PO/Library/PackageCache/com.unity.2d.common@4.0.3/Editor/AssemblyInfo.cs

4 lines
169 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Common.Tests.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]