PO/Library/PackageCache/com.unity.2d.pixel-perfect@.../Runtime/AssemblyInfo.cs

4 lines
164 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Tests")]
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Editor")]