PO/Library/PackageCache/com.unity.2d.common@4.0.3/Editor/InternalBridge/AssemblyInfo.cs

7 lines
291 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]