using System.Reflection; using Unity.Plastic.Newtonsoft.Json; using PlasticGui.WebApi.Responses; namespace Unity.PlasticSCM.Editor.WebApi { [ObfuscationAttribute(Exclude = true)] public class CredentialsResponse { [JsonProperty("error")] public ErrorResponse.ErrorFields Error { get; set; } public enum TokenType : int { Password = 0, Bearer = 1, } [JsonIgnore] public TokenType Type { get { return (TokenType)TokenTypeValue; } } [JsonProperty("email")] public string Email; [JsonProperty("token")] public string Token; [JsonProperty("tokenTypeValue")] public int TokenTypeValue; } }