PO/Library/PackageCache/com.unity.2d.psdimporter@4.1.0/Tests/EditorTests/PlaceholderTests.cs

15 lines
344 B
C#

using NUnit.Framework;
namespace UnityEditor.Experimental.U2D.PSDImporter.Tests
{
internal class Placeholder
{
[Test]
public void PlaceHolderTest()
{
// Use the Assert class to test conditions.
Assert.Pass("This is a placeholder to ensure we have at least one test.");
}
}
}