.. |
Standart
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
AddStamina.prefab
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
AddStamina.prefab.meta
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new card + bugfix
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2022-01-13 16:15:53 +03:00 |
BigHealing.prefab
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
BigHealing.prefab.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
LongBigDamagePrefab.prefab
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
LongBigDamagePrefab.prefab.meta
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
LongSmallDamagePrefab.prefab
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
LongSmallDamagePrefab.prefab.meta
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
MeleeSmallDamagePrefab.prefab
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
MeleeSmallDamagePrefab.prefab.meta
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
SmallArmor.prefab
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Updating armor system
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2022-01-15 23:26:40 +03:00 |
SmallArmor.prefab.meta
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Updating armor system
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2022-01-15 23:26:40 +03:00 |
SmallHealing.prefab
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New enemy + card specialization + marker system
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2022-01-14 10:42:43 +03:00 |
SmallHealing.prefab.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |
Standart.meta
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Okey, really realy first commit. Troubleshooting errors
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2022-01-12 10:39:15 +03:00 |