using System; using System.Collections.Generic; using UnityEditor; using UnityEditor.IMGUI.Controls; using UnityEngine; namespace Unity.PlasticSCM.Editor.UI { // Assumption: Members are called from an OnGUI method ( otherwise style composition will fail) internal static class UnityStyles { internal static void Initialize( Action repaintPlasticWindow) { mRepaintPlasticWindow = repaintPlasticWindow; mLazyBackgroundStyles.Add(WarningMessage); mLazyBackgroundStyles.Add(SplitterIndicator); mLazyBackgroundStyles.Add(PlasticWindow.ActiveTabUnderline); mLazyBackgroundStyles.Add(Notification.GreenNotification); mLazyBackgroundStyles.Add(Notification.RedNotification); mLazyBackgroundStyles.Add(CancelButton); mLazyBackgroundStyles.Add(Inspector.HeaderBackgroundStyle); mLazyBackgroundStyles.Add(Inspector.DisabledHeaderBackgroundStyle); } internal static class Colors { internal static Color Transparent = new Color(255f / 255, 255f / 255, 255f / 255, 0f / 255); internal static Color GreenBackground = new Color(34f / 255, 161f / 255, 63f / 255); internal static Color GreenText = new Color(0f / 255, 100f / 255, 0f / 255); internal static Color Red = new Color(194f / 255, 51f / 255, 62f / 255); internal static Color Warning = new Color(255f / 255, 255f / 255, 176f / 255); internal static Color Splitter = new Color(100f / 255, 100f / 255, 100f / 255); #if UNITY_2019 internal static Color InspectorHeaderBackground = (EditorGUIUtility.isProSkin) ? new Color(60f / 255, 60f / 255, 60f / 255) : new Color(203f / 255, 203f / 255, 203f / 255); #else internal static Color InspectorHeaderBackground = Transparent; #endif #if UNITY_2019_1_OR_NEWER internal static Color InspectorHeaderBackgroundDisabled = (EditorGUIUtility.isProSkin) ? new Color(58f / 255, 58f / 255, 58f / 255) : new Color(199f / 255, 199f / 255, 199f / 255); #else internal static Color InspectorHeaderBackgroundDisabled = (EditorGUIUtility.isProSkin) ? new Color(60f / 255, 60f / 255, 60f / 255) : new Color(210f / 255, 210f / 255, 210f / 255); #endif internal static Color TabUnderline = new Color(0.128f, 0.456f, 0.776f); internal static Color Link = new Color(0f, 120f / 255, 218f / 255); internal static Color SecondaryLabel = (EditorGUIUtility.isProSkin) ? new Color(135f / 255, 135f / 255, 135f / 255) : new Color(105f / 255, 105f / 255, 105f / 255); } internal static class HexColors { internal const string LINK_COLOR = "#0078DA"; } internal static class Dialog { internal static readonly LazyStyle MessageTitle = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.boldLabel); style.contentOffset = new Vector2(0, -5); style.wordWrap = true; style.fontSize = MODAL_FONT_SIZE + 1; return style; }); internal static readonly LazyStyle MessageText = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.wordWrap = true; style.fontSize = MODAL_FONT_SIZE; return style; }); internal static readonly LazyStyle Toggle = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.boldLabel); style.fontSize = MODAL_FONT_SIZE; style.clipping = TextClipping.Overflow; return style; }); internal static readonly LazyStyle RadioToggle = new LazyStyle(() => { var radioToggleStyle = new GUIStyle(EditorStyles.radioButton); radioToggleStyle.fontSize = MODAL_FONT_SIZE; radioToggleStyle.clipping = TextClipping.Overflow; radioToggleStyle.font = EditorStyles.largeLabel.font; return radioToggleStyle; }); internal static readonly LazyStyle Foldout = new LazyStyle(() => { GUIStyle paragraphStyle = Paragraph; var foldoutStyle = new GUIStyle(EditorStyles.foldout); foldoutStyle.fontSize = MODAL_FONT_SIZE; foldoutStyle.font = paragraphStyle.font; return foldoutStyle; }); internal static readonly LazyStyle EntryLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.textField); style.wordWrap = true; style.fontSize = MODAL_FONT_SIZE; return style; }); internal static readonly LazyStyle AcceptButtonText = new LazyStyle(() => { var style = new GUIStyle(GetEditorSkin().GetStyle("WhiteLabel")); style.alignment = TextAnchor.MiddleCenter; style.fontSize = MODAL_FONT_SIZE + 1; style.normal.background = null; return style; }); internal static readonly LazyStyle NormalButton = new LazyStyle(() => { var style = new GUIStyle(GetEditorSkin().button); style.alignment = TextAnchor.MiddleCenter; style.fontSize = MODAL_FONT_SIZE; return style; }); } internal static class Tree { internal static readonly LazyStyle IconStyle = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.largeLabel); style.alignment = TextAnchor.MiddleLeft; return style; }); internal static readonly LazyStyle Label = new LazyStyle(() => { var style = new GUIStyle(TreeView.DefaultStyles.label); style.fontSize = 11; style.alignment = TextAnchor.MiddleLeft; return style; }); internal static readonly LazyStyle SecondaryLabel = new LazyStyle(() => { var style = new GUIStyle(TreeView.DefaultStyles.label); style.fontSize = 11; style.alignment = TextAnchor.MiddleLeft; style.active = new GUIStyleState() { textColor = Colors.SecondaryLabel }; style.focused = new GUIStyleState() { textColor = Colors.SecondaryLabel }; style.hover = new GUIStyleState() { textColor = Colors.SecondaryLabel }; style.normal = new GUIStyleState() { textColor = Colors.SecondaryLabel }; return style; }); internal static readonly LazyStyle SecondaryBoldLabel = new LazyStyle(() => { var style = new GUIStyle(SecondaryLabel); style.fontStyle = FontStyle.Bold; return style; }); internal static readonly LazyStyle RedLabel = new LazyStyle(() => { var style = new GUIStyle(Label); style.active = new GUIStyleState() { textColor = Colors.Red }; style.focused = new GUIStyleState() { textColor = Colors.Red }; style.hover = new GUIStyleState() { textColor = Colors.Red }; style.normal = new GUIStyleState() { textColor = Colors.Red }; return style; }); internal static readonly LazyStyle GreenLabel = new LazyStyle(() => { var style = new GUIStyle(Label); style.active = new GUIStyleState() { textColor = Colors.GreenText }; style.focused = new GUIStyleState() { textColor = Colors.GreenText }; style.hover = new GUIStyleState() { textColor = Colors.GreenText }; style.normal = new GUIStyleState() { textColor = Colors.GreenText }; return style; }); internal static readonly LazyStyle BoldLabel = new LazyStyle(() => { var style = new GUIStyle(TreeView.DefaultStyles.boldLabel); style.fontSize = 11; style.alignment = TextAnchor.MiddleLeft; return style; }); internal static readonly LazyStyle LabelRightAligned = new LazyStyle(() => { var style = new GUIStyle(TreeView.DefaultStyles.label); style.fontSize = 11; style.alignment = TextAnchor.MiddleRight; return style; }); internal static readonly LazyStyle SecondaryLabelRightAligned = new LazyStyle(() => { var style = new GUIStyle(SecondaryLabel); style.alignment = TextAnchor.MiddleRight; return style; }); internal static readonly LazyStyle SecondaryLabelBoldRightAligned = new LazyStyle(() => { var style = new GUIStyle(SecondaryLabelRightAligned); style.fontStyle = FontStyle.Bold; return style; }); } public static class Inspector { public static readonly LazyStyle HeaderBackgroundStyle = new LazyStyle(() => { return CreateUnderlineStyle( Colors.InspectorHeaderBackground, UnityConstants.INSPECTOR_ACTIONS_HEADER_BACK_RECTANGLE_HEIGHT); }); public static readonly LazyStyle DisabledHeaderBackgroundStyle = new LazyStyle(() => { return CreateUnderlineStyle( Colors.InspectorHeaderBackgroundDisabled, UnityConstants.INSPECTOR_ACTIONS_HEADER_BACK_RECTANGLE_HEIGHT); }); } internal static class PlasticWindow { internal static readonly LazyStyle HeaderTitleLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); return style; }); internal static readonly LazyStyle ActiveTabButton = new LazyStyle(() => { GUIStyle result = new GUIStyle(EditorStyles.toolbarButton); result.fontStyle = FontStyle.Bold; return result; }); internal static readonly LazyStyle ActiveTabUnderline = new LazyStyle(() => { return CreateUnderlineStyle( Colors.TabUnderline, UnityConstants.ACTIVE_TAB_UNDERLINE_HEIGHT); }); } internal static class DiffPanel { internal static readonly LazyStyle HeaderLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; style.fontStyle = FontStyle.Bold; #if UNITY_2019_1_OR_NEWER style.contentOffset = new Vector2(0, 1.5f); #endif return style; }); } internal static class PendingChangesTab { internal static readonly LazyStyle CommentPlaceHolder = new LazyStyle(() => { var style = new GUIStyle(); style.normal = new GUIStyleState() { textColor = Color.gray }; style.padding = new RectOffset(7, 0, 4, 0); return style; }); internal static readonly LazyStyle CommentTextArea = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.textArea); style.margin = new RectOffset(7, 4, 0, 0); style.padding = new RectOffset(0, 0, 4, 0); return style; }); internal static readonly LazyStyle CommentWarningIcon = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; #if !UNITY_2019_1_OR_NEWER style.margin = new RectOffset(0, 0, 0, 0); #endif return style; }); internal static readonly LazyStyle HeaderLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; style.fontStyle = FontStyle.Bold; #if UNITY_2019_1_OR_NEWER style.contentOffset = new Vector2(0, 1.5f); #endif return style; }); } internal static class IncomingChangesTab { internal static readonly LazyStyle PendingConflictsLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; style.fontStyle = FontStyle.Bold; return style; }); internal static readonly LazyStyle RedPendingConflictsOfTotalLabel = new LazyStyle(() => { var style = new GUIStyle(PendingConflictsLabel); style.normal = new GUIStyleState() { textColor = Colors.Red }; return style; }); internal static readonly LazyStyle GreenPendingConflictsOfTotalLabel = new LazyStyle(() => { var style = new GUIStyle(PendingConflictsLabel); style.normal = new GUIStyleState() { textColor = Colors.GreenText }; return style; }); internal static readonly LazyStyle ChangesToApplySummaryLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; return style; }); internal readonly static LazyStyle HeaderWarningLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; #if !UNITY_2019_1_OR_NEWER style.margin = new RectOffset(0, 0, 0, 0); #endif return style; }); } internal static class ChangesetsTab { internal static readonly LazyStyle HeaderLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; style.fontStyle = FontStyle.Bold; #if UNITY_2019_1_OR_NEWER style.contentOffset = new Vector2(0, 1.5f); #endif return style; }); } internal static class HistoryTab { internal static readonly LazyStyle HeaderLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; style.fontStyle = FontStyle.Bold; #if UNITY_2019_1_OR_NEWER style.contentOffset = new Vector2(0, 1.5f); #endif return style; }); } internal static class DirectoryConflictResolution { internal readonly static LazyStyle WarningLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.alignment = TextAnchor.MiddleLeft; #if !UNITY_2019_1_OR_NEWER style.margin = new RectOffset(0, 0, 0, 0); #endif return style; }); } internal static class Notification { internal static readonly LazyStyle Label = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); #if !UNITY_2019_1_OR_NEWER style.fontSize = 10; #endif style.normal = new GUIStyleState() { textColor = Color.white }; return style; }); internal static readonly LazyStyle GreenNotification = new LazyStyle(() => { var style = new GUIStyle(); style.wordWrap = true; style.margin = new RectOffset(); style.padding = new RectOffset(4, 4, 2, 2); style.stretchWidth = true; style.stretchHeight = true; style.alignment = TextAnchor.UpperLeft; var bg = new Texture2D(1, 1); bg.SetPixel(0, 0, Colors.GreenBackground); bg.Apply(); style.normal.background = bg; return style; }); internal static readonly LazyStyle RedNotification = new LazyStyle(() => { var style = new GUIStyle(); style.wordWrap = true; style.margin = new RectOffset(); style.padding = new RectOffset(4, 4, 2, 2); style.stretchWidth = true; style.stretchHeight = true; style.alignment = TextAnchor.UpperLeft; var bg = new Texture2D(1, 1); bg.SetPixel(0, 0, Colors.Red); bg.Apply(); style.normal.background = bg; return style; }); } internal static class DirectoryConflicts { internal readonly static LazyStyle TitleLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.largeLabel); RectOffset margin = new RectOffset( style.margin.left, style.margin.right, style.margin.top - 1, style.margin.bottom); style.margin = margin; style.fontStyle = FontStyle.Bold; return style; }); internal readonly static LazyStyle BoldLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontStyle = FontStyle.Bold; return style; }); internal readonly static LazyStyle FileNameTextField = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.textField); RectOffset margin = new RectOffset( style.margin.left, style.margin.right, style.margin.top + 2, style.margin.bottom); style.margin = margin; return style; }); } internal static readonly LazyStyle SplitterIndicator = new LazyStyle(() => { return CreateUnderlineStyle( Colors.Splitter, UnityConstants.SPLITTER_INDICATOR_HEIGHT); }); internal static readonly LazyStyle HelpBoxLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; style.wordWrap = true; return style; }); internal static readonly LazyStyle ProgressLabel = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.label); style.fontSize = 10; #if !UNITY_2019_1_OR_NEWER style.margin = new RectOffset(0, 0, 0, 0); #endif return style; }); internal static readonly LazyStyle TextFieldWithWrapping = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.textField); style.wordWrap = true; return style; }); internal static readonly LazyStyle Search = new LazyStyle(() => { var style = new GUIStyle(); style.normal = new GUIStyleState() { textColor = Color.gray }; style.padding = new RectOffset(18, 0, 0, 0); return style; }); internal static readonly LazyStyle WarningMessage = new LazyStyle(() => { var style = new GUIStyle(GetEditorSkin().box); style.wordWrap = true; style.margin = new RectOffset(); style.padding = new RectOffset(8, 8, 6, 6); style.stretchWidth = true; style.alignment = TextAnchor.UpperLeft; var bg = new Texture2D(1, 1); bg.SetPixel(0, 0, Colors.Warning); bg.Apply(); style.normal.background = bg; return style; }); internal static readonly LazyStyle CancelButton = new LazyStyle(() => { var normalIcon = Images.GetImage(Images.Name.IconCloseButton); var pressedIcon = Images.GetImage(Images.Name.IconPressedCloseButton); var style = new GUIStyle(); style.normal = new GUIStyleState() { background = normalIcon }; style.onActive = new GUIStyleState() { background = pressedIcon }; style.active = new GUIStyleState() { background = pressedIcon }; return style; }); internal static readonly LazyStyle MiniToggle = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.boldLabel); style.fontSize = MODAL_FONT_SIZE - 1; style.clipping = TextClipping.Overflow; return style; }); internal static readonly LazyStyle Paragraph = new LazyStyle(() => { var style = new GUIStyle(EditorStyles.largeLabel); style.wordWrap = true; style.richText = true; style.fontSize = MODAL_FONT_SIZE; return style; }); static GUISkin GetEditorSkin() { GUISkin editorSkin = null; if (EditorGUIUtility.isProSkin) editorSkin = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Scene); else editorSkin = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector); return editorSkin; } static GUIStyle CreateUnderlineStyle(Color color, int height) { GUIStyle style = new GUIStyle(); Texture2D pixel = new Texture2D(1, height); for (int i = 0; i < height; i++) pixel.SetPixel(0, i, color); pixel.wrapMode = TextureWrapMode.Repeat; pixel.Apply(); style.normal.background = pixel; style.fixedHeight = height; return style; } static void EnsureBackgroundStyles(LazyStyle lazy) { // The editor cleans the GUIStyleState.background property // when entering the edit mode (exiting the play mode) // and also in other situations (e.g when you use Zoom app) // Because of this, we have to reset them in order to // re-instantiate them the next time they're used if (!mLazyBackgroundStyles.Contains(lazy)) return; bool needsRepaint = false; foreach (LazyStyle style in mLazyBackgroundStyles) { if (!style.IsInitialized) continue; if (style.Value.normal.background != null) continue; style.Reset(); needsRepaint = true; } if (!needsRepaint) return; if (mRepaintPlasticWindow != null) mRepaintPlasticWindow(); } static List mLazyBackgroundStyles = new List(); internal class LazyStyle { internal bool IsInitialized { get; private set; } internal LazyStyle(Func builder) { mBuilder = builder; IsInitialized = false; } internal GUIStyle Value { get; private set; } internal void Reset() { IsInitialized = false; } public static implicit operator GUIStyle(LazyStyle lazy) { if (lazy.IsInitialized) { EnsureBackgroundStyles(lazy); return lazy.Value; } lazy.Value = lazy.mBuilder(); lazy.IsInitialized = true; return lazy.Value; } readonly Func mBuilder; } static Action mRepaintPlasticWindow; const int MODAL_FONT_SIZE = 13; } }