PO/Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int2.gen.cs

781 lines
35 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Runtime.CompilerServices;
using System.Diagnostics;
#pragma warning disable 0660, 0661
namespace Unity.Mathematics
{
[DebuggerTypeProxy(typeof(int2.DebuggerProxy))]
[System.Serializable]
public partial struct int2 : System.IEquatable<int2>, IFormattable
{
public int x;
public int y;
/// <summary>int2 zero value.</summary>
public static readonly int2 zero;
/// <summary>Constructs a int2 vector from two int values.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(int x, int y)
{
this.x = x;
this.y = y;
}
/// <summary>Constructs a int2 vector from an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(int2 xy)
{
this.x = xy.x;
this.y = xy.y;
}
/// <summary>Constructs a int2 vector from a single int value by assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(int v)
{
this.x = v;
this.y = v;
}
/// <summary>Constructs a int2 vector from a single bool value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(bool v)
{
this.x = v ? 1 : 0;
this.y = v ? 1 : 0;
}
/// <summary>Constructs a int2 vector from a bool2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(bool2 v)
{
this.x = v.x ? 1 : 0;
this.y = v.y ? 1 : 0;
}
/// <summary>Constructs a int2 vector from a single uint value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(uint v)
{
this.x = (int)v;
this.y = (int)v;
}
/// <summary>Constructs a int2 vector from a uint2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(uint2 v)
{
this.x = (int)v.x;
this.y = (int)v.y;
}
/// <summary>Constructs a int2 vector from a single float value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(float v)
{
this.x = (int)v;
this.y = (int)v;
}
/// <summary>Constructs a int2 vector from a float2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(float2 v)
{
this.x = (int)v.x;
this.y = (int)v.y;
}
/// <summary>Constructs a int2 vector from a single double value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(double v)
{
this.x = (int)v;
this.y = (int)v;
}
/// <summary>Constructs a int2 vector from a double2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int2(double2 v)
{
this.x = (int)v.x;
this.y = (int)v.y;
}
/// <summary>Implicitly converts a single int value to a int2 vector by assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator int2(int v) { return new int2(v); }
/// <summary>Explicitly converts a single bool value to a int2 vector by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(bool v) { return new int2(v); }
/// <summary>Explicitly converts a bool2 vector to a int2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(bool2 v) { return new int2(v); }
/// <summary>Explicitly converts a single uint value to a int2 vector by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(uint v) { return new int2(v); }
/// <summary>Explicitly converts a uint2 vector to a int2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(uint2 v) { return new int2(v); }
/// <summary>Explicitly converts a single float value to a int2 vector by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(float v) { return new int2(v); }
/// <summary>Explicitly converts a float2 vector to a int2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(float2 v) { return new int2(v); }
/// <summary>Explicitly converts a single double value to a int2 vector by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(double v) { return new int2(v); }
/// <summary>Explicitly converts a double2 vector to a int2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static explicit operator int2(double2 v) { return new int2(v); }
/// <summary>Returns the result of a componentwise multiplication operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator * (int2 lhs, int2 rhs) { return new int2 (lhs.x * rhs.x, lhs.y * rhs.y); }
/// <summary>Returns the result of a componentwise multiplication operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator * (int2 lhs, int rhs) { return new int2 (lhs.x * rhs, lhs.y * rhs); }
/// <summary>Returns the result of a componentwise multiplication operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator * (int lhs, int2 rhs) { return new int2 (lhs * rhs.x, lhs * rhs.y); }
/// <summary>Returns the result of a componentwise addition operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator + (int2 lhs, int2 rhs) { return new int2 (lhs.x + rhs.x, lhs.y + rhs.y); }
/// <summary>Returns the result of a componentwise addition operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator + (int2 lhs, int rhs) { return new int2 (lhs.x + rhs, lhs.y + rhs); }
/// <summary>Returns the result of a componentwise addition operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator + (int lhs, int2 rhs) { return new int2 (lhs + rhs.x, lhs + rhs.y); }
/// <summary>Returns the result of a componentwise subtraction operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator - (int2 lhs, int2 rhs) { return new int2 (lhs.x - rhs.x, lhs.y - rhs.y); }
/// <summary>Returns the result of a componentwise subtraction operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator - (int2 lhs, int rhs) { return new int2 (lhs.x - rhs, lhs.y - rhs); }
/// <summary>Returns the result of a componentwise subtraction operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator - (int lhs, int2 rhs) { return new int2 (lhs - rhs.x, lhs - rhs.y); }
/// <summary>Returns the result of a componentwise division operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator / (int2 lhs, int2 rhs) { return new int2 (lhs.x / rhs.x, lhs.y / rhs.y); }
/// <summary>Returns the result of a componentwise division operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator / (int2 lhs, int rhs) { return new int2 (lhs.x / rhs, lhs.y / rhs); }
/// <summary>Returns the result of a componentwise division operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator / (int lhs, int2 rhs) { return new int2 (lhs / rhs.x, lhs / rhs.y); }
/// <summary>Returns the result of a componentwise modulus operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator % (int2 lhs, int2 rhs) { return new int2 (lhs.x % rhs.x, lhs.y % rhs.y); }
/// <summary>Returns the result of a componentwise modulus operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator % (int2 lhs, int rhs) { return new int2 (lhs.x % rhs, lhs.y % rhs); }
/// <summary>Returns the result of a componentwise modulus operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator % (int lhs, int2 rhs) { return new int2 (lhs % rhs.x, lhs % rhs.y); }
/// <summary>Returns the result of a componentwise increment operation on an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator ++ (int2 val) { return new int2 (++val.x, ++val.y); }
/// <summary>Returns the result of a componentwise decrement operation on an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator -- (int2 val) { return new int2 (--val.x, --val.y); }
/// <summary>Returns the result of a componentwise less than operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator < (int2 lhs, int2 rhs) { return new bool2 (lhs.x < rhs.x, lhs.y < rhs.y); }
/// <summary>Returns the result of a componentwise less than operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator < (int2 lhs, int rhs) { return new bool2 (lhs.x < rhs, lhs.y < rhs); }
/// <summary>Returns the result of a componentwise less than operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator < (int lhs, int2 rhs) { return new bool2 (lhs < rhs.x, lhs < rhs.y); }
/// <summary>Returns the result of a componentwise less or equal operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator <= (int2 lhs, int2 rhs) { return new bool2 (lhs.x <= rhs.x, lhs.y <= rhs.y); }
/// <summary>Returns the result of a componentwise less or equal operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator <= (int2 lhs, int rhs) { return new bool2 (lhs.x <= rhs, lhs.y <= rhs); }
/// <summary>Returns the result of a componentwise less or equal operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator <= (int lhs, int2 rhs) { return new bool2 (lhs <= rhs.x, lhs <= rhs.y); }
/// <summary>Returns the result of a componentwise greater than operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator > (int2 lhs, int2 rhs) { return new bool2 (lhs.x > rhs.x, lhs.y > rhs.y); }
/// <summary>Returns the result of a componentwise greater than operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator > (int2 lhs, int rhs) { return new bool2 (lhs.x > rhs, lhs.y > rhs); }
/// <summary>Returns the result of a componentwise greater than operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator > (int lhs, int2 rhs) { return new bool2 (lhs > rhs.x, lhs > rhs.y); }
/// <summary>Returns the result of a componentwise greater or equal operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator >= (int2 lhs, int2 rhs) { return new bool2 (lhs.x >= rhs.x, lhs.y >= rhs.y); }
/// <summary>Returns the result of a componentwise greater or equal operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator >= (int2 lhs, int rhs) { return new bool2 (lhs.x >= rhs, lhs.y >= rhs); }
/// <summary>Returns the result of a componentwise greater or equal operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator >= (int lhs, int2 rhs) { return new bool2 (lhs >= rhs.x, lhs >= rhs.y); }
/// <summary>Returns the result of a componentwise unary minus operation on an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator - (int2 val) { return new int2 (-val.x, -val.y); }
/// <summary>Returns the result of a componentwise unary plus operation on an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator + (int2 val) { return new int2 (+val.x, +val.y); }
/// <summary>Returns the result of a componentwise left shift operation on an int2 vector by a number of bits specified by a single int.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator << (int2 x, int n) { return new int2 (x.x << n, x.y << n); }
/// <summary>Returns the result of a componentwise right shift operation on an int2 vector by a number of bits specified by a single int.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator >> (int2 x, int n) { return new int2 (x.x >> n, x.y >> n); }
/// <summary>Returns the result of a componentwise equality operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator == (int2 lhs, int2 rhs) { return new bool2 (lhs.x == rhs.x, lhs.y == rhs.y); }
/// <summary>Returns the result of a componentwise equality operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator == (int2 lhs, int rhs) { return new bool2 (lhs.x == rhs, lhs.y == rhs); }
/// <summary>Returns the result of a componentwise equality operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator == (int lhs, int2 rhs) { return new bool2 (lhs == rhs.x, lhs == rhs.y); }
/// <summary>Returns the result of a componentwise not equal operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator != (int2 lhs, int2 rhs) { return new bool2 (lhs.x != rhs.x, lhs.y != rhs.y); }
/// <summary>Returns the result of a componentwise not equal operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator != (int2 lhs, int rhs) { return new bool2 (lhs.x != rhs, lhs.y != rhs); }
/// <summary>Returns the result of a componentwise not equal operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 operator != (int lhs, int2 rhs) { return new bool2 (lhs != rhs.x, lhs != rhs.y); }
/// <summary>Returns the result of a componentwise bitwise not operation on an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator ~ (int2 val) { return new int2 (~val.x, ~val.y); }
/// <summary>Returns the result of a componentwise bitwise and operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator & (int2 lhs, int2 rhs) { return new int2 (lhs.x & rhs.x, lhs.y & rhs.y); }
/// <summary>Returns the result of a componentwise bitwise and operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator & (int2 lhs, int rhs) { return new int2 (lhs.x & rhs, lhs.y & rhs); }
/// <summary>Returns the result of a componentwise bitwise and operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator & (int lhs, int2 rhs) { return new int2 (lhs & rhs.x, lhs & rhs.y); }
/// <summary>Returns the result of a componentwise bitwise or operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator | (int2 lhs, int2 rhs) { return new int2 (lhs.x | rhs.x, lhs.y | rhs.y); }
/// <summary>Returns the result of a componentwise bitwise or operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator | (int2 lhs, int rhs) { return new int2 (lhs.x | rhs, lhs.y | rhs); }
/// <summary>Returns the result of a componentwise bitwise or operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator | (int lhs, int2 rhs) { return new int2 (lhs | rhs.x, lhs | rhs.y); }
/// <summary>Returns the result of a componentwise bitwise exclusive or operation on two int2 vectors.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator ^ (int2 lhs, int2 rhs) { return new int2 (lhs.x ^ rhs.x, lhs.y ^ rhs.y); }
/// <summary>Returns the result of a componentwise bitwise exclusive or operation on an int2 vector and an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator ^ (int2 lhs, int rhs) { return new int2 (lhs.x ^ rhs, lhs.y ^ rhs); }
/// <summary>Returns the result of a componentwise bitwise exclusive or operation on an int value and an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 operator ^ (int lhs, int2 rhs) { return new int2 (lhs ^ rhs.x, lhs ^ rhs.y); }
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xxxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, x, x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xxxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, x, x, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xxyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, x, y, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xxyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, x, y, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xyxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, y, x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xyxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, y, x, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xyyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, y, y, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 xyyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(x, y, y, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yxxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, x, x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yxxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, x, x, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yxyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, x, y, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yxyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, x, y, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yyxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, y, x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yyxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, y, x, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yyyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, y, y, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int4 yyyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int4(y, y, y, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 xxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(x, x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 xxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(x, x, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 xyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(x, y, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 xyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(x, y, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 yxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(y, x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 yxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(y, x, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 yyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(y, y, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int3 yyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int3(y, y, y); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int2 xx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int2(x, x); }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int2 xy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int2(x, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; y = value.y; }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int2 yx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int2(y, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; x = value.y; }
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public int2 yy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new int2(y, y); }
}
/// <summary>Returns the int element at a specified index.</summary>
unsafe public int this[int index]
{
get
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
if ((uint)index >= 2)
throw new System.ArgumentException("index must be between[0...1]");
#endif
fixed (int2* array = &this) { return ((int*)array)[index]; }
}
set
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
if ((uint)index >= 2)
throw new System.ArgumentException("index must be between[0...1]");
#endif
fixed (int* array = &x) { array[index] = value; }
}
}
/// <summary>Returns true if the int2 is equal to a given int2, false otherwise.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(int2 rhs) { return x == rhs.x && y == rhs.y; }
/// <summary>Returns true if the int2 is equal to a given int2, false otherwise.</summary>
public override bool Equals(object o) { return Equals((int2)o); }
/// <summary>Returns a hash code for the int2.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override int GetHashCode() { return (int)math.hash(this); }
/// <summary>Returns a string representation of the int2.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override string ToString()
{
return string.Format("int2({0}, {1})", x, y);
}
/// <summary>Returns a string representation of the int2 using a specified format and culture-specific format information.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ToString(string format, IFormatProvider formatProvider)
{
return string.Format("int2({0}, {1})", x.ToString(format, formatProvider), y.ToString(format, formatProvider));
}
internal sealed class DebuggerProxy
{
public int x;
public int y;
public DebuggerProxy(int2 v)
{
x = v.x;
y = v.y;
}
}
}
public static partial class math
{
/// <summary>Returns a int2 vector constructed from two int values.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(int x, int y) { return new int2(x, y); }
/// <summary>Returns a int2 vector constructed from an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(int2 xy) { return new int2(xy); }
/// <summary>Returns a int2 vector constructed from a single int value by assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(int v) { return new int2(v); }
/// <summary>Returns a int2 vector constructed from a single bool value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(bool v) { return new int2(v); }
/// <summary>Return a int2 vector constructed from a bool2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(bool2 v) { return new int2(v); }
/// <summary>Returns a int2 vector constructed from a single uint value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(uint v) { return new int2(v); }
/// <summary>Return a int2 vector constructed from a uint2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(uint2 v) { return new int2(v); }
/// <summary>Returns a int2 vector constructed from a single float value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(float v) { return new int2(v); }
/// <summary>Return a int2 vector constructed from a float2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(float2 v) { return new int2(v); }
/// <summary>Returns a int2 vector constructed from a single double value by converting it to int and assigning it to every component.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(double v) { return new int2(v); }
/// <summary>Return a int2 vector constructed from a double2 vector by componentwise conversion.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 int2(double2 v) { return new int2(v); }
/// <summary>Returns a uint hash code of a int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint hash(int2 v)
{
return csum(asuint(v) * uint2(0x83B58237u, 0x833E3E29u)) + 0xA9D919BFu;
}
/// <summary>
/// Returns a uint2 vector hash code of a int2 vector.
/// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash
/// that are only reduced to a narrow uint hash at the very end instead of at every step.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint2 hashwide(int2 v)
{
return (asuint(v) * uint2(0xC3EC1D97u, 0xB8B208C7u)) + 0x5D3ED947u;
}
/// <summary>Returns the result of specified shuffling of the components from two int2 vectors into an int value.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int shuffle(int2 a, int2 b, ShuffleComponent x)
{
return select_shuffle_component(a, b, x);
}
/// <summary>Returns the result of specified shuffling of the components from two int2 vectors into an int2 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int2 shuffle(int2 a, int2 b, ShuffleComponent x, ShuffleComponent y)
{
return int2(
select_shuffle_component(a, b, x),
select_shuffle_component(a, b, y));
}
/// <summary>Returns the result of specified shuffling of the components from two int2 vectors into an int3 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int3 shuffle(int2 a, int2 b, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z)
{
return int3(
select_shuffle_component(a, b, x),
select_shuffle_component(a, b, y),
select_shuffle_component(a, b, z));
}
/// <summary>Returns the result of specified shuffling of the components from two int2 vectors into an int4 vector.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int4 shuffle(int2 a, int2 b, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z, ShuffleComponent w)
{
return int4(
select_shuffle_component(a, b, x),
select_shuffle_component(a, b, y),
select_shuffle_component(a, b, z),
select_shuffle_component(a, b, w));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static int select_shuffle_component(int2 a, int2 b, ShuffleComponent component)
{
switch(component)
{
case ShuffleComponent.LeftX:
return a.x;
case ShuffleComponent.LeftY:
return a.y;
case ShuffleComponent.RightX:
return b.x;
case ShuffleComponent.RightY:
return b.y;
default:
throw new System.ArgumentException("Invalid shuffle component: " + component);
}
}
}
}