254 lines
11 KiB
C#
254 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.U2D.Sprites;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace UnityEditor._2D.Sprite.Editor
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{
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[RequireSpriteDataProvider(typeof(ISecondaryTextureDataProvider), typeof(ITextureDataProvider))]
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internal class SpriteSecondaryTexturesModule : SpriteEditorModuleBase
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{
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private static class Styles
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{
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public static readonly string invalidEntriesWarning = L10n.Tr("Invalid secondary Texture entries (without names or Textures) have been removed.");
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public static readonly string nameUniquenessWarning = L10n.Tr("Every secondary Texture attached to the Sprite must have a unique name.");
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public static readonly string builtInNameCollisionWarning = L10n.Tr("The names _MainTex and _AlphaTex are reserved for internal use.");
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public static readonly GUIContent panelTitle = EditorGUIUtility.TrTextContent("Secondary Textures");
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public static readonly GUIContent name = EditorGUIUtility.TrTextContent("Name");
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public static readonly GUIContent texture = EditorGUIUtility.TrTextContent("Texture");
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public const float textFieldDropDownWidth = 18.0f;
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}
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ReorderableList m_ReorderableList;
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Vector2 m_ReorderableListScrollPosition;
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string[] m_SuggestedNames;
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private IMGUIContainer m_SecondaryTextureInspectorContainer;
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internal List<SecondarySpriteTexture> secondaryTextureList { get; private set; }
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public override string moduleName
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{
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get { return Styles.panelTitle.text; }
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}
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public override bool ApplyRevert(bool apply)
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{
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if (apply)
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{
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var secondaryTextureDataProvider = spriteEditor.GetDataProvider<ISecondaryTextureDataProvider>();
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// Remove invalid entries.
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var validEntries = secondaryTextureList.FindAll(x => (x.name != null && x.name != "" && x.texture != null));
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if (validEntries.Count < secondaryTextureList.Count)
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Debug.Log(Styles.invalidEntriesWarning);
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secondaryTextureDataProvider.textures = validEntries.ToArray();
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}
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return true;
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}
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public override bool CanBeActivated()
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{
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var dataProvider = spriteEditor.GetDataProvider<ISpriteEditorDataProvider>();
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return dataProvider != null && dataProvider.spriteImportMode != SpriteImportMode.None;
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}
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public override void DoPostGUI()
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{
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}
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public void SecondaryTextureReorderableListUI()
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{
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using (new EditorGUI.DisabledScope(spriteEditor.editingDisabled))
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{
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var windowDimension = spriteEditor.windowDimension;
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GUILayout.BeginArea(new Rect(0, 0, 290, 290), Styles.panelTitle, GUI.skin.window);
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m_ReorderableListScrollPosition = GUILayout.BeginScrollView(m_ReorderableListScrollPosition);
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m_ReorderableList.DoLayoutList();
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GUILayout.EndScrollView();
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GUILayout.EndArea();
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// Deselect the list item if left click outside the panel area.
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UnityEngine.Event e = UnityEngine.Event.current;
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if (e.type == EventType.MouseDown && e.button == 0)
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{
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m_ReorderableList.index = -1;
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OnSelectCallback(m_ReorderableList);
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spriteEditor.RequestRepaint();
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}
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}
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}
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public override void DoMainGUI()
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{
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}
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public override void DoToolbarGUI(Rect drawArea)
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{
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}
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public override void OnModuleActivate()
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{
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var secondaryTextureDataProvider = spriteEditor.GetDataProvider<ISecondaryTextureDataProvider>();
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secondaryTextureList = secondaryTextureDataProvider.textures == null ? new List<SecondarySpriteTexture>() : secondaryTextureDataProvider.textures.ToList();
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m_ReorderableListScrollPosition = Vector2.zero;
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m_ReorderableList = new ReorderableList(secondaryTextureList, typeof(SecondarySpriteTexture), false, false, true, true);
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m_ReorderableList.drawElementCallback = DrawSpriteSecondaryTextureElement;
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m_ReorderableList.onAddCallback = AddSpriteSecondaryTextureElement;
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m_ReorderableList.onRemoveCallback = RemoveSpriteSecondaryTextureElement;
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m_ReorderableList.onCanAddCallback = CanAddSpriteSecondaryTextureElement;
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m_ReorderableList.elementHeightCallback = (int index) => (EditorGUIUtility.singleLineHeight * 3) + 5;
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m_ReorderableList.onSelectCallback = OnSelectCallback;
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spriteEditor.selectedSpriteRect = null;
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string suggestedNamesPrefs = EditorPrefs.GetString("SecondarySpriteTexturePropertyNames");
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if (!string.IsNullOrEmpty(suggestedNamesPrefs))
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{
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m_SuggestedNames = suggestedNamesPrefs.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
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for (int i = 0; i < m_SuggestedNames.Length; ++i)
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m_SuggestedNames[i] = m_SuggestedNames[i].Trim();
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Array.Sort(m_SuggestedNames);
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}
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else
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m_SuggestedNames = null;
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m_SecondaryTextureInspectorContainer = new IMGUIContainer(SecondaryTextureReorderableListUI)
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{
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style =
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{
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flexGrow = 0,
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flexBasis = 1,
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flexShrink = 0,
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minWidth = 290,
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minHeight = 290,
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bottom = 24,
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right = 24,
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position = new StyleEnum<Position>(Position.Absolute)
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},
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name = "SecondaryTextureInspector"
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};
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spriteEditor.GetMainVisualContainer().Add(m_SecondaryTextureInspectorContainer);
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}
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void OnSelectCallback(ReorderableList list)
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{
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// Preview the current selected secondary texture.
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Texture2D previewTexture = null;
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int width = 0, height = 0;
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var textureDataProvider = spriteEditor.GetDataProvider<ITextureDataProvider>();
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if (textureDataProvider != null)
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{
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previewTexture = textureDataProvider.previewTexture;
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textureDataProvider.GetTextureActualWidthAndHeight(out width, out height);
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}
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if (m_ReorderableList.index >= 0 && m_ReorderableList.index < secondaryTextureList.Count)
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previewTexture = secondaryTextureList[m_ReorderableList.index].texture;
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if (previewTexture != null)
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spriteEditor.SetPreviewTexture(previewTexture, width, height);
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}
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public override void OnModuleDeactivate()
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{
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DisplayMainTexture();
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if (spriteEditor.GetMainVisualContainer().Contains(m_SecondaryTextureInspectorContainer))
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spriteEditor.GetMainVisualContainer().Remove(m_SecondaryTextureInspectorContainer);
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}
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void DrawSpriteSecondaryTextureElement(Rect rect, int index, bool isActive, bool isFocused)
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{
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bool dataModified = false;
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float oldLabelWidth = EditorGUIUtility.labelWidth;
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EditorGUIUtility.labelWidth = 70.0f;
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SecondarySpriteTexture secondaryTexture = secondaryTextureList[index];
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// "Name" text field
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EditorGUI.BeginChangeCheck();
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var r = new Rect(rect.x, rect.y + 5, rect.width - Styles.textFieldDropDownWidth, EditorGUIUtility.singleLineHeight);
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string newName = EditorGUI.TextField(r, Styles.name, secondaryTexture.name);
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dataModified = EditorGUI.EndChangeCheck();
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// Suggested names
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if (m_SuggestedNames != null)
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{
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var popupRect = new Rect(r.x + r.width, r.y, Styles.textFieldDropDownWidth, EditorGUIUtility.singleLineHeight);
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EditorGUI.BeginChangeCheck();
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int selected = EditorGUI.Popup(popupRect, -1, m_SuggestedNames, EditorStyles.textFieldDropDown);
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if (EditorGUI.EndChangeCheck())
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{
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newName = m_SuggestedNames[selected];
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dataModified = true;
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}
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}
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if (dataModified)
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{
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if (!string.IsNullOrEmpty(newName) && newName != secondaryTexture.name && secondaryTextureList.Exists(x => x.name == newName))
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Debug.LogWarning(Styles.nameUniquenessWarning);
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else if (newName == "_MainTex" || newName == "_AlphaTex")
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Debug.LogWarning(Styles.builtInNameCollisionWarning);
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else
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secondaryTexture.name = newName;
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}
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// "Texture" object field
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EditorGUI.BeginChangeCheck();
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r.width = rect.width;
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r.y += EditorGUIUtility.singleLineHeight;
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secondaryTexture.texture = EditorGUI.ObjectField(r, Styles.texture, secondaryTexture.texture, typeof(Texture2D), false) as Texture2D;
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dataModified = dataModified || EditorGUI.EndChangeCheck();
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if (dataModified)
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{
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secondaryTextureList[index] = secondaryTexture;
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spriteEditor.SetDataModified();
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}
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EditorGUIUtility.labelWidth = oldLabelWidth;
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}
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void AddSpriteSecondaryTextureElement(ReorderableList list)
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{
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m_ReorderableListScrollPosition += new Vector2(0.0f, list.elementHeightCallback(0));
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secondaryTextureList.Add(new SecondarySpriteTexture());
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spriteEditor.SetDataModified();
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}
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void RemoveSpriteSecondaryTextureElement(ReorderableList list)
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{
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DisplayMainTexture();
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secondaryTextureList.RemoveAt(list.index);
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spriteEditor.SetDataModified();
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}
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bool CanAddSpriteSecondaryTextureElement(ReorderableList list)
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{
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return list.count < 8;
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}
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void DisplayMainTexture()
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{
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ITextureDataProvider textureDataProvider = spriteEditor.GetDataProvider<ITextureDataProvider>();
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if (textureDataProvider != null && textureDataProvider.previewTexture != null)
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{
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Texture2D mainTexture = textureDataProvider.previewTexture;
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int width = 0, height = 0;
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textureDataProvider.GetTextureActualWidthAndHeight(out width, out height);
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spriteEditor.SetPreviewTexture(mainTexture, width, height);
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}
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}
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}
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}
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