PO/Library/PackageCache/com.unity.collab-proxy@1.9.0/Editor/PlasticSCM/AssetMenu/AssetOperations.cs

328 lines
11 KiB
C#

using System.IO;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using Codice.Client.Commands;
using Codice.Client.Commands.WkTree;
using Codice.Client.Common;
using Codice.Client.Common.Threading;
using Codice.CM.Common;
using GluonGui;
using PlasticGui;
using PlasticGui.Gluon;
using PlasticGui.WorkspaceWindow;
using PlasticGui.WorkspaceWindow.Diff;
using PlasticGui.WorkspaceWindow.Items;
using Unity.PlasticSCM.Editor.AssetMenu.Dialogs;
using Unity.PlasticSCM.Editor.AssetsOverlays.Cache;
using Unity.PlasticSCM.Editor.AssetUtils;
using Unity.PlasticSCM.Editor.UI;
using GluonCheckoutOperation = GluonGui.WorkspaceWindow.Views.WorkspaceExplorer.Explorer.Operations.CheckoutOperation;
using GluonUndoCheckoutOperation = GluonGui.WorkspaceWindow.Views.WorkspaceExplorer.Explorer.Operations.UndoCheckoutOperation;
using GluonAddoperation = GluonGui.WorkspaceWindow.Views.WorkspaceExplorer.Explorer.Operations.AddOperation;
using Unity.PlasticSCM.Editor.Tool;
namespace Unity.PlasticSCM.Editor.AssetMenu
{
internal class AssetOperations : IAssetMenuOperations
{
internal interface IAssetSelection
{
AssetList GetSelectedAssets();
}
internal AssetOperations(
WorkspaceInfo wkInfo,
IWorkspaceWindow workspaceWindow,
IViewSwitcher viewSwitcher,
IHistoryViewLauncher historyViewLauncher,
ViewHost viewHost,
NewIncomingChangesUpdater newIncomingChangesUpdater,
IAssetStatusCache assetStatusCache,
IMergeViewLauncher mergeViewLauncher,
IGluonViewSwitcher gluonViewSwitcher,
EditorWindow parentWindow,
IAssetSelection assetSelection,
bool isGluonMode)
{
mWkInfo = wkInfo;
mWorkspaceWindow = workspaceWindow;
mViewSwitcher = viewSwitcher;
mHistoryViewLauncher = historyViewLauncher;
mViewHost = viewHost;
mNewIncomingChangesUpdater = newIncomingChangesUpdater;
mAssetStatusCache = assetStatusCache;
mMergeViewLauncher = mergeViewLauncher;
mGluonViewSwitcher = gluonViewSwitcher;
mAssetSelection = assetSelection;
mIsGluonMode = isGluonMode;
mParentWindow = parentWindow;
mGuiMessage = new UnityPlasticGuiMessage(parentWindow);
mProgressControls = new EditorProgressControls(mGuiMessage);
}
void IAssetMenuOperations.ShowPendingChanges()
{
mViewSwitcher.ShowPendingChanges();
}
void IAssetMenuOperations.Add()
{
List<string> selectedPaths = GetSelectedPaths.ForOperation(
mAssetSelection,
mAssetStatusCache,
AssetMenuOperations.Add);
if (mIsGluonMode)
{
GluonAddoperation.Add(
mViewHost,
mProgressControls,
mGuiMessage,
selectedPaths.ToArray(),
false,
RefreshAsset.VersionControlCache);
return;
}
AddOperation.Run(
mWorkspaceWindow,
mProgressControls,
null,
null,
selectedPaths,
false,
mNewIncomingChangesUpdater,
RefreshAsset.VersionControlCache);
}
void IAssetMenuOperations.Checkout()
{
List<string> selectedPaths = GetSelectedPaths.ForOperation(
mAssetSelection,
mAssetStatusCache,
AssetMenuOperations.Checkout);
if (mIsGluonMode)
{
GluonCheckoutOperation.Checkout(
mViewHost,
mProgressControls,
mGuiMessage,
selectedPaths.ToArray(),
false,
RefreshAsset.VersionControlCache);
return;
}
CheckoutOperation.Checkout(
mWorkspaceWindow,
null,
mProgressControls,
selectedPaths,
mNewIncomingChangesUpdater,
RefreshAsset.VersionControlCache);
}
void IAssetMenuOperations.Checkin()
{
List<string> selectedPaths = GetSelectedPaths.ForOperation(
mAssetSelection,
mAssetStatusCache,
AssetMenuOperations.Checkin);
if (!CheckinDialog.CheckinPaths(
mWkInfo,
selectedPaths,
mAssetStatusCache,
mIsGluonMode,
mParentWindow,
mWorkspaceWindow,
mViewHost,
mGuiMessage,
mMergeViewLauncher,
mGluonViewSwitcher))
return;
RefreshAsset.UnityAssetDatabase();
}
void IAssetMenuOperations.Undo()
{
List<string> selectedPaths = GetSelectedPaths.ForOperation(
mAssetSelection,
mAssetStatusCache,
AssetMenuOperations.Undo);
SaveAssets.ForPathsWithoutConfirmation(selectedPaths);
if (mIsGluonMode)
{
GluonUndoCheckoutOperation.UndoCheckout(
mWkInfo,
mViewHost,
mProgressControls,
mGuiMessage,
selectedPaths.ToArray(),
false,
RefreshAsset.UnityAssetDatabase);
return;
}
UndoCheckoutOperation.Run(
mWorkspaceWindow,
null,
mProgressControls,
selectedPaths,
mNewIncomingChangesUpdater,
RefreshAsset.UnityAssetDatabase);
}
void IAssetMenuOperations.ShowDiff()
{
if (LaunchTool.ShowDownloadPlasticExeWindow(mIsGluonMode))
return;
string selectedPath = AssetsSelection.GetSelectedPath(
mAssetSelection.GetSelectedAssets());
DiffInfo diffInfo = null;
IThreadWaiter waiter = ThreadWaiter.GetWaiter(10);
waiter.Execute(
/*threadOperationDelegate*/ delegate
{
string symbolicName = GetSymbolicName(selectedPath);
string extension = Path.GetExtension(selectedPath);
diffInfo = PlasticGui.Plastic.API.BuildDiffInfoForDiffWithPrevious(
selectedPath, symbolicName, selectedPath, extension, mWkInfo);
},
/*afterOperationDelegate*/ delegate
{
if (waiter.Exception != null)
{
ExceptionsHandler.DisplayException(waiter.Exception);
return;
}
DiffOperation.DiffWithPrevious(
diffInfo,
null,
null);
});
}
void IAssetMenuOperations.ShowHistory()
{
if (LaunchTool.ShowDownloadPlasticExeWindow(mIsGluonMode))
return;
AssetList assetList = mAssetSelection.GetSelectedAssets();
Asset selectedAsset = AssetsSelection.GetSelectedAsset(
assetList);
string selectedPath = AssetsSelection.GetSelectedPath(
assetList);
WorkspaceTreeNode node = PlasticGui.Plastic.API.
GetWorkspaceTreeNode(selectedPath);
mHistoryViewLauncher.ShowHistoryView(
node.RepSpec,
node.RevInfo.ItemId,
selectedPath,
selectedAsset.isFolder);
}
static string GetSymbolicName(string selectedPath)
{
WorkspaceTreeNode node = PlasticGui.Plastic.API.
GetWorkspaceTreeNode(selectedPath);
string branchName = string.Empty;
BranchInfoCache.TryGetBranchName(
node.RepSpec, node.RevInfo.BranchId, out branchName);
string userName = PlasticGui.Plastic.API.GetUserName(
node.RepSpec.Server, node.RevInfo.Owner);
string symbolicName = string.Format(
"cs:{0}@{1} {2} {3}",
node.RevInfo.Changeset,
string.Format("br:{0}", branchName),
userName,
"Workspace Revision");
return symbolicName;
}
readonly WorkspaceInfo mWkInfo;
readonly IViewSwitcher mViewSwitcher;
readonly IHistoryViewLauncher mHistoryViewLauncher;
readonly IWorkspaceWindow mWorkspaceWindow;
readonly ViewHost mViewHost;
readonly NewIncomingChangesUpdater mNewIncomingChangesUpdater;
readonly IAssetStatusCache mAssetStatusCache;
readonly IMergeViewLauncher mMergeViewLauncher;
readonly IGluonViewSwitcher mGluonViewSwitcher;
readonly bool mIsGluonMode;
readonly GuiMessage.IGuiMessage mGuiMessage;
readonly EditorProgressControls mProgressControls;
readonly EditorWindow mParentWindow;
readonly IAssetSelection mAssetSelection;
static class GetSelectedPaths
{
internal static List<string> ForOperation(
IAssetSelection assetSelection,
IAssetStatusCache assetStatusCache,
AssetMenuOperations operation)
{
List<string> selectedPaths = AssetsSelection.GetSelectedPaths(
assetSelection.GetSelectedAssets());
List<string> result = new List<string>(selectedPaths);
foreach (string path in selectedPaths)
{
if (MetaPath.IsMetaPath(path))
continue;
string metaPath = MetaPath.GetMetaPath(path);
if (!File.Exists(metaPath))
continue;
if (result.Contains(metaPath))
continue;
if (!IsApplicableForOperation(
metaPath, false, operation, assetStatusCache))
continue;
result.Add(metaPath);
}
return result;
}
static bool IsApplicableForOperation(
string path,
bool isDirectory,
AssetMenuOperations operation,
IAssetStatusCache assetStatusCache)
{
SelectedAssetGroupInfo info = SelectedAssetGroupInfo.BuildFromSingleFile(
path, isDirectory, assetStatusCache);
return AssetMenuUpdater.GetAvailableMenuOperations(info).HasFlag(operation);
}
}
}
}