using System;
using NUnit.Framework.Interfaces;
namespace Packages.Rider.Editor.UnitTesting
{
///
/// Is used by Rider Unity plugin by reflection
///
[Serializable]
public enum EventType { TestStarted, TestFinished, RunFinished, RunStarted } // do not reorder
///
/// Is used by Rider Unity plugin by reflection
///
[Serializable]
public class TestEvent
{
public EventType type;
public string id;
public string assemblyName;
public string output;
public TestStatus testStatus;
public double duration;
public string parentId;
public TestEvent(EventType type, string id, string assemblyName, string output, double duration, TestStatus testStatus, string parentID)
{
this.type = type;
this.id = id;
this.assemblyName = assemblyName;
this.output = output;
this.testStatus = testStatus;
this.duration = duration;
parentId = parentID;
}
}
}