PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/Cache/Cache.cs

142 lines
3.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal class Cache : BaseObject, ICacheUndo
{
public static T Create<T>() where T : Cache
{
var cache = CreateInstance<T>();
cache.hideFlags = HideFlags.DontSave;
return cache;
}
public static void Destroy(Cache cache)
{
cache.Destroy();
DestroyImmediate(cache);
}
[SerializeField]
private List<CacheObject> m_CacheObjects = new List<CacheObject>();
[SerializeField]
private List<CacheObject> m_RemovedCacheObjects = new List<CacheObject>();
private string m_UndoOperationName = null;
private IUndo m_DefaultUndo = new UnityEngineUndo();
private IUndo m_UndoOverride = null;
protected IUndo undo
{
get
{
if (undoOverride != null)
return undoOverride;
return m_DefaultUndo;
}
}
public IUndo undoOverride
{
get { return m_UndoOverride; }
set { m_UndoOverride = value; }
}
public bool isUndoOperationSet
{
get { return string.IsNullOrEmpty(m_UndoOperationName) == false; }
}
public void IncrementCurrentGroup()
{
undo.IncrementCurrentGroup();
}
public virtual void BeginUndoOperation(string operationName)
{
if (isUndoOperationSet == false)
{
Debug.Assert(!m_CacheObjects.Contains(null));
m_UndoOperationName = operationName;
undo.RegisterCompleteObjectUndo(this, m_UndoOperationName);
undo.RegisterCompleteObjectUndo(m_CacheObjects.ToArray(), m_UndoOperationName);
undo.RegisterCompleteObjectUndo(m_RemovedCacheObjects.ToArray(), m_UndoOperationName);
}
}
public void EndUndoOperation()
{
m_UndoOperationName = null;
}
public bool IsRemoved(CacheObject cacheObject)
{
return m_RemovedCacheObjects.Contains(cacheObject);
}
public T CreateCache<T>() where T : CacheObject
{
var cacheObject = FindRemovedCacheObject<T>();
if (cacheObject != null)
{
m_RemovedCacheObjects.Remove(cacheObject);
cacheObject.OnEnable();
}
else
{
cacheObject = CacheObject.Create<T>(this);
}
m_CacheObjects.Add(cacheObject);
cacheObject.OnCreate();
return cacheObject;
}
private T FindRemovedCacheObject<T>() where T : CacheObject
{
return m_RemovedCacheObjects.FirstOrDefault((o) => o.GetType().Equals(typeof(T))) as T;
}
public void Destroy(CacheObject cacheObject)
{
Debug.Assert(cacheObject != null);
Debug.Assert(cacheObject.owner == this);
Debug.Assert(m_CacheObjects.Contains(cacheObject));
m_CacheObjects.Remove(cacheObject);
m_RemovedCacheObjects.Add(cacheObject);
cacheObject.OnDestroy();
}
public void Destroy()
{
Debug.Assert(!m_CacheObjects.Contains(null));
EndUndoOperation();
undo.ClearUndo(this);
var cacheObjects = m_CacheObjects.ToArray();
foreach (var cacheObject in cacheObjects)
DestroyImmediate(cacheObject);
cacheObjects = m_RemovedCacheObjects.ToArray();
foreach (var cacheObject in cacheObjects)
DestroyImmediate(cacheObject);
m_CacheObjects.Clear();
m_RemovedCacheObjects.Clear();
}
}
}