PO/Library/PackageCache/com.unity.2d.tilemap@1.0.0/Editor/AssemblyInfo.cs

5 lines
174 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Tilemap.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.Tilemap.Package.EditorTests")]