PO/Library/PackageCache/com.unity.2d.tilemap@1.0.0/Tests/Editor/TilemapPackageTests.cs

15 lines
385 B
C#

using NUnit.Framework;
using UnityEditor.Tilemaps;
namespace UnityEditor.U2D.Tilemap.Editor.PackageTests
{
internal class TilemapPackageEditorTests
{
[Test]
public void GridPaintPaletteWindow_IsLoadedFromDll()
{
Assert.That(typeof(GridPaintPaletteWindow).Assembly.FullName, Contains.Substring("Unity.2D.Tilemap.Editor"));
}
}
}