.. |
APIUpdater
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
Artifacts
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
PackageCache
|
Okey, really realy first commit. Troubleshooting errors
|
2022-01-12 10:39:15 +03:00 |
PackageManager
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
ScriptAssemblies
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
ShaderCache
|
test
|
2022-01-13 15:58:33 +03:00 |
StateCache
|
Merge branch 'master' of https://git.bit5.ru/zaletovfyodor/PO
|
2022-01-13 16:17:34 +03:00 |
AnnotationManager
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
ArtifactDB
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
ArtifactDB-lock
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
AssetImportState
|
okey, really first commit
|
2022-01-12 10:06:03 +03:00 |
BuildPlayer.prefs
|
okey, really first commit
|
2022-01-12 10:06:03 +03:00 |
BuildSettings.asset
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
CurrentLayout-default.dwlt
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
EditorOnlyScriptingSettings.json
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
EditorOnlyVirtualTextureState.json
|
okey, really first commit
|
2022-01-12 10:06:03 +03:00 |
EditorSnapSettings.asset
|
okey, really first commit
|
2022-01-12 10:06:03 +03:00 |
EditorUserBuildSettings.asset
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
EditorUserSettings.asset
|
okey, really first commit
|
2022-01-12 10:06:03 +03:00 |
InspectorExpandedItems.asset
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
LastSceneManagerSetup.txt
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
LibraryFormatVersion.txt
|
okey, really first commit
|
2022-01-12 10:06:03 +03:00 |
MonoManager.asset
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
SceneVisibilityState.asset
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
ScriptMapper
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
ShaderCache.db
|
Okey, really realy first commit. Troubleshooting errors
|
2022-01-12 10:39:15 +03:00 |
SourceAssetDB
|
mission ver.1 + endless game + moving the inventory system + DataHolder
|
2022-01-17 17:49:27 +03:00 |
SourceAssetDB-lock
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
SpriteAtlasDatabase.asset
|
Okey, really realy first commit. Troubleshooting errors
|
2022-01-12 10:39:15 +03:00 |
Style.catalog
|
Okey, really realy first commit. Troubleshooting errors
|
2022-01-12 10:39:15 +03:00 |
expandedItems
|
Updating armor system
|
2022-01-15 23:26:40 +03:00 |
shadercompiler-UnityShaderCompiler.exe0.log
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
shadercompiler-UnityShaderCompiler.exe1.log
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |
shadercompiler-UnityShaderCompiler.exe2.log
|
enemy turn system + player script + bugfix
|
2022-01-13 11:00:37 +03:00 |