbeddedLinux_arm32")] [assembly: InternalsVisibleTo("Unity.Sdk.EmbeddedLinux_x86")] [assembly: InternalsVisibleTo("Unity.Toolchain.Macos-x86_64-EmbeddedLinux")] [assembly: InternalsVisibleTo("Unity.Toolchain.Win-x86_64-EmbeddedLinux")] [assembly: InternalsVisibleTo("Unity.Toolchain.Linux-x86_64-EmbeddedLinux")]