using UnityEngine; using UnityEditor; using PlasticGui; using Unity.PlasticSCM.Editor.UI; using Unity.PlasticSCM.Editor.UI.Progress; using Codice.CM.Common; using Codice.Client.Common.Connection; namespace Unity.PlasticSCM.Editor.Configuration { internal class CredentialsDialog : PlasticDialog { protected override Rect DefaultRect { get { var baseRect = base.DefaultRect; return new Rect(baseRect.x, baseRect.y, 525, 250); } } internal static AskCredentialsToUser.DialogData RequestCredentials( string server, EditorWindow parentWindow) { CredentialsDialog dialog = Create( server, new ProgressControlsForDialogs()); ResponseType dialogResult = dialog.RunModal(parentWindow); return dialog.BuildCredentialsDialogData(dialogResult); } protected override void OnModalGUI() { Title(PlasticLocalization.GetString( PlasticLocalization.Name.CredentialsDialogTitle)); Paragraph(PlasticLocalization.GetString( PlasticLocalization.Name.CredentialsDialogExplanation, mServer)); GUILayout.Space(5); DoEntriesArea(); GUILayout.Space(10); DrawProgressForDialogs.For( mProgressControls.ProgressData); GUILayout.Space(10); DoButtonsArea(); } protected override string GetTitle() { return PlasticLocalization.GetString( PlasticLocalization.Name.CredentialsDialogTitle); } AskCredentialsToUser.DialogData BuildCredentialsDialogData( ResponseType dialogResult) { return new AskCredentialsToUser.DialogData( dialogResult == ResponseType.Ok, mUser, mPassword, mSaveProfile, SEIDWorkingMode.LDAPWorkingMode); } void DoEntriesArea() { mUser = TextEntry(PlasticLocalization.GetString( PlasticLocalization.Name.UserName), mUser, ENTRY_WIDTH, ENTRY_X); GUILayout.Space(5); mPassword = PasswordEntry(PlasticLocalization.GetString( PlasticLocalization.Name.Password), mPassword, ENTRY_WIDTH, ENTRY_X); GUILayout.Space(5); mSaveProfile = ToggleEntry(PlasticLocalization.GetString( PlasticLocalization.Name.RememberCredentialsAsProfile), mSaveProfile, ENTRY_WIDTH, ENTRY_X); } void DoButtonsArea() { using (new EditorGUILayout.HorizontalScope()) { GUILayout.FlexibleSpace(); if (Application.platform == RuntimePlatform.WindowsEditor) { DoOkButton(); DoCancelButton(); return; } DoCancelButton(); DoOkButton(); } } void DoOkButton() { if (!AcceptButton(PlasticLocalization.GetString( PlasticLocalization.Name.OkButton))) return; OkButtonWithValidationAction(); } void DoCancelButton() { if (!NormalButton(PlasticLocalization.GetString( PlasticLocalization.Name.CancelButton))) return; CancelButtonAction(); } void OkButtonWithValidationAction() { CredentialsDialogValidation.AsyncValidation( BuildCredentialsDialogData(ResponseType.Ok), this, mProgressControls); } static CredentialsDialog Create( string server, ProgressControlsForDialogs progressControls) { var instance = CreateInstance(); instance.mServer = server; instance.mProgressControls = progressControls; instance.mEnterKeyAction = instance.OkButtonWithValidationAction; instance.mEscapeKeyAction = instance.CancelButtonAction; return instance; } string mUser; string mPassword = string.Empty; ProgressControlsForDialogs mProgressControls; bool mSaveProfile; string mServer; const float ENTRY_WIDTH = 345f; const float ENTRY_X = 150f; } }