PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Editor/SkinningModule/WeightPainterToolWrapper.cs

61 lines
1.4 KiB
C#

using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal class WeightPainterToolWrapper : BaseTool
{
[SerializeField]
private WeightPainterMode m_PaintMode;
[SerializeField]
private WeightPainterTool m_WeightPainterTool;
private string m_Title;
public override IMeshPreviewBehaviour previewBehaviour
{
get { return m_WeightPainterTool.previewBehaviour; }
}
public WeightPainterTool weightPainterTool
{
get { return m_WeightPainterTool; }
set { m_WeightPainterTool = value; }
}
public WeightPainterMode paintMode
{
get { return m_PaintMode; }
set { m_PaintMode = value; }
}
public string title
{
set { m_Title = value; }
}
public override int defaultControlID
{
get { return weightPainterTool.defaultControlID; }
}
protected override void OnActivate()
{
weightPainterTool.Activate();
weightPainterTool.panelTitle = m_Title;
}
protected override void OnDeactivate()
{
weightPainterTool.Deactivate();
}
protected override void OnGUI()
{
weightPainterTool.paintMode = paintMode;
weightPainterTool.DoGUI();
}
}
}