// ----------------------------------------------------------------------- // // Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ // // ----------------------------------------------------------------------- namespace UnityEngine.U2D.Animation.TriangleNet .Logging { using System; /// /// Represents an item stored in the log. /// internal class LogItem : ILogItem { DateTime time; LogLevel level; string message; string info; public DateTime Time { get { return time; } } public LogLevel Level { get { return level; } } public string Message { get { return message; } } public string Info { get { return info; } } public LogItem(LogLevel level, string message) : this(level, message, "") {} public LogItem(LogLevel level, string message, string info) { this.time = DateTime.Now; this.level = level; this.message = message; this.info = info; } } }