181 lines
5.6 KiB
C#
181 lines
5.6 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.IMGUI.Controls;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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class TimelineTreeViewGUI
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{
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readonly TimelineAsset m_Timeline;
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readonly TreeViewController m_TreeView;
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readonly TimelineTreeView m_TimelineTreeView;
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readonly TimelineWindow m_Window;
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readonly TimelineDataSource m_DataSource;
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TreeViewItem root
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{
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get { return m_DataSource.root; }
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}
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TimelineTrackBaseGUI[] visibleTrackGuis
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{
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get
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{
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int firstRow;
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int lastRow;
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var visibleRows = new List<TimelineTrackBaseGUI>();
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m_TreeView.gui.GetFirstAndLastRowVisible(out firstRow, out lastRow);
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for (int r = firstRow; r <= lastRow; r++)
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{
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var track = m_TreeView.data.GetItem(r) as TimelineTrackBaseGUI;
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if (track != null && track != root)
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{
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AddVisibleTrackRecursive(ref visibleRows, track);
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}
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}
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return visibleRows.ToArray();
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}
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}
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public TrackAsset[] visibleTracks
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{
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get { return visibleTrackGuis.Select(x => x.track).ToArray(); }
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}
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public List<TimelineClipGUI> allClipGuis
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{
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get
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{
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TimelineDataSource dataSource = m_TreeView.data as TimelineDataSource;
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if (dataSource != null && dataSource.allTrackGuis != null)
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return dataSource.allTrackGuis.OfType<TimelineTrackGUI>().SelectMany(x => x.clips).ToList();
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return null;
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}
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}
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public List<TimelineTrackBaseGUI> allTrackGuis
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{
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get
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{
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var dataSource = m_TreeView.data as TimelineDataSource;
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if (dataSource != null)
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return dataSource.allTrackGuis;
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return null;
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}
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}
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public Vector2 contentSize
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{
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get { return m_TreeView.GetContentSize(); }
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}
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public Vector2 scrollPosition
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{
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get { return m_TreeView.state.scrollPos; }
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set
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{
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Rect r = m_TreeView.GetTotalRect();
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Vector2 visibleContent = m_TreeView.GetContentSize();
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m_TreeView.state.scrollPos = new Vector2(value.x, Mathf.Clamp(value.y, 0, Mathf.Max(0, visibleContent.y - r.height)));
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}
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}
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public bool showingVerticalScrollBar
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{
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get { return m_TreeView.showingVerticalScrollBar; }
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}
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public void FrameItem(TreeViewItem item)
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{
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m_TreeView.Frame(item.id, true, false, true);
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}
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public TimelineDragging timelineDragging { get {return m_TreeView.dragging as TimelineDragging; }}
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public TimelineTreeViewGUI(TimelineWindow sequencerWindow, TimelineAsset timeline, Rect rect)
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{
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m_Timeline = timeline;
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m_Window = sequencerWindow;
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var treeviewState = new TreeViewState();
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treeviewState.scrollPos = new Vector2(treeviewState.scrollPos.x, TimelineWindowViewPrefs.GetOrCreateViewModel(m_Timeline).verticalScroll);
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m_TreeView = new TreeViewController(sequencerWindow, treeviewState);
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m_TreeView.horizontalScrollbarStyle = GUIStyle.none;
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m_TreeView.scrollViewStyle = GUI.skin.scrollView;
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m_TimelineTreeView = new TimelineTreeView(sequencerWindow, m_TreeView);
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var dragging = new TimelineDragging(m_TreeView, m_Window, m_Timeline);
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m_DataSource = new TimelineDataSource(this, m_TreeView, sequencerWindow);
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m_DataSource.onVisibleRowsChanged += m_TimelineTreeView.CalculateRowRects;
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m_TreeView.Init(rect, m_DataSource, m_TimelineTreeView, dragging);
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m_DataSource.ExpandItems(m_DataSource.root);
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}
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public ITreeViewGUI gui
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{
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get { return m_TimelineTreeView; }
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}
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public ITreeViewDataSource data
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{
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get { return m_TreeView == null ? null : m_TreeView.data; }
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}
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public TimelineWindow TimelineWindow
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{
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get { return m_Window; }
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}
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public void CalculateRowRects()
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{
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m_TimelineTreeView.CalculateRowRects();
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}
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public void Reload()
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{
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AnimationClipCurveCache.Instance.ClearCachedProxyClips();
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m_TreeView.ReloadData();
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m_DataSource.ExpandItems(m_DataSource.root);
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m_TimelineTreeView.CalculateRowRects();
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}
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public void OnGUI(Rect rect)
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{
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int keyboardControl = GUIUtility.GetControlID(FocusType.Passive, rect);
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m_TreeView.OnGUI(rect, keyboardControl);
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TimelineWindowViewPrefs.GetOrCreateViewModel(m_Timeline).verticalScroll = m_TreeView.state.scrollPos.y;
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}
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public Rect GetRowRect(int row)
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{
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return m_TimelineTreeView.GetRowRect(row);
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}
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static void AddVisibleTrackRecursive(ref List<TimelineTrackBaseGUI> list, TimelineTrackBaseGUI track)
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{
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if (track == null)
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return;
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list.Add(track);
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if (!track.isExpanded)
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return;
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if (track.children != null)
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{
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foreach (var c in track.children)
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{
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AddVisibleTrackRecursive(ref list, c as TimelineTrackBaseGUI);
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}
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}
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}
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}
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}
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