using Unity.Plastic.Newtonsoft.Json; using PlasticGui.WebApi.Responses; namespace Unity.PlasticSCM.Editor.WebApi { public class TokenExchangeResponse { [JsonProperty("error")] public ErrorResponse.ErrorFields Error { get; set; } [JsonProperty("user")] public string User { get; set; } [JsonProperty("accessToken")] public string AccessToken { get; set; } [JsonProperty("refreshToken")] public string RefreshToken { get; set; } } }