PO/Library/PackageCache/com.unity.ugui@1.0.0/Tests/Runtime/Canvas
Залетов Федор 573b3fda65 Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
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BridgeScriptForRetainingObjects.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
BridgeScriptForRetainingObjects.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasGroupInheritedAlpha.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasGroupInheritedAlpha.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasScalerWithChildTextObjectDoesNotCrash.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasScalerWithChildTextObjectDoesNotCrash.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasSizeCorrectInAwakeAndStart.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasSizeCorrectInAwakeAndStart.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasSizeCorrectInAwakeAndStartScript.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CanvasSizeCorrectInAwakeAndStartScript.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CheckMeshColorsAndColors32Match.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CheckMeshColorsAndColors32Match.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CoroutineWorksIfUIObjectIsAttached.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CoroutineWorksIfUIObjectIsAttached.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CreateSceneUtility.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
CreateSceneUtility.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
NestedCanvas.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
NestedCanvas.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
NestedCanvasMaintainsCorrectSize.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
NestedCanvasMaintainsCorrectSize.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
NoActiveCameraInSceneDoesNotCrashEditor.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
NoActiveCameraInSceneDoesNotCrashEditor.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
RectMask2DWithNestedCanvasCullsUsingCorrectCanvasRect.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
RectMask2DWithNestedCanvasCullsUsingCorrectCanvasRect.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
RectTransformValidAfterEnable.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
RectTransformValidAfterEnable.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
SiblingOrderChangesLayout.cs Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00
SiblingOrderChangesLayout.cs.meta Okey, really realy first commit. Troubleshooting errors 2022-01-12 10:39:15 +03:00