173 lines
5.6 KiB
C#
173 lines
5.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.Compilation;
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using UnityEditor.PackageManager;
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namespace Packages.Rider.Editor.ProjectGeneration
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{
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internal class AssemblyNameProvider : IAssemblyNameProvider
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{
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ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 3);
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public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
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public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
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public ProjectGenerationFlag ProjectGenerationFlag
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{
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get => m_ProjectGenerationFlag;
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private set
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{
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EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
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m_ProjectGenerationFlag = value;
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}
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}
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public string GetAssemblyNameFromScriptPath(string path)
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{
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return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
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}
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public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
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{
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foreach (var assembly in CompilationPipeline.GetAssemblies())
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{
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if (assembly.sourceFiles.Any(shouldFileBePartOfSolution))
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{
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var options = new ScriptCompilerOptions()
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{
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ResponseFiles = assembly.compilerOptions.ResponseFiles,
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AllowUnsafeCode = assembly.compilerOptions.AllowUnsafeCode,
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ApiCompatibilityLevel = assembly.compilerOptions.ApiCompatibilityLevel
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};
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yield return new Assembly(assembly.name, "Temp\\Bin\\Debug\\",
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assembly.sourceFiles,
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new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).Concat(EditorUserBuildSettings.activeScriptCompilationDefines).ToArray(),
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assembly.assemblyReferences,
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assembly.compiledAssemblyReferences,
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assembly.flags,
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#if UNITY_2020_2_OR_NEWER
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options,
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assembly.rootNamespace);
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#else
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options);
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#endif
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}
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}
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if (ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
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{
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foreach (var assembly in CompilationPipeline.GetAssemblies(AssembliesType.Player).Where(assembly => assembly.sourceFiles.Any(shouldFileBePartOfSolution)))
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{
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var options = new ScriptCompilerOptions()
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{
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ResponseFiles = assembly.compilerOptions.ResponseFiles,
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AllowUnsafeCode = assembly.compilerOptions.AllowUnsafeCode,
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ApiCompatibilityLevel = assembly.compilerOptions.ApiCompatibilityLevel
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};
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yield return new Assembly(assembly.name, "Temp\\Bin\\Debug\\Player\\", assembly.sourceFiles,
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new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).ToArray(),
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assembly.assemblyReferences,
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assembly.compiledAssemblyReferences,
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assembly.flags,
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#if UNITY_2020_2_OR_NEWER
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options,
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assembly.rootNamespace);
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#else
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options);
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#endif
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}
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}
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}
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public string GetProjectName(string assemblyOutputPath, string assemblyName)
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{
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return assemblyOutputPath.EndsWith("\\Player\\", StringComparison.Ordinal) ? assemblyName + ".Player" : assemblyName;
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}
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public IEnumerable<string> GetAllAssetPaths()
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{
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return AssetDatabase.GetAllAssetPaths();
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}
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public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
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{
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return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath);
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}
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public bool IsInternalizedPackagePath(string path)
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{
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if (string.IsNullOrEmpty(path.Trim()))
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{
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return false;
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}
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var packageInfo = FindForAssetPath(path);
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if (packageInfo == null)
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{
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return false;
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}
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var packageSource = packageInfo.source;
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switch (packageSource)
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{
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case PackageSource.Embedded:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
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case PackageSource.Registry:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
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case PackageSource.BuiltIn:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
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case PackageSource.Unknown:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
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case PackageSource.Local:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
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case PackageSource.Git:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
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#if UNITY_2019_3_OR_NEWER
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case PackageSource.LocalTarball:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
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#endif
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}
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return false;
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}
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public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
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{
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return CompilationPipeline.ParseResponseFile(
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responseFilePath,
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projectDirectory,
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systemReferenceDirectories
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);
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}
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public IEnumerable<string> GetRoslynAnalyzerPaths()
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{
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return PluginImporter.GetAllImporters()
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.Where(i => !i.isNativePlugin && AssetDatabase.GetLabels(i).SingleOrDefault(l => l == "RoslynAnalyzer") != null)
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.Select(i => i.assetPath);
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}
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public void ToggleProjectGeneration(ProjectGenerationFlag preference)
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{
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if (ProjectGenerationFlag.HasFlag(preference))
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{
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ProjectGenerationFlag ^= preference;
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}
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else
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{
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ProjectGenerationFlag |= preference;
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}
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}
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public void ResetProjectGenerationFlag()
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{
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ProjectGenerationFlag = ProjectGenerationFlag.None;
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}
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}
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}
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