# Changelog ## [4.0.3] - 2020-10-15 ### Fixed - Allow 2D Packages to access internal constant value for asset creation instance id ## [4.0.2] - 2020-08-31 ### Fixed - Allow launching Sprite Editor Window to target a specific asset ## [4.0.1] - 2020-07-07 ### Fixed - Updated to use non-experimental AssetImporter namespace (case 1254381) ## [4.0.0] - 2020-05-11 ### Changed - Version bump for Unity 2020.2 ## [3.0.0] - 2019-11-06 ### Changed - Update version number for Unity 2020.1 ## [2.0.2] - 2019-08-09 ### Added - Add Seconday Texture settings into TextureSettings for TextureGenerator - Add related test packages ## [2.0.1] - 2019-07-13 ### Changed - Mark package to support Unity 2019.3.0a10 onwards. ## [2.0.0] - 2019-06-17 ### Added - Drop preview tag. - Remove experimental namespace ## [1.2.0-preview.2] - 2019-06-04 ### Added - Remove Image Packer Debug Window - Move tests out of package ## [1.2.0-preview.1] - 2019-02-20 ### Added - Update for Unity 2019.2 support. ## [1.1.0-preview.2] - 2019-03-18 ### Added - Remove deprecated call to Unity internal API ## [1.1.0-preview.1] - 2019-01-25 ### Added - Added versioning for CI.