PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/Selection/IndexedSelection.cs

12 lines
236 B
C#

using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
[Serializable]
internal class IndexedSelection : SerializableSelection<int>
{
protected override int GetInvalidElement() { return -1; }
}
}