using System; using System.Linq; using UnityEditor.Compilation; using UnityEditor.TestTools.TestRunner.Api; using UnityEngine; using UnityEngine.TestTools; namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol { [InitializeOnLoad] internal static class UnityTestProtocolStarter { static UnityTestProtocolStarter() { var commandLineArgs = Environment.GetCommandLineArgs(); if (commandLineArgs.Contains("-automated") && commandLineArgs.Contains("-runTests")) // wanna have it only for utr run { var api = ScriptableObject.CreateInstance(); var listener = ScriptableObject.CreateInstance(); api.RegisterCallbacks(listener); } } } }