.. |
Graphics
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Updated font + new enemy: minigolem
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2022-01-17 18:24:11 +03:00 |
Prefabs
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Updated font + new enemy: minigolem
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2022-01-17 18:24:11 +03:00 |
Scenes
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Completely made inventory + created a stub for using equipment
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2022-01-18 22:10:57 +03:00 |
Scripts
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added global list of maps + new method for working with it
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2022-01-19 20:27:33 +03:00 |
TextMesh Pro
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
DataHolder.cs
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added global list of maps + new method for working with it
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2022-01-19 20:27:33 +03:00 |
DataHolder.cs.meta
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
Graphics.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
MainCamera.cs
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
MainCamera.cs.meta
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
PhaseCounter.cs
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
PhaseCounter.cs.meta
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mission ver.1 + endless game + moving the inventory system + DataHolder
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2022-01-17 17:49:27 +03:00 |
Prefabs.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
Scenes.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
Scripts.meta
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Okey, really realy first commit. Troubleshooting errors
|
2022-01-12 10:39:15 +03:00 |
TextMesh Pro.meta
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Okey, really realy first commit. Troubleshooting errors
|
2022-01-12 10:39:15 +03:00 |