PO/Library/PackageCache/com.unity.2d.animation@5.0.7/Runtime/Triangle/Geometry/ISegment.cs

28 lines
871 B
C#

// -----------------------------------------------------------------------
// <copyright file="ISegment.cs" company="">
// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
// </copyright>
// -----------------------------------------------------------------------
namespace UnityEngine.U2D.Animation.TriangleNet
.Geometry
{
/// <summary>
/// Interface for segment geometry.
/// </summary>
internal interface ISegment : IEdge
{
/// <summary>
/// Gets the vertex at given index.
/// </summary>
/// <param name="index">The local index (0 or 1).</param>
Vertex GetVertex(int index);
/// <summary>
/// Gets an adjoining triangle.
/// </summary>
/// <param name="index">The triangle index (0 or 1).</param>
ITriangle GetTriangle(int index);
}
}