PO/Library/PackageCache/com.unity.2d.pixel-perfect@.../Runtime/Unity.2D.PixelPerfect.asmdef

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{
"name": "Unity.2D.PixelPerfect",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}