%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b33bbefb941268c4b8f526cc6ecc1eba, type: 3} m_Name: FirstBattle m_EditorClassIdentifier: Assembly-CSharp::battleConfig battleCharacteristics: FirstPhase: 1 firstPhaseOptions: enemies: - {fileID: 11400000, guid: b9a9200a18ccfab4eb3d8871e3c75a3f, type: 2} - {fileID: 11400000, guid: 311edf240c8ea15449adcfbad6d87fbe, type: 2} minimumQuantity: 2 maximumQuantity: 3 SecondPhase: 1 SecondPhaseOptions: enemies: - {fileID: 11400000, guid: 311edf240c8ea15449adcfbad6d87fbe, type: 2} minimumQuantity: 1 maximumQuantity: 2 ThirdPhase: 1 ThirdPhaseOptions: enemies: - {fileID: 11400000, guid: b9a9200a18ccfab4eb3d8871e3c75a3f, type: 2} - {fileID: 11400000, guid: 311edf240c8ea15449adcfbad6d87fbe, type: 2} minimumQuantity: 3 maximumQuantity: 3